Player Matchup

Nike
Nike
DarthLahey19
Nike
Level 78
God Stats
10W - 3L
1,747 SR
Queue Stats
431W - 437L
1,431 Elo+
Party 1
Hachiman
Hachiman
Doolo__
Hachiman
Level 69
God Stats
8W - 5L
1,560 SR
Queue Stats
339W - 293L
1,502 Elo+
Solo
Ares
Ares
TheFunkyPolice
Ares
Level 87
God Stats
26W - 8L
1,754 SR
Queue Stats
484W - 366L
1,521 Elo+
Party 1
Anubis
Anubis
cozeeking
Anubis
Level 131
God Stats
6W - 5L
1,656 SR
Queue Stats
160W - 161L
1,521 Elo+
Solo
Thanatos
Thanatos
slayer_of_puss44
Thanatos
Level 57
God Stats
9W - 6L
1,643 SR
Queue Stats
174W - 204L
1,391 Elo+
Solo
Team Averages
Level 84
1,672 SR
1,473 Elo+

VS

Team Averages
Level 132
1,526 SR
1,506 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Snoorlex4i20
Olorun
Level 154
God Stats
13W - 7L
1,511 SR
Queue Stats
825W - 859L
1,544 Elo+
Solo
Achilles
Achilles
Supermashbro20
Achilles
Level 154
God Stats
12W - 24L
1,372 SR
Queue Stats
366W - 385L
1,454 Elo+
Solo
Persephone
Persephone
Tu Jefa 3000
Persephone
Level 106
God Stats
16W - 12L
1,542 SR
Queue Stats
86W - 89L
1,466 Elo+
Solo
Ne Zha
Ne Zha
iTzSwavyReaper-_
Ne Zha
Level 135
God Stats
2W - 1L
1,705 SR
Queue Stats
103W - 96L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 1
11,174
486
13,207
19,133
18,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Doolo__
Hachiman
19
3 / 7 / 4
11,636
506
21,719
20,664
7,850
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 7 / 4
8,884
386
12,675
23,140
17,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
cozeeking
Anubis
16
3 / 6 / 1
10,125
440
13,202
16,509
8,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 7 / 1
10,685
465
10,671
17,334
7,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 0 / 16
11,610
505
7,714
20,199
24,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
18
5 / 6 / 10
12,061
524
14,741
27,442
11,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
20
5 / 1 / 3
13,576
590
20,022
23,502
25,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Tu Jefa 3000
Persephone
18
4 / 3 / 10
12,810
557
17,828
16,548
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 1 / 4
13,504
587
13,426
17,860
7,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
11
Kills
29
29
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
16
9
L
1
2
1
0.75
L
Hachiman
Doolo__
Hachiman
3
7
4
0.71
W
Olorun
5
6
10
1.67
W
Achilles
5
1
3
6.5
L
0
7
4
0.29
W
Persephone
Tu Jefa 3000
Persephone
4
3
10
3
L
Anubis
cozeeking
Anubis
3
6
1
0.58
W
14
1
4
16
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,474
Damage
73,731
96,780
Taken
105,551
60,176
Mitigated
75,335
30,168
Healing
46,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,714
1,148
3,350
4,638
20,199
24,331
580
5,637
14,512
29,940
0
L
13,207
1,103
0
4,234
19,133
18,749
0
5,988
13,145
16,430
72,460
L
Hachiman
Doolo__
Hachiman
21,719
14,332
0
3,678
20,664
7,850
0
14,602
6,062
0
106,637
W
Olorun
14,741
9,578
1,842
10,930
27,442
11,230
3,882
5,288
21,895
99,904
0
W
Achilles
20,022
2,948
0
11,133
23,502
25,943
602
8,667
14,835
28,034
85,748
L
12,675
838
2,203
2,326
23,140
17,507
0
12,166
10,974
24,598
0
W
Persephone
Tu Jefa 3000
Persephone
17,828
649
546
5,125
16,548
6,112
1,393
6,412
10,133
89,580
0
L
Anubis
cozeeking
Anubis
13,202
392
0
5,250
16,509
8,616
400
7,589
8,920
72,361
0
W
13,426
6,366
0
8,905
17,860
7,719
2,101
3,689
14,076
0
93,951
L
10,671
1,757
0
12,477
17,334
7,454
0
5,536
11,798
0
72,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,504
Gold Earned
63,561
588
Minions Killed
613
0
Camps Cleared
0
2,107,378
Distance Traveled
2,211,701
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,610
505
28
1
0
478,020
8
L
Nike
11,174
486
177
8
0
454,485
1
L
Hachiman
11,636
506
154
7
0
382,135
3
W
Olorun
12,061
524
159
7
0
338,908
2
W
Achilles
13,576
590
180
8
0
444,068
4
L
Ares
8,884
386
22
1
0
443,849
7
W
Persephone
12,810
557
131
6
0
441,459
5
L
Anubis
10,125
440
122
5
0
395,079
6
W
Ne Zha
13,504
587
115
5
0
509,246
3
L
Thanatos
10,685
465
113
5
0
431,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role