Player Matchup

Skadi
Skadi
Silver III
Montalvo DC
Skadi
Silver III
Level 119
God Stats
3W - 7L
1,656 SR
Queue Stats
46W - 59L
1,268 MMR
Solo
Chaac
Chaac
Silver I
TC Aerostotle
Chaac
Silver I
Level 88
God Stats
2W - 3L
1,659 SR
Queue Stats
93W - 104L
1,281 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
XxLaUnDrYMaNxX
Tsukuyomi
Gold IV
Level 121
God Stats
2W - 1L
1,579 SR
Queue Stats
66W - 71L
1,392 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
agOnize1
Kuzenbo
Silver I
Level 160
God Stats
9W - 9L
1,494 SR
Queue Stats
179W - 185L
1,298 MMR
Solo
Scylla
Scylla
Gold II
y0urm0m68
Scylla
Gold II
Level 127
God Stats
9W - 8L
1,641 SR
Queue Stats
503W - 514L
1,429 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,606 SR
1,333 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,466 SR
1,333 MMR
Vulcan
Vulcan
Gold V
Alucard_sick
Vulcan
Gold V
Level 157
God Stats
0W - 2L
1,330 SR
Queue Stats
100W - 108L
1,330 MMR
Solo
Awilix
Awilix
Gold V
ELKEVO2694
Awilix
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,374 MMR
Solo
Danzaburou
Danzaburou
Gold I
TracerBurnout
Danzaburou
Gold I
Level 160
God Stats
18W - 24L
1,526 SR
Queue Stats
276W - 283L
1,429 MMR
Solo
King Arthur
King Arthur
Silver I
Zenqis
King Arthur
Silver I
Level 88
God Stats
2W - 6L
1,473 SR
Queue Stats
37W - 44L
1,269 MMR
Solo
Bacchus
Bacchus
Silver II
rivalmega2
Bacchus
Silver II
Level 89
God Stats
11W - 7L
1,502 SR
Queue Stats
63W - 73L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
14,673
587
27,041
17,069
6,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 4 / 7
15,378
615
17,013
26,960
32,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
XxLaUnDrYMaNxX
Tsukuyomi
20
7 / 5 / 9
14,228
569
15,514
20,419
8,120
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
agOnize1
Kuzenbo
19
3 / 1 / 19
13,448
538
10,211
21,834
34,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
y0urm0m68
Scylla
20
12 / 3 / 6
14,367
575
23,453
16,725
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ArachneArtioOdinGebTiamat

VS

Bans
GilgameshAthenaCu ChulainnKhepriSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
3 / 8 / 3
12,384
495
13,234
19,344
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
ELKEVO2694
Awilix
19
6 / 7 / 5
12,528
501
9,444
22,727
8,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TracerBurnout
Danzaburou
20
5 / 7 / 2
13,428
537
13,399
21,665
7,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Zenqis
King Arthur
18
1 / 8 / 3
11,224
449
11,793
24,048
21,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
rivalmega2
Bacchus
18
2 / 7 / 6
11,383
455
10,292
32,702
31,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
37
Kills
17
17
Deaths
37
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
8
3
0.56
L
Awilix
ELKEVO2694
Awilix
6
7
5
1.21
W
9
4
11
3.63
W
6
4
7
2.38
L
Danzaburou
TracerBurnout
Danzaburou
5
7
2
0.86
W
Tsukuyomi
XxLaUnDrYMaNxX
Tsukuyomi
7
5
9
2.3
L
King Arthur
Zenqis
King Arthur
1
8
3
0.31
W
Kuzenbo
agOnize1
Kuzenbo
3
1
19
12.5
L
Bacchus
rivalmega2
Bacchus
2
7
6
0.71
W
Scylla
y0urm0m68
Scylla
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,232
Damage
58,162
103,007
Taken
120,486
87,825
Mitigated
75,577
29,878
Healing
27,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
13,234
6,581
0
2,477
19,344
7,029
0
9,119
9,933
95,650
0
L
Awilix
ELKEVO2694
Awilix
9,444
3,271
0
5,558
22,727
8,113
0
5,922
16,707
0
59,703
W
27,041
16,534
0
3,978
17,069
6,225
6,240
3,887
13,182
0
120,973
W
17,013
2,641
0
10,107
26,960
32,331
2,194
4,634
22,326
19,272
93,827
L
Danzaburou
TracerBurnout
Danzaburou
13,399
7,283
0
4,614
21,665
7,879
2,609
3,094
18,547
0
102,165
W
Tsukuyomi
XxLaUnDrYMaNxX
Tsukuyomi
15,514
4,236
0
6,910
20,419
8,120
2,243
4,626
15,793
0
111,443
L
King Arthur
Zenqis
King Arthur
11,793
1,930
0
3,289
24,048
21,239
0
7,885
16,033
10,017
60,306
W
Kuzenbo
agOnize1
Kuzenbo
10,211
3,188
0
2,370
21,834
34,192
356
4,333
17,501
47,269
0
L
Bacchus
rivalmega2
Bacchus
10,292
1,190
2,700
8,998
32,702
31,317
0
11,156
21,325
43,194
0
W
Scylla
y0urm0m68
Scylla
23,453
3,163
635
5,878
16,725
6,957
1,106
7,223
9,502
96,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,094
Gold Earned
60,947
752
Minions Killed
612
0
Camps Cleared
0
2,332,072
Distance Traveled
2,146,573
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,384
495
153
6
0
426,987
6
L
Awilix
12,528
501
101
4
0
451,838
1
W
Skadi
14,673
587
172
7
0
432,471
4
W
Chaac
15,378
615
213
9
0
461,317
0
L
Danzaburou
13,428
537
179
7
0
402,405
7
W
Tsukuyomi
14,228
569
156
6
0
523,429
6
L
King Arthur
11,224
449
137
5
0
447,004
1
W
Kuzenbo
13,448
538
47
2
0
485,590
13
L
Bacchus
11,383
455
42
2
0
418,339
2
W
Scylla
14,367
575
164
7
0
429,265
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role