Player Matchup

Pele
Pele
Im_Thommy
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,326 Elo+
Solo
Hachiman
Hachiman
Maximumgamingn2
Hachiman
Level 29
God Stats
0W - 1L
1,243 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Bastet
Bastet
bubblegumgelato
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
jamy_jams4321
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
lil_titter
Cabrakan
Level 17
God Stats
0W - 1L
1,503 SR
Queue Stats
15W - 16L
1,543 Elo+
Party 1
Team Averages
Level 18
1,449 SR
1,481 Elo+

VS

Team Averages
Level 14
1,559 SR
1,490 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Cinzano555
Yemoja
Level 8
God Stats
10W - 7L
1,557 SR
Queue Stats
20W - 31L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
Deathgotnot
Gilgamesh
Level 5
God Stats
3W - 2L
1,595 SR
Queue Stats
6W - 9L
1,546 Elo+
Solo
Ne Zha
Ne Zha
The3rdLotus
Ne Zha
Level 4
God Stats
4W - 1L
1,665 SR
Queue Stats
4W - 1L
1,674 Elo+
Solo
Medusa
Medusa
xxrachaelxx
Medusa
Level 28
God Stats
23W - 32L
1,476 SR
Queue Stats
88W - 99L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
0 / 6 / 0
5,101
364
936
7,778
1,948
Hachiman
10
1 / 3 / 0
5,924
423
4,651
10,214
2,459
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 1
7,534
538
5,200
10,149
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 8 / 0
5,728
409
3,272
8,150
1,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
lil_titter
Cabrakan
10
0 / 3 / 1
6,374
455
2,514
8,346
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
8 / 0 / 3
9,137
653
8,266
3,065
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Cinzano555
Yemoja
12
0 / 0 / 8
7,545
539
1,775
3,861
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Deathgotnot
Gilgamesh
13
3 / 2 / 3
8,187
585
3,652
8,354
4,085
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
14
6 / 1 / 3
8,335
595
6,566
10,363
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
12
5 / 3 / 4
7,577
541
8,870
9,563
2,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
6
Kills
22
23
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
0
3
9.5
W
Yemoja
Cinzano555
Yemoja
0
0
8
4
W
Gilgamesh
Deathgotnot
Gilgamesh
3
2
3
2.25
L
Pele
0
6
0
0
L
Hachiman
1
3
0
0.33
W
Ne Zha
6
1
3
7.5
L
3
3
1
1.17
L
2
8
0
0.25
L
Cabrakan
lil_titter
Cabrakan
0
3
1
0.17
W
Medusa
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,573
Damage
29,129
44,637
Taken
35,206
19,006
Mitigated
15,407
7,150
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,266
2,385
0
1,700
3,065
934
22
0
3,065
68,626
0
W
Yemoja
Cinzano555
Yemoja
1,775
586
1,491
854
3,861
3,536
660
209
3,652
17,762
0
W
Gilgamesh
Deathgotnot
Gilgamesh
3,652
882
0
1,402
8,354
4,085
704
169
8,185
0
30,421
L
Pele
936
41
0
404
7,778
1,948
0
3,706
4,072
0
13,189
L
Hachiman
4,651
1,593
0
2,387
10,214
2,459
346
1,411
8,803
0
31,113
W
Ne Zha
6,566
2,411
0
3,634
10,363
4,137
53
1,191
9,172
0
54,243
L
5,200
2,233
0
1,864
10,149
3,951
0
1,358
8,791
0
46,549
L
3,272
2,873
0
580
8,150
1,816
58
1,609
6,541
0
13,425
L
Cabrakan
lil_titter
Cabrakan
2,514
381
72
1,843
8,346
8,832
0
2,122
6,224
27,193
0
W
Medusa
8,870
3,770
0
1,189
9,563
2,715
2,429
945
8,618
0
46,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,661
Gold Earned
40,781
235
Minions Killed
376
0
Camps Cleared
0
1,249,615
Distance Traveled
1,303,859
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,137
653
104
7
0
267,204
7
W
Yemoja
7,545
539
33
2
0
230,242
1
W
Gilgamesh
8,187
585
74
5
0
254,489
1
L
Pele
5,101
364
27
2
0
238,575
0
L
Hachiman
5,924
423
45
3
0
261,058
2
W
Ne Zha
8,335
595
88
6
0
317,496
1
L
Bastet
7,534
538
80
6
0
289,570
0
L
Hou Yi
5,728
409
22
2
0
214,196
2
L
Cabrakan
6,374
455
61
4
0
246,216
3
W
Medusa
7,577
541
77
6
0
234,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role