Player Matchup

Fafnir
Fafnir
AdventiveChip4
Fafnir
Level 121
God Stats
0W - 5L
1,153 SR
Queue Stats
508W - 545L
1,401 Elo+
Solo
Guan Yu
Guan Yu
COREYWEIGLE
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 108L
1,413 Elo+
Party 1
Chronos
Chronos
SHORTYBIGG187
Chronos
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 101L
1,347 Elo+
Solo
Charybdis
Charybdis
StealthyxSnipes
Charybdis
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 86L
1,371 Elo+
Party 1
He Bo
He Bo
croosman62
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,612 Elo+
Solo
Team Averages
Level 83
1,431 SR
1,429 Elo+

VS

Team Averages
Level 88
1,435 SR
1,294 Elo+
Susano
Susano
Carbon Illusi0n
Susano
Level 120
God Stats
2W - 1L
1,737 SR
Queue Stats
217W - 238L
1,320 Elo+
Solo
Eset
Eset
DEV7IN
Eset
Level 105
God Stats
1W - 3L
1,170 SR
Queue Stats
410W - 440L
1,380 Elo+
Solo
Vulcan
Vulcan
ErnestoIslas
Vulcan
Level 123
God Stats
15W - 17L
1,393 SR
Queue Stats
1,062W - 1,132L
1,396 Elo+
Solo
Sylvanus
Sylvanus
Mooseketeer
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,053 Elo+
Solo
Loki
Loki
zpp22
Loki
Level 66
God Stats
4W - 3L
1,375 SR
Queue Stats
120W - 133L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 8
13,300
739
16,832
27,027
36,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
COREYWEIGLE
Guan Yu
20
4 / 4 / 8
12,547
697
11,527
25,788
25,012
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
16
0 / 11 / 6
10,102
561
7,866
27,977
10,067
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
StealthyxSnipes
Charybdis
20
7 / 10 / 6
13,463
748
25,616
20,166
10,580
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
17
2 / 11 / 4
10,457
581
18,465
19,638
6,797
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 15
11,784
655
13,196
17,497
8,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Eset
DEV7IN
Eset
20
6 / 2 / 24
13,510
751
19,014
24,902
13,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
20
14 / 2 / 18
14,774
821
35,966
16,117
8,202
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Mooseketeer
Sylvanus
20
5 / 2 / 20
14,030
779
9,028
18,267
17,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
zpp22
Loki
20
16 / 4 / 14
15,144
841
26,232
20,722
16,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
134
17
Kills
43
43
Deaths
17
32
Assists
91
Player
Kills
Deaths
Assists
KDA
L
4
7
8
1.14
L
Guan Yu
COREYWEIGLE
Guan Yu
4
4
8
2
W
2
7
15
1.36
W
Eset
DEV7IN
Eset
6
2
24
9
W
Vulcan
14
2
18
11.5
W
Sylvanus
Mooseketeer
Sylvanus
5
2
20
7.5
L
Chronos
0
11
6
0.27
L
Charybdis
StealthyxSnipes
Charybdis
7
10
6
1
L
He Bo
2
11
4
0.36
W
Loki
zpp22
Loki
16
4
14
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,306
Damage
103,436
120,596
Taken
97,505
89,145
Mitigated
63,909
39,766
Healing
50,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,832
6,744
1,414
7,578
27,027
36,689
339
13,349
13,678
28,699
0
L
Guan Yu
COREYWEIGLE
Guan Yu
11,527
894
7,992
11,705
25,788
25,012
0
13,632
12,156
0
31,675
W
13,196
1,657
1,627
1,333
17,497
8,282
1,298
5,198
12,299
0
29,044
W
Eset
DEV7IN
Eset
19,014
1,108
7,206
8,357
24,902
13,300
1,383
9,983
14,919
37,385
0
W
Vulcan
35,966
14,859
1,619
3,367
16,117
8,202
1,691
9,646
6,471
69,074
0
W
Sylvanus
Mooseketeer
Sylvanus
9,028
4,408
13,795
6,515
18,267
17,255
1,209
9,341
8,926
16,391
0
L
Chronos
7,866
3,979
1,105
4,361
27,977
10,067
238
17,740
10,237
28,860
0
L
Charybdis
StealthyxSnipes
Charybdis
25,616
10,775
1,094
1,249
20,166
10,580
0
11,096
9,070
0
58,812
L
He Bo
18,465
997
0
3,268
19,638
6,797
363
11,617
8,021
34,108
0
W
Loki
zpp22
Loki
26,232
5,377
1,340
4,858
20,722
16,870
768
8,995
11,727
8,197
38,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,869
Gold Earned
69,242
200
Minions Killed
179
0
Camps Cleared
0
1,445,533
Distance Traveled
1,705,296
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,300
739
31
2
0
282,454
0
L
Guan Yu
12,547
697
32
2
0
378,267
0
W
Susano
11,784
655
22
1
0
315,130
0
W
Eset
13,510
751
37
2
0
367,209
0
W
Vulcan
14,774
821
61
3
0
358,963
0
W
Sylvanus
14,030
779
23
1
0
310,318
0
L
Chronos
10,102
561
44
2
0
214,137
0
L
Charybdis
13,463
748
64
4
0
277,844
0
L
He Bo
10,457
581
29
2
0
292,831
0
W
Loki
15,144
841
36
2
0
353,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role