Player Matchup

Ullr
Ullr
Platinum IV
CoolKidEddie
Ullr
Platinum IV
Level 81
God Stats
1W - 1L
1,737 SR
Queue Stats
17W - 5L
2,035 MMR
Party 2
King Arthur
King Arthur
Platinum III
MibaeI
King Arthur
Platinum III
Level 119
God Stats
1W - 0L
1,684 SR
Queue Stats
28W - 13L
2,081 MMR
Party 2
Bacchus
Bacchus
Platinum III
Pokëmon
Bacchus
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
2,098 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,640 SR
2,071 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,659 SR
2,076 MMR
Janus
Janus
Platinum I
Boogle Time
Janus
Platinum I
Level 156
God Stats
2W - 2L
1,647 SR
Queue Stats
80W - 59L
2,073 MMR
Party 1
Fenrir
Fenrir
Platinum I
O Barretta O
Fenrir
Platinum I
Level 129
God Stats
7W - 6L
1,626 SR
Queue Stats
122W - 108L
2,004 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
PurpsAgod
Kuzenbo
Masters
Level 154
God Stats
8W - 3L
1,704 SR
Queue Stats
368W - 360L
2,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
13,541
677
20,360
15,530
6,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
MibaeI
King Arthur
17
6 / 4 / 7
13,540
677
22,895
28,807
27,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
Pokëmon
Bacchus
15
2 / 5 / 7
12,732
637
11,144
21,595
33,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GebArtioAchillesSol

VS

Bans
ChaacOdinThothTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 5
12,899
645
18,018
14,839
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
15
3 / 8 / 7
11,920
596
15,501
24,368
22,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
PurpsAgod
Kuzenbo
15
2 / 1 / 9
11,575
579
19,429
22,122
37,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
14
Kills
11
11
Deaths
14
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
W
6
2
5
4.25
W
King Arthur
MibaeI
King Arthur
6
4
7
2.38
L
Fenrir
3
8
7
0.81
W
Bacchus
Pokëmon
Bacchus
2
5
7
1.1
L
Kuzenbo
PurpsAgod
Kuzenbo
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,399
Damage
52,948
65,932
Taken
61,329
68,028
Mitigated
65,745
11,985
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,018
701
578
3,160
14,839
5,645
444
4,245
10,594
73,980
0
W
20,360
5,702
0
3,854
15,530
6,977
2,645
8,888
5,935
0
76,458
W
King Arthur
MibaeI
King Arthur
22,895
3,145
0
5,596
28,807
27,300
94
16,035
10,860
218
66,665
L
Fenrir
15,501
3,318
0
2,327
24,368
22,781
0
3,532
20,836
5,956
19,738
W
Bacchus
Pokëmon
Bacchus
11,144
2,441
810
1,725
21,595
33,751
130
11,329
9,019
31,008
0
L
Kuzenbo
PurpsAgod
Kuzenbo
19,429
5,732
0
3,032
22,122
37,319
117
3,668
18,454
33,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
36,394
248
Minions Killed
197
9
Camps Cleared
8
1,126,378
Distance Traveled
1,116,906
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,899
645
148
7
5
373,965
4
W
Ullr
13,541
677
130
7
3
401,409
4
W
King Arthur
13,540
677
76
4
2
370,288
1
L
Fenrir
11,920
596
20
1
1
369,626
4
W
Bacchus
12,732
637
42
2
4
354,681
0
L
Kuzenbo
11,575
579
29
1
2
373,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role