Player Matchup

Cthulhu
Cthulhu
BaBaBuchy
Cthulhu
Level 125
God Stats
1W - 1L
1,384 SR
Queue Stats
335W - 303L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bubbleb0yZ
Tsukuyomi
Level 81
God Stats
1W - 1L
1,712 SR
Queue Stats
94W - 72L
1,597 Elo+
Party 1
Thoth
Thoth
lostmatter
Thoth
Level 23
God Stats
10W - 5L
1,601 SR
Queue Stats
41W - 42L
1,450 Elo+
Party 1
Team Averages
Level 76
1,566 SR
1,531 Elo+

VS

Team Averages
Level 23
1,678 SR
1,474 Elo+
Ra
Ra
RoadPlay
Ra
Level 16
God Stats
2W - 0L
1,806 SR
Queue Stats
13W - 10L
1,578 Elo+
Party 2
Jormungandr
Jormungandr
YoungdaggerX907
Jormungandr
Level 28
God Stats
5W - 4L
1,620 SR
Queue Stats
56W - 44L
1,368 Elo+
Party 2
Artemis
Artemis
gobletvapeur
Artemis
Level 26
God Stats
3W - 10L
1,608 SR
Queue Stats
37W - 28L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaBaBuchy
Cthulhu
19
5 / 5 / 14
17,444
623
22,600
36,904
39,753
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Bubbleb0yZ
Tsukuyomi
20
10 / 4 / 10
18,471
660
36,842
24,209
11,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
20
7 / 6 / 7
17,202
614
21,113
17,272
6,594
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 5
17,946
641
15,489
34,024
18,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
YoungdaggerX907
Jormungandr
19
3 / 8 / 11
16,238
580
15,084
32,220
29,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
gobletvapeur
Artemis
18
4 / 10 / 8
16,251
580
25,542
25,967
7,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
22
Kills
15
15
Deaths
22
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BaBaBuchy
Cthulhu
5
5
14
2.4
L
Tsukuyomi
Bubbleb0yZ
Tsukuyomi
10
4
10
3.75
W
8
4
5
2.63
W
Jormungandr
YoungdaggerX907
Jormungandr
3
8
11
1.06
W
Artemis
gobletvapeur
Artemis
4
10
8
0.8
L
Thoth
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,555
Damage
56,115
78,385
Taken
92,211
58,290
Mitigated
55,320
26,775
Healing
27,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BaBaBuchy
Cthulhu
22,600
2,757
1,269
12,089
36,904
39,753
394
11,513
25,391
68,686
0
L
Tsukuyomi
Bubbleb0yZ
Tsukuyomi
36,842
8,587
841
8,547
24,209
11,943
1,425
11,771
12,313
0
116,185
W
15,489
1,225
6,519
12,908
34,024
18,939
448
14,231
19,352
92,677
0
W
Jormungandr
YoungdaggerX907
Jormungandr
15,084
1,954
485
5,806
32,220
29,222
430
15,227
15,921
45,547
0
W
Artemis
gobletvapeur
Artemis
25,542
10,902
0
1,417
25,967
7,159
1,829
12,692
13,058
0
56,874
L
Thoth
21,113
178
429
3,600
17,272
6,594
776
8,639
8,633
84,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,117
Gold Earned
50,435
319
Minions Killed
257
16
Camps Cleared
3
1,444,351
Distance Traveled
1,278,232
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,444
623
75
3
6
469,047
3
L
Tsukuyomi
18,471
660
128
5
7
529,704
3
W
Ra
17,946
641
148
5
1
441,607
4
W
Jormungandr
16,238
580
39
1
1
421,669
1
W
Artemis
16,251
580
70
3
1
414,956
1
L
Thoth
17,202
614
116
4
3
445,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role