Player Matchup

Achilles
Achilles
FlightOfEagles
Achilles
Level 128
God Stats
2W - 3L
1,466 SR
Queue Stats
64W - 70L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
GhostBearicorn
Baron Samedi
Level 67
God Stats
6W - 3L
1,484 SR
Queue Stats
14W - 34L
1,281 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KuroZako
Ah Muzen Cab
Level 57
God Stats
3W - 5L
1,366 SR
Queue Stats
60W - 60L
1,488 Elo+
Party 1
Team Averages
Level 84
1,439 SR
1,417 Elo+

VS

Team Averages
Level 35
1,504 SR
1,473 Elo+
Merlin
Merlin
Brett3721
Merlin
Level 20
God Stats
3W - 5L
1,511 SR
Queue Stats
30W - 42L
1,436 Elo+
Party 2
Mercury
Mercury
Itstheyoungin
Mercury
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,473 Elo+
Party 2
Tyr
Tyr
dustythesandman
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
15 / 1 / 15
14,365
798
26,371
22,076
32,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
GhostBearicorn
Baron Samedi
14
4 / 5 / 18
11,618
645
7,898
12,811
7,900
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
KuroZako
Ah Muzen Cab
18
12 / 2 / 17
13,643
758
22,939
14,587
6,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brett3721
Merlin
11
0 / 17 / 3
9,554
531
9,407
18,207
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
16
6 / 9 / 2
12,462
692
12,630
18,093
7,464
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 6
11,332
630
12,775
26,780
25,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
31
Kills
8
8
Deaths
31
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Brett3721
Merlin
0
17
3
0.09
W
Achilles
15
1
15
22.5
W
Baron Samedi
GhostBearicorn
Baron Samedi
4
5
18
2.6
L
Mercury
6
9
2
0.78
W
Ah Muzen Cab
KuroZako
Ah Muzen Cab
12
2
17
10.25
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,208
Damage
34,812
49,474
Taken
63,080
46,814
Mitigated
38,058
19,691
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Brett3721
Merlin
9,407
489
0
0
18,207
4,651
0
1,691
15,981
32,465
0
W
Achilles
26,371
6,423
283
8,343
22,076
32,481
1,474
6,423
15,653
0
51,488
W
Baron Samedi
GhostBearicorn
Baron Samedi
7,898
1,062
1,081
1,381
12,811
7,900
204
1,371
11,440
19,687
0
L
Mercury
12,630
4,937
276
2,174
18,093
7,464
0
2,347
15,294
0
41,731
W
Ah Muzen Cab
KuroZako
Ah Muzen Cab
22,939
11,253
0
8,603
14,587
6,433
641
2,308
12,279
0
71,694
L
12,775
1,871
356
7,334
26,780
25,943
0
4,064
21,816
375
28,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,626
Gold Earned
33,348
199
Minions Killed
171
8
Camps Cleared
3
1,034,446
Distance Traveled
899,823
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,554
531
55
3
0
210,294
1
W
Achilles
14,365
798
60
3
4
397,815
2
W
Baron Samedi
11,618
645
37
2
2
286,061
0
L
Mercury
12,462
692
67
4
3
342,660
5
W
Ah Muzen Cab
13,643
758
102
6
2
350,570
0
L
Tyr
11,332
630
49
3
0
346,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role