Player Matchup

Yemoja
Yemoja
DarkHunterDH
Yemoja
Level 153
God Stats
1W - 0L
1,907 SR
Queue Stats
207W - 198L
1,455 Elo+
Solo
Horus
Horus
SiRaacha
Horus
Level 160
God Stats
5W - 4L
1,473 SR
Queue Stats
492W - 464L
1,561 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wolfking34
Cu Chulainn
Level 156
God Stats
4W - 2L
1,673 SR
Queue Stats
171W - 168L
1,591 Elo+
Party 2
Hel
Hel
iHammerfall
Hel
Level 104
God Stats
2W - 3L
1,549 SR
Queue Stats
34W - 28L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
xGrimmSoulx
Baron Samedi
Level 139
God Stats
118W - 69L
1,595 SR
Queue Stats
424W - 402L
1,474 Elo+
Solo
Team Averages
Level 142
1,639 SR
1,524 Elo+

VS

Team Averages
Level 136
1,536 SR
1,484 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SEKTUOR
Ne Zha
Level 158
God Stats
0W - 3L
1,582 SR
Queue Stats
17W - 23L
1,474 Elo+
Party 1
Artio
Artio
TerryFinlo
Artio
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,407 Elo+
Solo
Anhur
Anhur
VILHÉLM
Anhur
Level 129
God Stats
3W - 2L
1,613 SR
Queue Stats
26W - 21L
1,507 Elo+
Solo
Hel
Hel
iLiving40
Hel
Level 158
God Stats
0W - 1L
1,486 SR
Queue Stats
38W - 42L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 0 / 18
9,720
884
6,245
13,143
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Horus
SiRaacha
Horus
15
5 / 3 / 10
9,317
847
12,334
14,664
12,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cu Chulainn
Wolfking34
Cu Chulainn
17
10 / 4 / 11
10,913
992
16,122
14,220
10,058
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 2 / 13
8,389
763
5,270
9,386
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
xGrimmSoulx
Baron Samedi
16
6 / 2 / 9
9,584
871
10,393
10,981
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 5 / 6
9,718
883
13,855
12,619
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
SEKTUOR
Ne Zha
12
0 / 4 / 5
6,578
598
6,731
8,329
3,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
13
0 / 3 / 8
7,144
649
8,476
11,807
8,744
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
VILHÉLM
Anhur
15
3 / 5 / 5
8,734
794
9,366
12,206
4,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 8 / 6
9,896
900
8,892
12,675
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
25
Kills
11
11
Deaths
25
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
5
6
1.2
W
Yemoja
2
0
18
11
L
Ne Zha
SEKTUOR
Ne Zha
0
4
5
0.63
W
Horus
SiRaacha
Horus
5
3
10
3.33
L
Artio
0
3
8
1.33
L
Anhur
VILHÉLM
Anhur
3
5
5
1.1
W
Cu Chulainn
Wolfking34
Cu Chulainn
10
4
11
3.88
W
2
2
13
4.25
L
5
8
6
1
W
Baron Samedi
xGrimmSoulx
Baron Samedi
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,364
Damage
47,320
62,394
Taken
57,636
43,895
Mitigated
26,925
30,002
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,855
6,584
0
1,285
12,619
5,225
691
4,397
8,222
0
28,313
W
Yemoja
6,245
1,634
2,430
3,502
13,143
13,854
162
3,095
10,048
17,937
0
L
Ne Zha
SEKTUOR
Ne Zha
6,731
1,350
0
1,647
8,329
3,614
176
4,237
4,092
0
19,017
W
Horus
SiRaacha
Horus
12,334
4,815
1,295
4,681
14,664
12,166
1,779
4,587
10,077
0
22,087
L
Artio
8,476
624
1,590
2,997
11,807
8,744
327
5,461
6,346
17,005
0
L
Anhur
VILHÉLM
Anhur
9,366
4,920
0
2,295
12,206
4,570
0
5,914
6,292
0
37,481
W
Cu Chulainn
Wolfking34
Cu Chulainn
16,122
2,838
0
2,091
14,220
10,058
1,536
4,989
9,231
7,311
35,190
W
5,270
272
5,453
4,761
9,386
3,227
272
2,596
6,790
21,911
0
L
8,892
525
4,434
3,531
12,675
4,772
0
4,753
7,922
24,776
0
W
Baron Samedi
xGrimmSoulx
Baron Samedi
10,393
535
2,214
3,575
10,981
4,590
387
2,677
8,304
32,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,923
Gold Earned
42,070
227
Minions Killed
220
11
Camps Cleared
5
1,031,430
Distance Traveled
967,412
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,718
883
44
4
0
179,167
4
W
Yemoja
9,720
884
31
3
2
209,046
6
L
Ne Zha
6,578
598
16
1
1
208,345
0
W
Horus
9,317
847
26
2
2
204,705
2
L
Artio
7,144
649
21
2
1
209,411
0
L
Anhur
8,734
794
87
8
2
182,870
3
W
Cu Chulainn
10,913
992
73
7
2
198,431
0
W
Hel
8,389
763
41
4
2
215,243
1
L
Hel
9,896
900
52
5
1
187,619
1
W
Baron Samedi
9,584
871
56
5
3
204,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role