Player Matchup

Geb
Geb
ChelisXx7276
Geb
Level 108
God Stats
3W - 7L
1,418 SR
Queue Stats
16W - 22L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
MoeGunz0311
Gilgamesh
Level 120
God Stats
5W - 12L
1,479 SR
Queue Stats
22W - 35L
1,339 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PaladinLW
Morgan Le Fay
Level 128
God Stats
0W - 3L
1,398 SR
Queue Stats
25W - 38L
1,352 Elo+
Party 3
Cthulhu
Cthulhu
Swaggoat87
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,590 Elo+
Party 4
Charybdis
Charybdis
TomPlatz
Charybdis
Level 125
God Stats
2W - 2L
1,681 SR
Queue Stats
51W - 40L
1,605 Elo+
Party 4
Team Averages
Level 108
1,495 SR
1,451 Elo+

VS

Team Averages
Level 119
1,492 SR
1,465 Elo+
Ratatoskr
Ratatoskr
AngryBunny25507
Ratatoskr
Level 85
God Stats
1W - 1L
1,311 SR
Queue Stats
60W - 60L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
D4nnyFree
Heimdallr
Level 141
God Stats
5W - 3L
1,614 SR
Queue Stats
77W - 69L
1,500 Elo+
Party 1
Agni
Agni
SeniorrDingDong
Agni
Level 153
God Stats
18W - 11L
1,525 SR
Queue Stats
269W - 280L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
hamburglar86
Sun Wukong
Level 106
God Stats
22W - 16L
1,450 SR
Queue Stats
289W - 320L
1,515 Elo+
Solo
Khepri
Khepri
solidus__3
Khepri
Level 109
God Stats
7W - 7L
1,561 SR
Queue Stats
219W - 230L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,494
722
3,481
12,188
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
MoeGunz0311
Gilgamesh
12
1 / 2 / 1
6,303
700
4,359
7,546
5,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
PaladinLW
Morgan Le Fay
10
0 / 2 / 1
5,458
606
1,920
2,492
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Swaggoat87
Cthulhu
11
1 / 3 / 0
5,940
660
4,335
8,511
7,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
TomPlatz
Charybdis
12
1 / 2 / 1
6,333
704
8,293
6,700
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AngryBunny25507
Ratatoskr
12
2 / 1 / 4
7,253
806
2,830
4,729
2,391
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
D4nnyFree
Heimdallr
14
4 / 1 / 6
8,090
899
8,219
6,019
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 0 / 6
8,193
910
10,182
3,877
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
hamburglar86
Sun Wukong
13
0 / 1 / 7
6,796
755
4,389
8,016
6,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
solidus__3
Khepri
12
2 / 0 / 5
7,491
832
3,245
6,419
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
12
12
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AngryBunny25507
Ratatoskr
2
1
4
4
L
0
3
2
0.33
W
Heimdallr
D4nnyFree
Heimdallr
4
1
6
7
L
Gilgamesh
MoeGunz0311
Gilgamesh
1
2
1
0.75
L
Morgan Le Fay
PaladinLW
Morgan Le Fay
0
2
1
0.25
W
4
0
6
7
L
Cthulhu
Swaggoat87
Cthulhu
1
3
0
0.33
L
Charybdis
TomPlatz
Charybdis
1
2
1
0.75
W
Sun Wukong
hamburglar86
Sun Wukong
0
1
7
3.5
W
Khepri
solidus__3
Khepri
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,388
Damage
28,865
37,437
Taken
29,060
23,904
Mitigated
20,274
8,010
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AngryBunny25507
Ratatoskr
2,830
438
0
0
4,729
2,391
371
885
3,678
0
13,784
L
3,481
213
0
3,854
12,188
7,715
0
3,659
8,529
18,185
0
W
Heimdallr
D4nnyFree
Heimdallr
8,219
3,007
0
797
6,019
2,837
657
2,141
3,714
0
30,035
L
Gilgamesh
MoeGunz0311
Gilgamesh
4,359
704
0
2,037
7,546
5,056
0
3,682
3,864
0
17,904
L
Morgan Le Fay
PaladinLW
Morgan Le Fay
1,920
292
0
261
2,492
825
0
1,119
1,373
10,790
0
W
10,182
605
187
1,260
3,877
1,637
667
2,132
1,670
35,688
0
L
Cthulhu
Swaggoat87
Cthulhu
4,335
307
0
1,322
8,511
7,046
0
3,344
5,164
13,924
0
L
Charybdis
TomPlatz
Charybdis
8,293
4,909
0
536
6,700
3,262
1
1,908
4,792
0
22,698
W
Sun Wukong
hamburglar86
Sun Wukong
4,389
274
367
3,428
8,016
6,277
129
2,030
5,548
0
22,260
W
Khepri
solidus__3
Khepri
3,245
24
0
1,277
6,419
7,132
38
2,274
3,804
7,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
37,823
152
Minions Killed
216
5
Camps Cleared
8
889,091
Distance Traveled
975,318
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,253
806
25
3
2
209,973
4
L
Geb
6,494
722
33
4
0
220,618
1
W
Heimdallr
8,090
899
60
7
4
187,143
1
L
Gilgamesh
6,303
700
37
4
2
176,634
0
L
Morgan Le Fay
5,458
606
19
2
1
88,572
0
W
Agni
8,193
910
78
9
2
179,541
0
L
Cthulhu
5,940
660
15
2
0
202,652
0
L
Charybdis
6,333
704
48
5
2
200,615
3
W
Sun Wukong
6,796
755
41
5
0
209,829
0
W
Khepri
7,491
832
12
1
0
188,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role