Player Matchup

Sun Wukong
Sun Wukong
BoggedDegree6
Sun Wukong
Level 102
God Stats
5W - 2L
1,507 SR
Queue Stats
334W - 362L
1,509 Elo+
Party 2
Apollo
Apollo
ImRonBurgandy91
Apollo
Level 109
God Stats
4W - 3L
1,671 SR
Queue Stats
185W - 191L
1,526 Elo+
Party 2
Khepri
Khepri
Mushu Mercy
Khepri
Level 119
God Stats
13W - 18L
1,418 SR
Queue Stats
607W - 661L
1,421 Elo+
Party 2
Mercury
Mercury
xX TreCool Xx
Mercury
Level 104
God Stats
29W - 19L
1,600 SR
Queue Stats
350W - 367L
1,506 Elo+
Party 2
Anubis
Anubis
xXSpeedRaycerXx
Anubis
Level 52
God Stats
40W - 36L
1,592 SR
Queue Stats
144W - 175L
1,449 Elo+
Party 2
Team Averages
Level 97
1,558 SR
1,482 Elo+

VS

Team Averages
Level 86
1,471 SR
1,519 Elo+
Bacchus
Bacchus
 
Bacchus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BigPapiiValty
Ra
Level 126
God Stats
11W - 10L
1,581 SR
Queue Stats
225W - 194L
1,581 Elo+
Party 1
Loki
Loki
Ryhno626
Loki
Level 87
God Stats
1W - 6L
1,298 SR
Queue Stats
31W - 35L
1,368 Elo+
Party 1
Ullr
Ullr
l960sBroadcast
Ullr
Level 28
God Stats
11W - 8L
1,665 SR
Queue Stats
114W - 75L
1,567 Elo+
Party 1
Rama
Rama
xRed-RL
Rama
Level 128
God Stats
0W - 1L
1,312 SR
Queue Stats
124W - 125L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoggedDegree6
Sun Wukong
14
3 / 0 / 4
8,422
561
8,036
9,403
9,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 8
7,798
520
11,034
9,190
2,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
12
2 / 2 / 10
7,286
486
7,160
9,187
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
13
4 / 2 / 7
8,122
541
6,618
9,827
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 3 / 1
8,568
571
6,670
6,547
2,562
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 4 / 3
6,745
450
4,732
12,341
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 5 / 1
7,366
491
9,764
8,097
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
12
0 / 3 / 4
6,807
454
3,771
10,667
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
3 / 4 / 2
8,084
539
7,293
12,794
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
xRed-RL
Rama
13
0 / 4 / 1
7,701
513
3,599
11,605
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
8
8
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
3
0.63
L
4
5
1
0.9
W
Sun Wukong
BoggedDegree6
Sun Wukong
3
0
4
5
W
3
1
8
7
W
Khepri
2
2
10
3.5
L
Loki
0
3
4
0.67
L
3
4
2
1
L
Rama
xRed-RL
Rama
0
4
1
0.13
W
Mercury
4
2
7
3.75
W
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,518
Damage
29,159
44,154
Taken
55,504
23,956
Mitigated
24,354
11,762
Healing
16,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,732
732
0
947
12,341
9,806
104
4,727
7,614
16,490
0
L
9,764
668
752
2,144
8,097
2,596
0
2,773
5,324
43,238
0
W
Sun Wukong
BoggedDegree6
Sun Wukong
8,036
1,347
0
1,282
9,403
9,681
259
987
8,366
0
47,250
W
11,034
7,491
0
2,960
9,190
2,875
0
3,127
6,025
0
52,035
W
Khepri
7,160
947
0
2,296
9,187
5,021
111
3,928
5,155
31,109
0
L
Loki
3,771
1,318
0
5,194
10,667
3,362
0
3,047
7,620
0
40,450
L
7,293
3,882
0
2,556
12,794
4,504
0
3,283
9,511
0
44,688
L
Rama
xRed-RL
Rama
3,599
2,828
0
5,384
11,605
4,086
300
0
11,605
0
49,976
W
Mercury
6,618
1,942
0
2,523
9,827
3,817
365
3,536
5,995
0
39,724
W
6,670
403
0
2,701
6,547
2,562
791
2,252
4,095
43,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,196
Gold Earned
36,703
363
Minions Killed
384
0
Camps Cleared
0
1,457,046
Distance Traveled
1,401,902
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,745
450
25
2
0
277,243
6
L
Ra
7,366
491
78
5
0
279,226
0
W
Sun Wukong
8,422
561
104
7
0
286,740
0
W
Apollo
7,798
520
74
5
0
286,678
2
W
Khepri
7,286
486
33
2
0
273,508
2
L
Loki
6,807
454
82
5
0
329,984
3
L
Ullr
8,084
539
88
6
0
259,274
0
L
Rama
7,701
513
111
7
0
256,175
6
W
Mercury
8,122
541
63
4
0
350,841
3
W
Anubis
8,568
571
89
6
0
259,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role