Player Matchup

Tyr
Tyr
C-GXDLY-
Tyr
Level 18
God Stats
6W - 10L
1,528 SR
Queue Stats
20W - 35L
1,538 Elo+
Party 1
Cernunnos
Cernunnos
NRAnime_Freak101
Cernunnos
Level 23
God Stats
14W - 31L
1,358 SR
Queue Stats
18W - 42L
1,375 Elo+
Party 1
Ares
Ares
Sinzys
Ares
Level 17
God Stats
4W - 12L
1,537 SR
Queue Stats
14W - 32L
1,440 Elo+
Party 1
Olorun
Olorun
Windstorm23
Olorun
Level 22
God Stats
15W - 20L
1,426 SR
Queue Stats
21W - 43L
1,410 Elo+
Party 1
Set
Set
shadow marine76
Set
Level 26
God Stats
5W - 12L
1,474 SR
Queue Stats
23W - 46L
1,400 Elo+
Party 1
Team Averages
Level 21
1,465 SR
1,432 Elo+

VS

Team Averages
Level 23
1,500 SR
1,397 Elo+
Fenrir
Fenrir
ElementThunder09
Fenrir
Level 25
God Stats
15W - 14L
1,525 SR
Queue Stats
54W - 70L
1,414 Elo+
Solo
Loki
Loki
Fredo_V20
Loki
Level 26
God Stats
21W - 29L
1,371 SR
Queue Stats
44W - 58L
1,434 Elo+
Solo
Tiamat
Tiamat
Imperial Feiry
Tiamat
Level 29
God Stats
70W - 78L
1,534 SR
Queue Stats
143W - 154L
1,446 Elo+
Solo
Skadi
Skadi
Killer_Duck1026
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,326 Elo+
Solo
Yemoja
Yemoja
kidee_kat
Yemoja
Level 6
God Stats
37W - 31L
1,569 SR
Queue Stats
269W - 333L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 1
10,462
551
4,323
11,755
5,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
15
4 / 3 / 5
9,340
492
9,346
10,428
3,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
Sinzys
Ares
15
5 / 0 / 11
10,209
537
9,927
15,699
14,058
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
19
4 / 2 / 1
11,476
604
7,044
9,682
3,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 0 / 7
11,356
598
11,712
11,216
7,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,634
454
7,523
14,372
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
17
3 / 1 / 0
9,761
514
4,046
9,780
3,867
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 1
8,688
457
6,152
8,685
4,367
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 9 / 1
7,804
411
8,504
14,780
7,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
kidee_kat
Yemoja
12
0 / 6 / 2
7,619
401
4,129
12,200
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
23
Kills
7
7
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
2
4
2
0.75
L
Loki
3
1
0
3
L
0
3
1
0.17
L
2
9
1
0.28
W
Cernunnos
4
3
5
2.17
W
Ares
Sinzys
Ares
5
0
11
10.5
W
Olorun
4
2
1
2.25
L
Yemoja
kidee_kat
Yemoja
0
6
2
0.17
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,352
Damage
30,354
58,780
Taken
59,817
34,013
Mitigated
29,848
21,205
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,323
1,249
0
5,773
11,755
5,549
920
112
11,643
0
61,161
L
7,523
1,494
0
3,799
14,372
5,662
24
2,535
11,837
0
54,527
L
Loki
4,046
1,182
0
3,537
9,780
3,867
1,926
0
9,780
0
58,421
L
6,152
616
241
3,019
8,685
4,367
444
4,914
3,771
49,768
0
L
8,504
3,076
570
1,715
14,780
7,517
217
5,299
9,481
0
43,978
W
Cernunnos
9,346
3,694
0
157
10,428
3,605
756
2,841
7,587
0
55,642
W
Ares
Sinzys
Ares
9,927
951
641
5,132
15,699
14,058
0
4,100
11,599
34,205
0
W
Olorun
7,044
3,881
0
4,447
9,682
3,655
3,818
3,129
6,553
91,817
0
L
Yemoja
kidee_kat
Yemoja
4,129
711
1,254
670
12,200
8,435
117
4,223
7,977
26,029
0
W
11,712
5,400
0
5,055
11,216
7,146
0
690
10,526
0
104,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,843
Gold Earned
42,506
587
Minions Killed
431
0
Camps Cleared
0
1,873,419
Distance Traveled
1,749,642
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,462
551
130
7
0
353,523
2
L
Fenrir
8,634
454
103
5
0
378,157
0
L
Loki
9,761
514
113
6
0
442,565
0
L
Tiamat
8,688
457
105
6
0
336,306
1
L
Skadi
7,804
411
67
4
0
299,876
0
W
Cernunnos
9,340
492
90
5
0
316,620
0
W
Ares
10,209
537
52
3
0
352,795
0
W
Olorun
11,476
604
192
10
0
382,074
4
L
Yemoja
7,619
401
43
2
0
292,738
0
W
Set
11,356
598
123
6
0
468,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role