Player Matchup

Ares
Ares
 
Ares
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
WhaleOfATail
Pele
Level 11
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 1
Janus
Janus
fif226
Janus
Level 29
God Stats
1W - 1L
1,103 SR
Queue Stats
90W - 121L
1,388 Elo+
Solo
Hachiman
Hachiman
jackdanielsjunio
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 1
Mulan
Mulan
xQuixoticTea
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,413 Elo+
Party 1
Team Averages
Level 19
1,465 SR
1,426 Elo+

VS

Team Averages
Level 21
1,521 SR
1,401 Elo+
Ra
Ra
ChocoBills
Ra
Level 21
God Stats
5W - 1L
1,501 SR
Queue Stats
99W - 101L
1,324 Elo+
Solo
Danzaburou
Danzaburou
Heki22
Danzaburou
Level 23
God Stats
9W - 8L
1,414 SR
Queue Stats
170W - 177L
1,456 Elo+
Solo
Arachne
Arachne
MikeKroegerNB
Arachne
Level 29
God Stats
37W - 22L
1,673 SR
Queue Stats
202W - 221L
1,493 Elo+
Party 2
Ymir
Ymir
N1vedd
Ymir
Level 25
God Stats
106W - 115L
1,515 SR
Queue Stats
128W - 136L
1,479 Elo+
Party 2
Ares
Ares
gainztrain121
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 4 / 4
5,598
509
3,225
8,287
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
4 / 7 / 0
6,392
581
5,370
8,754
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
fif226
Janus
11
0 / 3 / 0
6,181
562
1,491
5,189
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 3 / 2
5,395
490
5,212
5,476
1,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 3
5,403
491
2,495
6,146
3,014
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,214
656
2,898
4,570
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Heki22
Danzaburou
10
3 / 1 / 7
6,659
605
4,963
6,352
2,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
12
8 / 1 / 2
7,327
666
7,081
7,255
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
N1vedd
Ymir
11
3 / 1 / 1
7,134
649
2,645
3,979
2,246
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
3 / 3 / 5
5,974
543
4,880
7,559
5,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
21
21
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
4
0.75
W
4
1
0
4
W
Danzaburou
Heki22
Danzaburou
3
1
7
6.5
W
Arachne
8
1
2
9
W
Ymir
N1vedd
Ymir
3
1
1
3.5
L
4
7
0
0.57
L
Janus
fif226
Janus
0
3
0
0
W
3
3
5
1.83
L
2
3
2
1
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,793
Damage
22,467
33,852
Taken
29,715
15,255
Mitigated
14,989
6,286
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,225
205
0
2,194
8,287
5,841
80
1,887
6,400
11,240
0
W
2,898
399
581
2,003
4,570
1,579
279
1,325
3,245
40,697
0
W
Danzaburou
Heki22
Danzaburou
4,963
2,829
0
1,799
6,352
2,096
0
1,042
5,310
0
28,935
W
Arachne
7,081
4,094
0
4,042
7,255
3,543
152
496
6,759
0
44,153
W
Ymir
N1vedd
Ymir
2,645
894
0
1,187
3,979
2,246
896
0
3,979
37,509
0
L
5,370
1,696
0
1,152
8,754
3,333
0
2,771
5,921
0
29,830
L
Janus
fif226
Janus
1,491
52
0
822
5,189
1,567
0
876
4,185
43,549
0
W
4,880
299
0
1,282
7,559
5,525
0
1,853
5,706
17,796
0
L
5,212
4,069
0
1,488
5,476
1,500
462
1,373
4,103
0
27,324
L
2,495
613
0
630
6,146
3,014
25
3,306
2,820
0
17,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
34,308
267
Minions Killed
321
0
Camps Cleared
0
1,012,280
Distance Traveled
1,137,487
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,598
509
16
1
0
196,209
0
W
Ra
7,214
656
94
9
0
219,340
3
W
Danzaburou
6,659
605
53
5
0
218,969
3
W
Arachne
7,327
666
71
6
0
282,050
3
W
Ymir
7,134
649
77
7
0
196,279
0
L
Pele
6,392
581
55
5
0
220,704
0
L
Janus
6,181
562
94
9
0
213,931
1
W
Ares
5,974
543
26
2
0
220,849
1
L
Hachiman
5,395
490
56
5
0
180,816
0
L
Mulan
5,403
491
46
4
0
200,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role