Player Matchup

Sol
Sol
Drex Baller
Sol
Level 48
God Stats
18W - 23L
1,429 SR
Queue Stats
53W - 66L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
Niagra18
Danzaburou
Level 22
God Stats
18W - 15L
1,536 SR
Queue Stats
49W - 48L
1,465 Elo+
Party 2
Fenrir
Fenrir
SenatorJarJar
Fenrir
Level 87
God Stats
3W - 7L
1,318 SR
Queue Stats
110W - 111L
1,450 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YeezySneezin
Tsukuyomi
Level 69
God Stats
3W - 6L
1,440 SR
Queue Stats
55W - 53L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
isdolan111
Guan Yu
Level 13
God Stats
12W - 10L
1,564 SR
Queue Stats
16W - 11L
1,554 Elo+
Party 2
Team Averages
Level 48
1,457 SR
1,462 Elo+

VS

Team Averages
Level 116
1,603 SR
1,485 Elo+
Khepri
Khepri
CadaverCat
Khepri
Level 147
God Stats
21W - 20L
1,539 SR
Queue Stats
416W - 432L
1,491 Elo+
Party 1
Thor
Thor
CaptnCaliber
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 229L
1,516 Elo+
Party 1
Vulcan
Vulcan
PapaCornbread44
Vulcan
Level 129
God Stats
4W - 3L
1,566 SR
Queue Stats
431W - 415L
1,489 Elo+
Solo
Izanami
Izanami
maggotwarlord
Izanami
Level 139
God Stats
16W - 7L
1,669 SR
Queue Stats
412W - 427L
1,479 Elo+
Party 1
Vamana
Vamana
that guy hybrid
Vamana
Level 134
God Stats
4W - 5L
1,740 SR
Queue Stats
426W - 438L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 1
9,181
399
6,665
19,308
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Niagra18
Danzaburou
15
0 / 3 / 1
8,944
389
5,485
10,861
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 6 / 2
8,656
376
4,908
23,458
22,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
YeezySneezin
Tsukuyomi
17
7 / 8 / 3
11,329
493
20,936
22,305
10,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
isdolan111
Guan Yu
16
2 / 2 / 2
9,605
418
6,188
19,130
24,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CadaverCat
Khepri
17
2 / 2 / 14
12,181
530
6,904
16,590
27,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 4 / 13
12,633
549
11,524
18,982
9,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 1 / 5
13,096
569
22,526
9,992
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
20
8 / 3 / 9
13,861
603
19,390
19,643
8,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 2 / 6
13,301
578
15,839
17,133
19,963
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
11
Kills
28
28
Deaths
12
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Khepri
CadaverCat
Khepri
2
2
14
4.5
W
4
4
13
2.63
L
0
9
1
0.06
L
Danzaburou
Niagra18
Danzaburou
0
3
1
0.17
W
10
1
5
12.5
L
2
6
2
0.5
L
Tsukuyomi
YeezySneezin
Tsukuyomi
7
8
3
1.06
L
Guan Yu
isdolan111
Guan Yu
2
2
2
1.5
W
Izanami
8
3
9
4.17
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,182
Damage
76,183
95,062
Taken
82,340
66,146
Mitigated
70,052
27,316
Healing
28,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CadaverCat
Khepri
6,904
1,014
0
980
16,590
27,307
672
2,451
14,139
44,337
0
W
11,524
1,197
0
5,663
18,982
9,717
0
980
18,002
0
91,188
L
6,665
2,342
0
5,854
19,308
4,953
0
4,821
14,415
65,261
0
L
Danzaburou
Niagra18
Danzaburou
5,485
2,637
0
1,290
10,861
3,964
0
5,127
5,414
0
59,899
W
22,526
6,341
482
2,905
9,992
4,870
1,630
1,037
8,955
97,871
0
L
4,908
268
0
3,990
23,458
22,195
0
9,735
13,395
0
11,300
L
Tsukuyomi
YeezySneezin
Tsukuyomi
20,936
5,412
0
3,833
22,305
10,520
0
3,810
18,363
0
72,687
L
Guan Yu
isdolan111
Guan Yu
6,188
1,014
2,966
9,383
19,130
24,514
0
4,863
14,045
0
45,374
W
Izanami
19,390
14,247
667
8,820
19,643
8,195
8,909
1,917
17,726
0
126,634
W
15,839
7,157
0
8,979
17,133
19,963
1,945
534
16,599
0
85,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,715
Gold Earned
65,072
420
Minions Killed
657
0
Camps Cleared
0
2,224,918
Distance Traveled
2,248,455
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,181
530
72
3
0
449,403
1
W
Thor
12,633
549
119
5
0
496,204
3
L
Sol
9,181
399
101
4
0
410,142
4
L
Danzaburou
8,944
389
114
5
0
428,604
0
W
Vulcan
13,096
569
129
6
0
488,195
7
L
Fenrir
8,656
376
16
1
0
455,171
6
L
Tsukuyomi
11,329
493
97
4
0
467,974
1
L
Guan Yu
9,605
418
92
4
0
463,027
4
W
Izanami
13,861
603
180
8
0
412,521
1
W
Vamana
13,301
578
157
7
0
402,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role