Player Matchup

Gilgamesh
Gilgamesh
AmandaDillinger
Gilgamesh
Level 20
God Stats
10W - 4L
1,739 SR
Queue Stats
68W - 23L
1,735 Elo+
Party 1
Sobek
Sobek
AphrosBigHonkers
Sobek
Level 8
God Stats
2W - 2L
1,646 SR
Queue Stats
10W - 8L
1,684 Elo+
Party 1
Cliodhna
Cliodhna
FazeLonnieKemper
Cliodhna
Level 20
God Stats
22W - 14L
1,639 SR
Queue Stats
76W - 37L
1,651 Elo+
Party 1
Ullr
Ullr
PlungeMyButt
Ullr
Level 26
God Stats
17W - 4L
1,932 SR
Queue Stats
121W - 62L
1,691 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
osonowasol
Morgan Le Fay
Level 16
God Stats
11W - 5L
1,593 SR
Queue Stats
31W - 14L
1,648 Elo+
Party 1
Team Averages
Level 18
1,710 SR
1,682 Elo+

VS

Team Averages
Level 21
1,671 SR
1,638 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
DumbLittleAsian
Vamana
Level 18
God Stats
4W - 0L
1,478 SR
Queue Stats
11W - 4L
1,656 Elo+
Solo
Horus
Horus
MaxRedhood619
Horus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,694 Elo+
Party 2
Olorun
Olorun
Mount Myoboku
Olorun
Level 28
God Stats
4W - 0L
1,924 SR
Queue Stats
57W - 37L
1,614 Elo+
Solo
Ra
Ra
ReeeeeBug
Ra
Level 7
God Stats
8W - 4L
1,952 SR
Queue Stats
19W - 10L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmandaDillinger
Gilgamesh
11
1 / 2 / 1
6,325
527
5,900
9,010
4,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 2 / 0
4,764
397
1,439
6,756
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 2
5,590
466
3,556
8,214
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
6,135
511
5,179
7,374
2,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
osonowasol
Morgan Le Fay
9
0 / 3 / 0
5,176
431
4,712
5,215
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
6 / 0 / 4
7,040
587
7,129
6,477
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 0
6,322
527
5,328
8,818
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

10
2 / 0 / 6
6,392
533
987
7,175
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 1 / 2
7,056
588
4,630
7,590
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 0 / 3
7,534
628
6,519
6,117
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
14
14
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
0
4
8
L
Gilgamesh
AmandaDillinger
Gilgamesh
1
2
1
0.75
L
0
2
0
0
W
2
2
0
1
L
0
4
2
0.25
W
2
0
6
5
W
1
1
2
2
L
1
3
0
0.33
W
3
0
3
4.5
L
Morgan Le Fay
osonowasol
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,786
Damage
24,593
36,569
Taken
36,177
14,857
Mitigated
16,383
7,654
Healing
18,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,129
2,414
0
3,459
6,477
1,906
0
563
5,794
0
35,822
L
Gilgamesh
AmandaDillinger
Gilgamesh
5,900
2,309
0
661
9,010
4,892
0
0
8,228
680
34,684
L
1,439
59
0
1,750
6,756
4,206
0
2,793
3,851
9,483
0
W
5,328
1,757
0
3,674
8,818
4,874
404
0
8,818
111
30,347
L
3,556
325
0
2,974
8,214
2,193
0
2,046
6,022
0
28,493
W
987
228
685
2,631
7,175
4,014
0
3,168
3,655
0
11,120
W
4,630
1,909
0
4,008
7,590
3,328
0
467
7,123
45,429
7,931
L
5,179
2,019
0
1,410
7,374
2,212
0
3,668
3,606
0
35,339
W
6,519
455
562
3,131
6,117
2,261
803
1,420
4,501
57,691
0
L
Morgan Le Fay
osonowasol
Morgan Le Fay
4,712
77
0
859
5,215
1,354
0
1,661
3,508
25,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
34,344
277
Minions Killed
368
0
Camps Cleared
0
1,158,965
Distance Traveled
1,219,084
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,040
587
67
6
0
261,056
0
L
Gilgamesh
6,325
527
70
6
0
239,033
3
L
Sobek
4,764
397
14
1
0
235,559
4
W
Vamana
6,322
527
56
5
0
232,250
0
L
Cliodhna
5,590
466
67
6
0
241,593
6
W
Horus
6,392
533
25
2
0
261,468
0
W
Olorun
7,056
588
95
8
0
204,810
0
L
Ullr
6,135
511
82
7
0
211,616
2
W
Ra
7,534
628
125
10
0
259,500
4
L
Morgan Le Fay
5,176
431
44
4
0
231,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role