Player Matchup

Janus
Janus
Gildratz69
Janus
Level 109
God Stats
10W - 10L
1,484 SR
Queue Stats
112W - 79L
1,600 Elo+
Party 2
Artio
Artio
JevsteRuleZ
Artio
Level 155
God Stats
2W - 1L
1,436 SR
Queue Stats
117W - 82L
1,629 Elo+
Party 2
Camazotz
Camazotz
Rawbitt
Camazotz
Level 158
God Stats
1W - 0L
1,252 SR
Queue Stats
136W - 88L
1,595 Elo+
Party 2
King Arthur
King Arthur
o0EQUINOX0o
King Arthur
Level 129
God Stats
1W - 0L
1,507 SR
Queue Stats
65W - 57L
1,583 Elo+
Party 2
Team Averages
Level 138
1,420 SR
1,602 Elo+

VS

Team Averages
Level 91
1,614 SR
1,745 Elo+
Neith
Neith
Kamakazi1550
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,694 Elo+
Party 1
Zeus
Zeus
SouperMuffinMan
Zeus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,694 Elo+
Party 1
Ratatoskr
Ratatoskr
Vazhin
Ratatoskr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,694 Elo+
Party 1
Gilgamesh
Gilgamesh
mikesat21
Gilgamesh
Level 154
God Stats
0W - 1L
1,954 SR
Queue Stats
13W - 7L
1,897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 2 / 10
9,954
830
9,177
4,715
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
11 / 2 / 6
10,837
903
7,824
19,243
21,228
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Rawbitt
Camazotz
17
7 / 1 / 9
11,064
922
15,020
12,138
10,214
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
o0EQUINOX0o
King Arthur
14
4 / 4 / 11
9,603
800
6,121
14,078
11,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,993
666
4,684
9,793
3,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 2
8,551
713
7,334
6,919
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Vazhin
Ratatoskr
14
3 / 8 / 2
8,793
733
6,113
11,619
4,913
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
mikesat21
Gilgamesh
14
4 / 4 / 4
9,235
770
12,642
17,694
13,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
24
Kills
9
9
Deaths
24
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
2
2
10
3.5
W
11
2
6
7
L
0
6
1
0.08
W
Camazotz
Rawbitt
Camazotz
7
1
9
11.5
L
2
6
2
0.5
L
Ratatoskr
Vazhin
Ratatoskr
3
8
2
0.5
L
Gilgamesh
mikesat21
Gilgamesh
4
4
4
1.5
W
King Arthur
o0EQUINOX0o
King Arthur
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,142
Damage
30,773
50,174
Taken
46,025
43,929
Mitigated
24,773
16,066
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,177
372
301
780
4,715
1,371
1,136
187
4,313
31,224
0
W
7,824
944
556
6,099
19,243
21,228
277
4,638
14,346
26,022
0
L
4,684
1,583
0
1,612
9,793
3,612
565
4,925
4,736
0
25,504
W
Camazotz
Rawbitt
Camazotz
15,020
4,335
0
6,360
12,138
10,214
2,552
1,133
10,640
135
51,931
L
7,334
1,688
0
11
6,919
2,352
438
3,140
3,739
31,648
0
L
Ratatoskr
Vazhin
Ratatoskr
6,113
1,085
0
1,499
11,619
4,913
0
4,623
6,786
0
18,569
L
Gilgamesh
mikesat21
Gilgamesh
12,642
4,106
0
1,101
17,694
13,896
90
5,741
11,715
0
21,059
W
King Arthur
o0EQUINOX0o
King Arthur
6,121
956
0
1,970
14,078
11,116
739
2,035
11,692
3,808
12,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
34,572
185
Minions Killed
139
12
Camps Cleared
7
1,041,100
Distance Traveled
748,731
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,954
830
64
5
2
248,313
2
W
Artio
10,837
903
19
2
1
284,222
2
L
Neith
7,993
666
39
3
3
174,420
1
W
Camazotz
11,064
922
77
6
8
259,709
3
L
Zeus
8,551
713
52
4
3
160,508
0
L
Ratatoskr
8,793
733
28
2
1
181,227
0
L
Gilgamesh
9,235
770
20
2
0
232,576
1
W
King Arthur
9,603
800
25
2
1
248,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role