Player Matchup

Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BonitoSwagolini
Neith
Level 45
God Stats
15W - 10L
1,602 SR
Queue Stats
148W - 144L
1,572 Elo+
Party 2
Erlang Shen
Erlang Shen
Doogilly
Erlang Shen
Level 49
God Stats
37W - 33L
1,616 SR
Queue Stats
142W - 154L
1,548 Elo+
Party 1
Agni
Agni
socialertread
Agni
Level 99
God Stats
3W - 3L
1,443 SR
Queue Stats
256W - 245L
1,583 Elo+
Party 1
Team Averages
Level 61
1,532 SR
1,541 Elo+

VS

Team Averages
Level 46
1,772 SR
1,704 Elo+
Tiamat
Tiamat
Cyrelkin
Tiamat
Level 65
God Stats
89W - 16L
1,966 SR
Queue Stats
547W - 120L
1,722 Elo+
Party 3
Scylla
Scylla
DarkHeartEX
Scylla
Level 11
God Stats
7W - 2L
1,748 SR
Queue Stats
132W - 34L
1,787 Elo+
Party 3
Fenrir
Fenrir
GoodNaight
Fenrir
Level 35
God Stats
31W - 29L
1,559 SR
Queue Stats
159W - 183L
1,562 Elo+
Solo
Bakasura
Bakasura
OhSeryph
Bakasura
Level 102
God Stats
20W - 7L
1,826 SR
Queue Stats
463W - 159L
1,719 Elo+
Party 3
Charybdis
Charybdis
StMoogleGuy
Charybdis
Level 15
God Stats
7W - 1L
1,760 SR
Queue Stats
42W - 8L
1,728 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 6 / 0
9,648
603
5,442
10,709
4,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
 
Khepri
12
3 / 0 / 11
8,145
509
2,642
3,096
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
9 / 1 / 5
10,094
631
11,322
6,128
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Doogilly
Erlang Shen
13
5 / 5 / 8
8,220
514
7,678
10,069
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 5 / 8
8,595
537
10,414
10,657
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cyrelkin
Tiamat
16
5 / 4 / 2
9,445
590
7,972
11,539
11,474
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
13
1 / 7 / 3
7,545
472
4,755
8,503
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
GoodNaight
Fenrir
13
7 / 5 / 3
8,493
531
4,814
12,861
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
OhSeryph
Bakasura
14
4 / 6 / 1
8,583
536
6,020
13,863
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
StMoogleGuy
Charybdis
11
0 / 6 / 2
6,918
432
2,874
7,459
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
28
Kills
17
17
Deaths
28
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
6
0
0.83
W
Khepri
 
Khepri
3
0
11
8.5
W
9
1
5
11.5
L
Tiamat
Cyrelkin
Tiamat
5
4
2
1.5
L
Scylla
1
7
3
0.36
W
Erlang Shen
Doogilly
Erlang Shen
5
5
8
1.8
L
Fenrir
GoodNaight
Fenrir
7
5
3
1.7
L
Bakasura
OhSeryph
Bakasura
4
6
1
0.75
L
Charybdis
StMoogleGuy
Charybdis
0
6
2
0.17
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,498
Damage
26,435
40,659
Taken
54,225
17,297
Mitigated
25,757
9,022
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,442
1,796
0
1,270
10,709
4,168
0
5,363
5,346
0
59,846
W
Khepri
 
Khepri
2,642
464
0
1,342
3,096
2,407
0
434
2,182
11,922
0
W
11,322
4,897
0
1,813
6,128
2,330
1,056
880
5,024
0
73,397
L
Tiamat
Cyrelkin
Tiamat
7,972
1,254
0
4,280
11,539
11,474
128
1,161
10,378
54,150
0
L
Scylla
4,755
699
0
1,499
8,503
2,441
570
4,622
3,505
36,792
0
W
Erlang Shen
Doogilly
Erlang Shen
7,678
3,803
0
3,120
10,069
4,704
0
2,236
7,820
0
51,997
L
Fenrir
GoodNaight
Fenrir
4,814
1,222
0
4,797
12,861
4,112
0
3,007
9,678
0
32,683
L
Bakasura
OhSeryph
Bakasura
6,020
3,849
0
5,309
13,863
6,326
0
3,265
10,406
0
51,323
L
Charybdis
StMoogleGuy
Charybdis
2,874
1,415
0
1,081
7,459
1,404
270
1,020
6,375
0
32,350
W
10,414
908
0
1,477
10,657
3,688
38
4,150
6,047
46,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
40,984
476
Minions Killed
396
0
Camps Cleared
0
1,594,461
Distance Traveled
1,511,235
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,648
603
133
8
0
301,154
2
W
Khepri
8,145
509
19
1
0
346,473
11
W
Neith
10,094
631
141
9
0
287,899
1
L
Tiamat
9,445
590
116
7
0
281,418
2
L
Scylla
7,545
472
63
4
0
283,028
3
W
Erlang Shen
8,220
514
85
5
0
372,249
5
L
Fenrir
8,493
531
58
4
0
294,239
3
L
Bakasura
8,583
536
95
6
0
351,936
2
L
Charybdis
6,918
432
64
4
0
300,614
1
W
Agni
8,595
537
98
6
0
286,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role