Player Matchup

Sylvanus
Sylvanus
Gold V
GamerzAnonymous
Sylvanus
Gold V
Level 109
God Stats
2W - 0L
1,758 SR
Queue Stats
15W - 10L
1,709 MMR
Party 2
Tiamat
Tiamat
Masters
Kαte
Tiamat
Masters
Level 123
God Stats
24W - 33L
1,570 SR
Queue Stats
1,207W - 1,205L
1,916 MMR
Solo
Izanami
Izanami
Platinum IV
Wolfehardt
Izanami
Platinum IV
Level 108
God Stats
4W - 0L
1,815 SR
Queue Stats
73W - 66L
1,895 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum III
YGsinatra21
Erlang Shen
Platinum III
Level 154
God Stats
1W - 1L
1,344 SR
Queue Stats
585W - 586L
1,775 MMR
Solo
Thor
Thor
Platinum II
nolan22
Thor
Platinum II
Level 128
God Stats
3W - 0L
1,854 SR
Queue Stats
167W - 165L
1,863 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,668 SR
1,832 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,522 SR
1,695 MMR
Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
 
Gilgamesh
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum V
EvilProPlayerOp
Sol
Platinum V
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
108W - 93L
1,910 MMR
Solo
Athena
Athena
Gold I
Kityle
Athena
Gold I
Level 102
God Stats
5W - 6L
1,581 SR
Queue Stats
27W - 28L
1,798 MMR
Solo
Arachne
Arachne
Platinum I
Vdhump1105
Arachne
Platinum I
Level 142
God Stats
5W - 6L
1,531 SR
Queue Stats
211W - 195L
1,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
6
2 / 1 / 4
4,148
593
1,843
5,533
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Kαte
Tiamat
8
4 / 0 / 4
4,891
699
3,699
3,414
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Wolfehardt
Izanami
8
4 / 1 / 4
5,228
747
4,501
3,910
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
YGsinatra21
Erlang Shen
8
3 / 0 / 0
4,602
657
4,158
4,424
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
nolan22
Thor
8
3 / 2 / 3
4,720
674
1,869
4,306
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
OdinArtioGebLokiTsukuyomi

VS

Bans
MulanNikeKhepriSetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
2 / 5 / 1
4,265
609
3,106
5,011
1,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
 
Gilgamesh
5
0 / 2 / 0
3,447
492
2,262
6,183
3,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 3 / 1
4,286
612
3,296
4,208
1,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Athena
Kityle
Athena
4
0 / 2 / 0
3,357
480
699
4,309
1,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Vdhump1105
Arachne
6
1 / 4 / 0
3,908
558
931
5,778
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
4
4
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
5
1
0.5
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
1
3
1
0.5
W
Sylvanus
2
1
4
4
L
Athena
Kityle
Athena
0
2
0
0
W
Tiamat
Kαte
Tiamat
4
0
4
6
L
Arachne
Vdhump1105
Arachne
1
4
0
0.25
W
Izanami
Wolfehardt
Izanami
4
1
4
6
W
Erlang Shen
YGsinatra21
Erlang Shen
3
0
0
3
W
Thor
nolan22
Thor
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,070
Damage
10,294
21,587
Taken
25,489
7,548
Mitigated
8,590
9,011
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,106
1,832
0
729
5,011
1,006
0
1,472
3,463
0
11,558
L
Gilgamesh
 
Gilgamesh
2,262
422
0
2,532
6,183
3,303
0
98
6,085
0
9,319
L
3,296
1,517
0
1,432
4,208
1,184
0
1,410
2,668
19,304
3,345
W
Sylvanus
1,843
814
554
1,379
5,533
2,180
28
1,681
3,852
6,615
2,496
L
Athena
Kityle
Athena
699
247
0
980
4,309
1,677
0
1,431
2,782
4,995
0
W
Tiamat
Kαte
Tiamat
3,699
415
0
1,451
3,414
1,935
227
1,107
2,307
20,313
0
L
Arachne
Vdhump1105
Arachne
931
646
0
2,155
5,778
1,420
0
448
5,266
0
10,518
W
Izanami
Wolfehardt
Izanami
4,501
3,115
0
1,344
3,910
960
232
267
3,643
0
25,937
W
Erlang Shen
YGsinatra21
Erlang Shen
4,158
2,604
0
2,736
4,424
1,285
0
0
3,959
0
20,925
W
Thor
nolan22
Thor
1,869
600
0
1,547
4,306
1,188
0
404
3,863
0
18,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,589
Gold Earned
19,263
203
Minions Killed
127
0
Camps Cleared
0
724,576
Distance Traveled
651,073
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,265
609
19
3
0
118,862
2
L
Gilgamesh
3,447
492
18
3
0
148,381
3
L
Sol
4,286
612
48
7
0
126,782
1
W
Sylvanus
4,148
593
17
2
0
142,590
3
L
Athena
3,357
480
12
2
0
105,953
1
W
Tiamat
4,891
699
47
7
0
142,436
0
L
Arachne
3,908
558
30
4
0
151,095
1
W
Izanami
5,228
747
58
8
0
136,044
1
W
Erlang Shen
4,602
657
41
6
0
165,347
2
W
Thor
4,720
674
40
6
0
138,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role