Player Matchup

Ymir
Ymir
Boissip
Ymir
Level 15
God Stats
2W - 3L
1,594 SR
Queue Stats
76W - 77L
1,501 Elo+
Party 1
Janus
Janus
ChapuGuzman
Janus
Level 28
God Stats
7W - 6L
1,745 SR
Queue Stats
99W - 101L
1,436 Elo+
Party 1
Jing Wei
Jing Wei
HenyckmaL
Jing Wei
Level 28
God Stats
10W - 10L
1,597 SR
Queue Stats
77W - 60L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Masacrista
Tsukuyomi
Level 126
God Stats
3W - 8L
1,172 SR
Queue Stats
207W - 175L
1,469 Elo+
Party 1
Mulan
Mulan
budenmanuel
Mulan
Level 17
God Stats
9W - 10L
1,820 SR
Queue Stats
22W - 34L
1,408 Elo+
Party 1
Team Averages
Level 43
1,586 SR
1,463 Elo+

VS

Team Averages
Level 26
1,539 SR
1,524 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Himäwari
Anhur
Level 28
God Stats
2W - 0L
1,524 SR
Queue Stats
32W - 9L
1,792 Elo+
Party 2
Ares
Ares
IvelGarur
Ares
Level 26
God Stats
29W - 16L
1,656 SR
Queue Stats
70W - 60L
1,492 Elo+
Solo
Kali
Kali
Xxpabl0Xx
Kali
Level 21
God Stats
5W - 8L
1,515 SR
Queue Stats
27W - 44L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Boissip
Ymir
12
0 / 9 / 9
7,793
410
6,092
21,659
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 8 / 3
9,811
516
11,311
13,228
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
HenyckmaL
Jing Wei
15
3 / 8 / 2
9,015
474
7,756
16,198
4,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Masacrista
Tsukuyomi
15
8 / 8 / 2
9,688
510
13,179
18,604
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 4
8,259
435
6,625
14,864
8,543
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
8 / 4 / 3
11,819
622
11,896
15,833
10,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
 
Hel
18
4 / 4 / 12
11,664
614
17,013
11,268
7,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Himäwari
Anhur
18
16 / 3 / 8
12,363
651
28,180
18,547
9,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
16
4 / 5 / 19
10,838
570
7,565
18,466
21,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
17
4 / 2 / 7
10,954
577
3,760
9,684
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
18
Kills
36
36
Deaths
18
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
4
3
2.38
W
Hel
 
Hel
4
4
12
2.5
L
Ymir
Boissip
Ymir
0
9
9
0.5
L
5
8
3
0.81
L
Jing Wei
HenyckmaL
Jing Wei
3
8
2
0.5
W
Anhur
Himäwari
Anhur
16
3
8
6.67
W
Ares
4
5
19
2.7
L
Tsukuyomi
Masacrista
Tsukuyomi
8
8
2
1.13
W
Kali
4
2
7
3.75
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,963
Damage
68,414
84,553
Taken
73,798
35,466
Mitigated
54,471
14,242
Healing
30,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,896
3,294
404
5,466
15,833
10,992
0
2,342
13,166
0
87,686
W
Hel
 
Hel
17,013
1,032
2,871
5,867
11,268
7,797
4,197
2,475
8,631
78,095
0
L
Ymir
Boissip
Ymir
6,092
2,181
0
2,833
21,659
15,077
0
5,622
15,867
13,847
0
L
11,311
551
229
1,951
13,228
2,529
270
2,953
10,153
49,580
0
L
Jing Wei
HenyckmaL
Jing Wei
7,756
5,659
0
2,960
16,198
4,924
1,632
7,159
8,833
0
55,395
W
Anhur
Himäwari
Anhur
28,180
19,692
0
8,131
18,547
9,199
3,773
5,817
12,472
0
97,130
W
Ares
7,565
402
0
2,760
18,466
21,579
1,032
5,199
12,851
15,892
0
L
Tsukuyomi
Masacrista
Tsukuyomi
13,179
3,541
0
4,360
18,604
4,393
0
4,267
14,183
0
50,924
W
Kali
3,760
1,847
0
4,692
9,684
4,904
1,338
920
8,716
0
70,655
L
6,625
840
0
1,909
14,864
8,543
0
3,667
10,939
0
39,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,566
Gold Earned
57,638
399
Minions Killed
537
0
Camps Cleared
0
1,725,320
Distance Traveled
1,765,623
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,819
622
116
6
0
409,559
0
W
Hel
11,664
614
148
8
0
360,980
4
L
Ymir
7,793
410
13
1
0
325,398
2
L
Janus
9,811
516
89
5
0
329,735
0
L
Jing Wei
9,015
474
118
6
0
349,621
2
W
Anhur
12,363
651
136
7
0
325,380
0
W
Ares
10,838
570
15
1
0
352,142
4
L
Tsukuyomi
9,688
510
88
5
0
366,086
0
W
Kali
10,954
577
122
6
0
317,562
0
L
Mulan
8,259
435
91
5
0
354,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role