Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Brono The King
Cerberus
Level 66
God Stats
21W - 22L
1,446 SR
Queue Stats
123W - 152L
1,383 Elo+
Solo
Hera
Hera
StChesus
Hera
Level 65
God Stats
9W - 28L
1,242 SR
Queue Stats
235W - 316L
1,306 Elo+
Party 1
Mulan
Mulan
rawiswar49r
Mulan
Level 116
God Stats
58W - 64L
1,420 SR
Queue Stats
441W - 515L
1,375 Elo+
Solo
Xbalanque
Xbalanque
skullbaggin
Xbalanque
Level 123
God Stats
17W - 23L
1,408 SR
Queue Stats
428W - 510L
1,306 Elo+
Solo
Team Averages
Level 92
1,403 SR
1,374 Elo+

VS

Team Averages
Level 73
1,357 SR
1,388 Elo+
Cthulhu
Cthulhu
BotheRdBilly
Cthulhu
Level 72
God Stats
15W - 15L
1,471 SR
Queue Stats
109W - 157L
1,335 Elo+
Solo
Nu Wa
Nu Wa
KingCalder26
Nu Wa
Level 86
God Stats
4W - 10L
1,234 SR
Queue Stats
229W - 245L
1,425 Elo+
Solo
Mulan
Mulan
ReneRRB
Mulan
Level 86
God Stats
26W - 48L
1,373 SR
Queue Stats
321W - 351L
1,365 Elo+
Solo
Heimdallr
Heimdallr
TheHunter_Drizzt
Heimdallr
Level 57
God Stats
3W - 3L
1,175 SR
Queue Stats
5W - 6L
1,418 Elo+
Solo
Loki
Loki
YtTtv_Shame_Fame
Loki
Level 64
God Stats
4W - 2L
1,532 SR
Queue Stats
75W - 77L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
7 / 3 / 6
8,121
478
8,186
10,542
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
12
2 / 1 / 6
7,428
437
5,879
16,083
9,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
14
6 / 5 / 2
9,156
539
9,820
8,523
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 7 / 1
8,094
476
8,855
16,856
10,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
skullbaggin
Xbalanque
11
2 / 7 / 2
6,973
410
5,427
11,895
3,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BotheRdBilly
Cthulhu
14
5 / 2 / 1
8,359
492
8,596
13,703
9,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
6 / 6 / 5
9,708
571
13,433
10,155
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
ReneRRB
Mulan
16
6 / 3 / 4
9,911
583
13,305
17,704
15,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
13
0 / 6 / 4
7,592
447
5,068
10,446
3,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 2
9,493
558
5,935
8,277
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
19
Kills
23
23
Deaths
19
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
3
6
3.33
W
Cthulhu
BotheRdBilly
Cthulhu
5
2
1
2.75
L
Cerberus
2
1
6
5
W
6
6
5
1.42
W
Mulan
ReneRRB
Mulan
6
3
4
2.67
L
Hera
6
5
2
1.4
W
Heimdallr
0
6
4
0.33
W
6
2
2
3.5
L
2
7
1
0.36
L
Xbalanque
skullbaggin
Xbalanque
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
46,337
63,899
Taken
60,285
29,892
Mitigated
34,245
19,337
Healing
19,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,186
6,247
218
4,906
10,542
3,852
0
2,703
7,735
0
28,717
W
Cthulhu
BotheRdBilly
Cthulhu
8,596
1,142
669
2,207
13,703
9,624
628
4,307
9,269
37,943
0
L
Cerberus
5,879
342
334
5,413
16,083
9,661
78
7,382
8,111
42,728
0
W
13,433
2,950
0
2,123
10,155
2,905
260
4,095
5,830
62,483
0
W
Mulan
ReneRRB
Mulan
13,305
2,312
377
10,390
17,704
15,176
580
2,699
14,861
0
51,386
L
Hera
9,820
2,022
0
698
8,523
2,811
412
3,713
4,543
52,169
0
W
Heimdallr
5,068
3,216
0
1,450
10,446
3,125
228
3,185
7,261
0
45,474
W
5,935
1,452
0
2,022
8,277
3,415
0
1,111
7,150
0
67,389
L
8,855
2,351
0
6,052
16,856
10,485
0
3,048
12,812
39
42,256
L
Xbalanque
skullbaggin
Xbalanque
5,427
2,002
0
1,716
11,895
3,083
830
4,195
7,406
0
34,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,772
Gold Earned
45,063
405
Minions Killed
470
0
Camps Cleared
0
1,519,621
Distance Traveled
1,508,878
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,121
478
57
3
0
273,580
0
W
Cthulhu
8,359
492
79
5
0
310,146
0
L
Cerberus
7,428
437
75
4
0
357,048
1
W
Nu Wa
9,708
571
102
6
0
288,130
4
W
Mulan
9,911
583
94
6
0
274,384
2
L
Hera
9,156
539
119
7
0
306,790
1
W
Heimdallr
7,592
447
80
5
0
273,330
0
W
Loki
9,493
558
115
7
0
362,888
7
L
Mulan
8,094
476
90
5
0
307,458
0
L
Xbalanque
6,973
410
64
4
0
274,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role