Player Matchup

Cu Chulainn
Cu Chulainn
Lord Romerax
Cu Chulainn
Level 113
God Stats
38W - 26L
1,576 SR
Queue Stats
254W - 264L
1,526 Elo+
Party 1
Terra
Terra
QuakeStarter
Terra
Level 42
God Stats
4W - 2L
1,700 SR
Queue Stats
33W - 27L
1,431 Elo+
Party 1
Sol
Sol
Quaylo
Sol
Level 127
God Stats
32W - 15L
1,735 SR
Queue Stats
531W - 516L
1,539 Elo+
Party 1
Neith
Neith
akaSolstice
Neith
Level 27
God Stats
10W - 8L
1,436 SR
Queue Stats
63W - 55L
1,483 Elo+
Party 1
Da Ji
Da Ji
djdiezelva
Da Ji
Level 98
God Stats
6W - 5L
1,564 SR
Queue Stats
225W - 238L
1,506 Elo+
Party 1
Team Averages
Level 81
1,602 SR
1,497 Elo+

VS

Team Averages
Level 39
1,393 SR
1,469 Elo+
Ao Kuang
Ao Kuang
ArhezyYT
Ao Kuang
Level 24
God Stats
12W - 11L
1,569 SR
Queue Stats
88W - 131L
1,380 Elo+
Party 2
Artio
Artio
ChilloutLotus
Artio
Level 68
God Stats
1W - 3L
1,258 SR
Queue Stats
308W - 360L
1,380 Elo+
Party 2
Cupid
Cupid
Monroe2200
Cupid
Level 38
God Stats
0W - 1L
1,271 SR
Queue Stats
39W - 30L
1,543 Elo+
Party 2
Anhur
Anhur
crazy4hockey212
Anhur
Level 53
God Stats
0W - 1L
1,647 SR
Queue Stats
2W - 4L
1,693 Elo+
Solo
Ares
Ares
demon1cthief
Ares
Level 12
God Stats
1W - 1L
1,219 SR
Queue Stats
19W - 23L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lord Romerax
Cu Chulainn
12
8 / 0 / 3
7,606
761
6,736
5,675
3,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 11
6,325
633
2,565
5,869
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Quaylo
Sol
12
14 / 1 / 4
7,680
768
12,457
10,303
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 3 / 12
6,103
610
7,151
6,783
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
10
2 / 0 / 5
6,181
618
2,973
5,681
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArhezyYT
Ao Kuang
7
0 / 7 / 2
4,694
469
3,935
9,196
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 0
4,519
452
994
7,371
5,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
9
3 / 3 / 1
5,995
600
6,327
7,830
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 9 / 1
4,161
416
1,092
6,842
1,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 6 / 2
5,178
518
3,530
10,585
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
29
Kills
4
5
Deaths
29
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ArhezyYT
Ao Kuang
0
7
2
0.14
L
0
4
0
0
W
Cu Chulainn
Lord Romerax
Cu Chulainn
8
0
3
9.5
L
Cupid
3
3
1
1.17
W
2
1
11
7.5
W
Sol
Quaylo
Sol
14
1
4
16
W
3
3
12
3
L
0
9
1
0.06
L
1
6
2
0.33
W
Da Ji
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,882
Damage
15,878
34,311
Taken
41,824
15,731
Mitigated
21,572
16,795
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ArhezyYT
Ao Kuang
3,935
1,307
0
1,688
9,196
2,941
0
2,197
6,999
17,163
0
L
994
137
10
2,075
7,371
5,845
0
410
6,961
14,906
0
W
Cu Chulainn
Lord Romerax
Cu Chulainn
6,736
1,241
0
1,682
5,675
3,523
128
1,224
4,451
0
34,761
L
Cupid
6,327
3,144
227
2,230
7,830
2,667
0
3,710
4,120
0
29,046
W
2,565
244
841
1,636
5,869
4,663
368
1,571
4,298
9,023
0
W
Sol
Quaylo
Sol
12,457
5,233
0
7,094
10,303
3,779
3,316
1,440
8,863
46,455
5,384
W
7,151
3,888
0
1,885
6,783
1,969
854
2,014
4,769
0
21,938
L
1,092
735
0
200
6,842
1,928
156
3,535
3,307
0
10,630
L
3,530
708
0
498
10,585
8,191
0
4,204
6,381
8,681
0
W
Da Ji
2,973
745
0
3,657
5,681
1,797
0
2,210
3,471
0
25,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,895
Gold Earned
24,547
254
Minions Killed
157
0
Camps Cleared
0
984,416
Distance Traveled
885,872
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,694
469
39
4
0
197,078
0
L
Artio
4,519
452
31
3
0
189,941
0
W
Cu Chulainn
7,606
761
79
8
0
206,542
4
L
Cupid
5,995
600
55
6
0
173,229
0
W
Terra
6,325
633
11
1
0
204,849
0
W
Sol
7,680
768
76
8
0
190,251
1
W
Neith
6,103
610
26
3
0
164,244
0
L
Anhur
4,161
416
20
2
0
152,621
0
L
Ares
5,178
518
12
1
0
173,003
0
W
Da Ji
6,181
618
62
6
0
218,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role