Player Matchup

Tyr
Tyr
EnchantedTwo1
Tyr
Level 7
God Stats
2W - 6L
1,461 SR
Queue Stats
5W - 10L
1,626 Elo+
Party 1
Mulan
Mulan
PurE BageLz
Mulan
Level 83
God Stats
8W - 13L
1,235 SR
Queue Stats
445W - 435L
1,520 Elo+
Party 1
Nox
Nox
triscit biscuit
Nox
Level 149
God Stats
36W - 31L
1,530 SR
Queue Stats
714W - 724L
1,534 Elo+
Party 1
Team Averages
Level 80
1,409 SR
1,560 Elo+

VS

Team Averages
Level 30
1,413 SR
1,379 Elo+
Neith
Neith
KoG LILSTONE
Neith
Level 6
God Stats
2W - 4L
1,277 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 2
Baron Samedi
Baron Samedi
LispyG4ming
Baron Samedi
Level 24
God Stats
1W - 0L
1,558 SR
Queue Stats
69W - 45L
1,610 Elo+
Party 2
Cerberus
Cerberus
Vengeful_Dove
Cerberus
Level 59
God Stats
2W - 1L
1,404 SR
Queue Stats
2W - 4L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
10,433
549
3,994
17,388
12,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 3 / 4
11,774
620
12,100
18,792
20,544
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
5 / 4 / 6
12,634
665
20,414
11,573
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 6
12,716
669
9,792
12,164
3,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
LispyG4ming
Baron Samedi
17
7 / 5 / 6
13,048
687
20,984
13,104
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Vengeful_Dove
Cerberus
15
1 / 1 / 9
11,791
621
7,606
16,898
17,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
11
Kills
15
15
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
7
5
6
2
W
Baron Samedi
LispyG4ming
Baron Samedi
7
5
6
2
L
5
3
4
2.33
W
Cerberus
Vengeful_Dove
Cerberus
1
1
9
5.5
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,508
Damage
38,382
47,753
Taken
42,166
37,401
Mitigated
26,673
2,878
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,994
2,203
0
852
17,388
12,390
98
10,727
6,178
0
13,840
W
9,792
3,613
537
868
12,164
3,715
1,605
7,560
4,604
0
23,748
W
Baron Samedi
LispyG4ming
Baron Samedi
20,984
439
2,235
3,240
13,104
5,775
737
4,941
8,163
67,808
0
L
12,100
1,700
0
1,194
18,792
20,544
288
10,225
8,094
0
41,276
W
Cerberus
Vengeful_Dove
Cerberus
7,606
604
0
1,200
16,898
17,183
193
8,252
8,646
20,033
0
L
20,414
867
0
832
11,573
4,467
1,814
6,783
4,445
73,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,841
Gold Earned
37,555
210
Minions Killed
173
11
Camps Cleared
2
913,497
Distance Traveled
885,777
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,433
549
19
1
0
276,521
3
W
Neith
12,716
669
26
1
0
271,405
0
W
Baron Samedi
13,048
687
107
6
2
307,598
6
L
Mulan
11,774
620
63
3
6
314,114
3
W
Cerberus
11,791
621
40
2
0
306,774
0
L
Nox
12,634
665
128
7
5
322,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role