Player Matchup

Cliodhna
Cliodhna
Jrusty
Cliodhna
Level 28
God Stats
2W - 0L
1,758 SR
Queue Stats
50W - 20L
1,710 Elo+
Party 1
Bacchus
Bacchus
Skedd
Bacchus
Level 65
God Stats
2W - 0L
1,756 SR
Queue Stats
55W - 47L
1,569 Elo+
Party 1
Sol
Sol
paImtreee
Sol
Level 11
God Stats
3W - 3L
1,594 SR
Queue Stats
15W - 9L
1,596 Elo+
Party 1
Team Averages
Level 35
1,703 SR
1,625 Elo+

VS

Team Averages
Level 62
1,405 SR
1,477 Elo+
Achilles
Achilles
BerryThePlatypus
Achilles
Level 105
God Stats
15W - 19L
1,497 SR
Queue Stats
210W - 246L
1,486 Elo+
Party 2
Nox
Nox
Kikoisbeast
Nox
Level 74
God Stats
0W - 9L
1,213 SR
Queue Stats
173W - 205L
1,445 Elo+
Party 2
Skadi
Skadi
RiSenpai
Skadi
Level 8
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jrusty
Cliodhna
19
15 / 5 / 5
14,511
806
22,940
15,680
6,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Skedd
Bacchus
16
3 / 9 / 17
12,335
685
11,315
17,327
10,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
7 / 3 / 12
13,114
729
13,789
10,178
3,522
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 9
13,331
741
11,806
26,438
33,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 9 / 8
13,168
732
9,622
16,449
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
RiSenpai
Skadi
16
4 / 8 / 8
11,985
666
12,904
15,066
3,354
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
42
25
Kills
17
17
Deaths
25
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
8
9
1.31
W
Cliodhna
Jrusty
Cliodhna
15
5
5
3.5
L
7
9
8
1.22
L
Skadi
RiSenpai
Skadi
4
8
8
1
W
Bacchus
Skedd
Bacchus
3
9
17
1.28
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,044
Damage
34,332
43,185
Taken
57,953
20,054
Mitigated
41,988
7,430
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,806
4,038
0
7,728
26,438
33,333
0
11,177
14,706
0
39,565
W
Cliodhna
Jrusty
Cliodhna
22,940
3,025
0
2,723
15,680
6,225
795
3,337
12,343
0
64,143
L
9,622
393
192
2,910
16,449
5,301
728
9,163
6,940
28,071
0
L
Skadi
RiSenpai
Skadi
12,904
6,816
0
1,394
15,066
3,354
0
4,187
10,665
0
43,402
W
Bacchus
Skedd
Bacchus
11,315
1,010
0
3,023
17,327
10,307
358
3,971
13,356
35,467
0
W
13,789
3,524
0
1,684
10,178
3,522
2,304
3,105
7,073
42,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,960
Gold Earned
38,484
200
Minions Killed
169
9
Camps Cleared
7
897,942
Distance Traveled
795,018
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,331
741
32
2
2
256,954
2
W
Cliodhna
14,511
806
81
5
6
322,803
2
L
Nox
13,168
732
52
3
4
262,323
1
L
Skadi
11,985
666
85
5
1
275,741
1
W
Bacchus
12,335
685
64
4
3
280,997
1
W
Sol
13,114
729
55
3
0
294,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role