Player Matchup

Horus
Horus
IIama
Horus
Level 148
God Stats
29W - 4L
1,944 SR
Queue Stats
55W - 16L
1,813 Elo+
Party 3
Erlang Shen
Erlang Shen
Scorch
Erlang Shen
Level 157
God Stats
7W - 2L
1,680 SR
Queue Stats
254W - 119L
1,733 Elo+
Party 3
Terra
Terra
TSMTheBoosh
Terra
Level 47
God Stats
2W - 0L
1,643 SR
Queue Stats
99W - 14L
1,903 Elo+
Party 3
Aphrodite
Aphrodite
TheLegend876
Aphrodite
Level 48
God Stats
8W - 5L
1,581 SR
Queue Stats
270W - 230L
1,576 Elo+
Solo
Rama
Rama
WallofFlames
Rama
Level 99
God Stats
15W - 11L
1,513 SR
Queue Stats
221W - 107L
1,683 Elo+
Party 3
Team Averages
Level 100
1,672 SR
1,742 Elo+

VS

Team Averages
Level 72
1,650 SR
1,546 Elo+
Odin
Odin
DescribeWord
Odin
Level 139
God Stats
9W - 6L
1,685 SR
Queue Stats
248W - 186L
1,591 Elo+
Party 2
Agni
Agni
GuyomQc
Agni
Level 37
God Stats
2W - 4L
1,700 SR
Queue Stats
10W - 11L
1,530 Elo+
Party 1
Neith
Neith
WinninStin
Neith
Level 15
God Stats
67W - 39L
1,600 SR
Queue Stats
77W - 52L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
Xamodon
Cthulhu
Level 139
God Stats
12W - 14L
1,533 SR
Queue Stats
330W - 318L
1,534 Elo+
Party 1
Artemis
Artemis
tiloup99
Artemis
Level 29
God Stats
3W - 2L
1,735 SR
Queue Stats
27W - 35L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IIama
Horus
20
5 / 0 / 33
13,969
1,164
18,142
23,632
26,960
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Scorch
Erlang Shen
20
7 / 0 / 31
13,714
1,143
21,229
25,278
32,817
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 4 / 26
13,080
1,090
22,113
23,839
12,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
TheLegend876
Aphrodite
19
7 / 1 / 21
13,122
1,094
20,131
19,513
11,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
17 / 2 / 15
15,114
1,260
34,864
17,745
8,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 4
10,385
865
14,110
24,616
26,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Agni
GuyomQc
Agni
17
2 / 11 / 3
11,143
929
16,396
21,467
6,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
17
1 / 6 / 1
10,663
889
17,440
21,603
6,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Xamodon
Cthulhu
18
2 / 8 / 5
12,219
1,018
23,585
31,862
36,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
tiloup99
Artemis
17
2 / 14 / 3
11,051
921
18,327
23,330
7,681
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
23
45
Kills
7
7
Deaths
45
126
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Agni
GuyomQc
Agni
2
11
3
0.32
W
Horus
IIama
Horus
5
0
33
21.5
W
Erlang Shen
Scorch
Erlang Shen
7
0
31
22.5
W
9
4
26
5.5
W
Aphrodite
TheLegend876
Aphrodite
7
1
21
17.5
W
17
2
15
12.25
L
Neith
1
6
1
0.25
L
Cthulhu
Xamodon
Cthulhu
2
8
5
0.56
L
Artemis
tiloup99
Artemis
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,479
Damage
89,858
110,007
Taken
122,878
92,535
Mitigated
83,972
76,530
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,110
1,494
0
1,772
24,616
26,243
0
7,386
17,230
0
23,258
L
Agni
GuyomQc
Agni
16,396
995
0
97
21,467
6,826
0
4,398
17,069
28,902
0
W
Horus
IIama
Horus
18,142
7,737
8,436
8,641
23,632
26,960
0
7,575
15,693
0
28,363
W
Erlang Shen
Scorch
Erlang Shen
21,229
10,426
3,977
7,447
25,278
32,817
0
8,109
16,188
0
32,548
W
22,113
3,131
10,355
7,999
23,839
12,688
0
8,323
15,071
34,904
0
W
Aphrodite
TheLegend876
Aphrodite
20,131
438
12,340
11,245
19,513
11,965
0
6,247
12,889
46,577
0
W
34,864
31,359
0
6,090
17,745
8,105
0
9,727
7,826
0
70,013
L
Neith
17,440
11,055
0
570
21,603
6,891
0
9,967
11,636
0
38,494
L
Cthulhu
Xamodon
Cthulhu
23,585
1,579
892
647
31,862
36,331
0
8,566
23,296
54,294
0
L
Artemis
tiloup99
Artemis
18,327
11,591
0
1,221
23,330
7,681
0
11,927
11,403
0
34,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,999
Gold Earned
55,461
233
Minions Killed
202
14
Camps Cleared
4
1,277,776
Distance Traveled
1,048,157
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,385
865
16
1
0
249,879
0
L
Agni
11,143
929
27
2
2
157,990
0
W
Horus
13,969
1,164
26
2
1
289,531
2
W
Erlang Shen
13,714
1,143
19
2
4
277,497
1
W
Terra
13,080
1,090
26
2
1
227,848
1
W
Aphrodite
13,122
1,094
68
6
2
258,209
3
W
Rama
15,114
1,260
94
8
6
224,691
0
L
Neith
10,663
889
53
4
2
197,507
0
L
Cthulhu
12,219
1,018
72
6
0
266,160
0
L
Artemis
11,051
921
34
3
0
176,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role