Player Matchup

Loki
Loki
AirMaux-710
Loki
Level 39
God Stats
7W - 12L
1,337 SR
Queue Stats
156W - 142L
1,504 Elo+
Party 1
Mulan
Mulan
Criko_Glz
Mulan
Level 67
God Stats
5W - 5L
1,410 SR
Queue Stats
231W - 235L
1,421 Elo+
Party 1
Ymir
Ymir
Esteban_Rior9
Ymir
Level 131
God Stats
3W - 4L
1,532 SR
Queue Stats
71W - 56L
1,547 Elo+
Party 1
Neith
Neith
Mindbreak512
Neith
Level 58
God Stats
0W - 1L
1,619 SR
Queue Stats
34W - 40L
1,440 Elo+
Party 1
Zeus
Zeus
handsome-foot917
Zeus
Level 40
God Stats
11W - 16L
1,397 SR
Queue Stats
151W - 139L
1,512 Elo+
Solo
Team Averages
Level 67
1,459 SR
1,485 Elo+

VS

Team Averages
Level 90
1,506 SR
1,509 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
AirborneArrow
Vamana
Level 160
God Stats
17W - 10L
1,471 SR
Queue Stats
601W - 615L
1,464 Elo+
Solo
Eset
Eset
CraftyMonkey_OW
Eset
Level 46
God Stats
5W - 5L
1,500 SR
Queue Stats
300W - 255L
1,540 Elo+
Solo
Izanami
Izanami
FalafelLord772
Izanami
Level 88
God Stats
7W - 7L
1,469 SR
Queue Stats
242W - 223L
1,459 Elo+
Party 2
Geb
Geb
inVexxed
Geb
Level 37
God Stats
6W - 3L
1,588 SR
Queue Stats
114W - 104L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,481
448
2,307
6,440
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Criko_Glz
Mulan
9
0 / 4 / 0
5,186
519
1,872
9,250
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 2 / 0
5,453
545
2,184
9,244
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 3 / 2
4,372
437
3,470
4,131
1,084
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
5,324
532
2,600
5,143
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
5 / 0 / 3
6,627
663
2,712
3,689
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 0
7,092
709
4,690
5,677
4,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 4
7,673
767
6,509
4,467
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 2
5,854
585
5,583
5,128
1,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 2 / 2
5,738
574
3,691
7,290
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
17
17
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
0
3
6.5
L
0
4
1
0.13
W
3
0
0
3
W
5
0
4
7
L
Mulan
Criko_Glz
Mulan
0
4
0
0
L
3
2
0
1.5
W
2
1
2
3
L
0
3
2
0.33
L
0
4
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,433
Damage
23,185
34,208
Taken
26,251
14,307
Mitigated
12,493
7,596
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,712
1,122
0
2,577
3,689
1,490
0
0
3,689
0
28,902
L
2,307
490
0
1,710
6,440
1,447
0
1,186
5,181
0
15,940
W
4,690
1,767
0
2,956
5,677
4,275
228
1,571
3,791
0
38,826
W
6,509
777
63
1,859
4,467
1,394
0
782
3,598
44,758
0
L
Mulan
Criko_Glz
Mulan
1,872
412
0
1,830
9,250
5,036
0
2,320
6,820
0
26,218
L
2,184
406
0
2,028
9,244
4,844
0
2,628
6,572
22,297
0
W
5,583
4,908
0
1,520
5,128
1,388
138
1,273
3,855
0
37,771
L
3,470
1,447
0
919
4,131
1,084
0
1,789
2,342
0
17,539
L
2,600
990
0
1,109
5,143
1,896
0
1,964
3,093
27,905
3,730
W
3,691
533
389
1,601
7,290
3,946
0
911
6,379
13,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,816
Gold Earned
32,984
245
Minions Killed
342
0
Camps Cleared
0
937,021
Distance Traveled
996,499
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,627
663
58
6
0
237,752
4
L
Loki
4,481
448
40
4
0
230,997
4
W
Vamana
7,092
709
86
9
0
192,627
1
W
Eset
7,673
767
102
10
0
188,605
4
L
Mulan
5,186
519
69
7
0
175,360
1
L
Ymir
5,453
545
30
3
0
184,385
1
W
Izanami
5,854
585
86
9
0
175,456
2
L
Neith
4,372
437
45
5
0
185,760
0
L
Zeus
5,324
532
61
6
0
160,519
4
W
Geb
5,738
574
10
1
0
202,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role