Player Matchup

Chang'e
Chang'e
BeltedSniper1
Chang'e
Level 125
God Stats
0W - 2L
1,495 SR
Queue Stats
81W - 55L
1,679 Elo+
Party 1
Osiris
Osiris
Jety28
Osiris
Level 15
God Stats
1W - 1L
1,838 SR
Queue Stats
3W - 3L
1,643 Elo+
Party 1
Skadi
Skadi
NotFreds
Skadi
Level 15
God Stats
3W - 2L
1,530 SR
Queue Stats
8W - 6L
1,638 Elo+
Party 1
Mercury
Mercury
NotSorry16
Mercury
Level 21
God Stats
3W - 2L
1,737 SR
Queue Stats
49W - 37L
1,687 Elo+
Solo
Ares
Ares
braysparks
Ares
Level 16
God Stats
2W - 2L
1,696 SR
Queue Stats
5W - 3L
1,721 Elo+
Party 1
Team Averages
Level 38
1,659 SR
1,674 Elo+

VS

Team Averages
Level 24
1,591 SR
1,605 Elo+
Hera
Hera
CrumplyTester
Hera
Level 11
God Stats
6W - 2L
1,614 SR
Queue Stats
35W - 26L
1,594 Elo+
Party 2
Ullr
Ullr
DocThiccestBoy
Ullr
Level 29
God Stats
29W - 15L
1,749 SR
Queue Stats
173W - 95L
1,698 Elo+
Solo
Baron Samedi
Baron Samedi
FirstLoretti
Baron Samedi
Level 28
God Stats
8W - 12L
1,371 SR
Queue Stats
92W - 86L
1,561 Elo+
Solo
Bacchus
Bacchus
Suedeh3ad
Bacchus
Level 29
God Stats
2W - 1L
1,723 SR
Queue Stats
420W - 422L
1,546 Elo+
Solo
Fenrir
Fenrir
WingWom
Fenrir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 62L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
2 / 6 / 1
5,837
531
4,337
7,183
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Jety28
Osiris
9
0 / 2 / 2
5,370
488
2,001
6,634
5,181
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
NotFreds
Skadi
7
0 / 8 / 1
4,606
419
1,547
7,062
1,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
NotSorry16
Mercury
11
1 / 4 / 0
6,086
553
2,840
8,608
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 4 / 0
4,125
375
581
6,580
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
6,279
571
4,862
4,237
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
13 / 0 / 2
8,447
768
10,395
4,472
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
FirstLoretti
Baron Samedi
12
2 / 1 / 1
6,547
595
1,879
4,076
2,548
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Suedeh3ad
Bacchus
11
3 / 0 / 4
6,271
570
4,072
5,989
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
WingWom
Fenrir
10
2 / 0 / 10
6,159
560
4,905
5,878
4,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
24
24
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
6
1
0.42
W
4
2
3
2.75
W
13
0
2
14
W
Baron Samedi
FirstLoretti
Baron Samedi
2
1
1
2.5
L
Osiris
Jety28
Osiris
0
2
2
0.5
L
Skadi
NotFreds
Skadi
0
8
1
0.06
L
Mercury
NotSorry16
Mercury
1
4
0
0.25
W
Bacchus
Suedeh3ad
Bacchus
3
0
4
5
W
Fenrir
WingWom
Fenrir
2
0
10
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,306
Damage
26,113
36,067
Taken
24,652
13,374
Mitigated
13,008
6,077
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
4,337
285
559
1,188
7,183
2,044
0
3,519
3,500
24,940
0
W
4,862
1,344
0
905
4,237
1,323
0
1,408
2,689
30,184
0
W
10,395
5,230
0
2,248
4,472
1,446
0
896
3,544
0
55,596
W
Baron Samedi
FirstLoretti
Baron Samedi
1,879
159
232
1,786
4,076
2,548
332
909
3,122
34,282
0
L
Osiris
Jety28
Osiris
2,001
291
0
1,028
6,634
5,181
0
3,932
2,652
0
19,542
L
Skadi
NotFreds
Skadi
1,547
816
0
309
7,062
1,198
0
1,268
5,794
0
16,678
L
Mercury
NotSorry16
Mercury
2,840
1,267
0
2,602
8,608
2,702
0
3,239
5,313
0
33,182
W
Bacchus
Suedeh3ad
Bacchus
4,072
418
0
2,252
5,989
3,107
100
708
5,150
28,534
0
W
Fenrir
WingWom
Fenrir
4,905
1,085
240
1,313
5,878
4,584
11
617
5,189
4,914
11,188
L
581
334
0
391
6,580
2,249
0
195
6,385
7,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
33,703
232
Minions Killed
338
0
Camps Cleared
0
1,046,610
Distance Traveled
1,061,764
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,837
531
51
5
0
198,799
2
W
Hera
6,279
571
59
5
0
178,233
4
W
Ullr
8,447
768
109
10
0
216,326
3
W
Baron Samedi
6,547
595
77
7
0
195,499
5
L
Osiris
5,370
488
52
5
0
227,957
2
L
Skadi
4,606
419
32
3
0
191,569
3
L
Mercury
6,086
553
88
8
0
239,713
1
W
Bacchus
6,271
570
62
6
0
248,382
3
W
Fenrir
6,159
560
31
3
0
223,324
3
L
Ares
4,125
375
9
1
0
188,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role