Player Matchup

Hercules
Hercules
Chardmanduu
Hercules
Level 42
God Stats
6W - 5L
1,418 SR
Queue Stats
138W - 136L
1,404 Elo+
Party 4
Persephone
Persephone
DezignatedNoob
Persephone
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 270L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FmlFox
Tsukuyomi
Level 121
God Stats
5W - 8L
1,562 SR
Queue Stats
121W - 124L
1,574 Elo+
Party 2
Olorun
Olorun
Just-Lumin
Olorun
Level 149
God Stats
5W - 4L
1,724 SR
Queue Stats
336W - 320L
1,736 Elo+
Party 4
Xbalanque
Xbalanque
Th3RizingBirch
Xbalanque
Level 157
God Stats
12W - 4L
1,746 SR
Queue Stats
319W - 307L
1,617 Elo+
Party 2
Team Averages
Level 111
1,590 SR
1,580 Elo+

VS

Team Averages
Level 85
1,658 SR
1,657 Elo+
Mercury
Mercury
BuffBabby
Mercury
Level 141
God Stats
3W - 0L
1,731 SR
Queue Stats
258W - 207L
1,670 Elo+
Party 1
Chaac
Chaac
ChogPamp
Chaac
Level 27
God Stats
1W - 1L
1,542 SR
Queue Stats
74W - 72L
1,656 Elo+
Party 3
Neith
Neith
Miienx
Neith
Level 28
God Stats
10W - 2L
1,562 SR
Queue Stats
80W - 45L
1,658 Elo+
Party 1
Ganesha
Ganesha
Reactionz10
Ganesha
Level 79
God Stats
15W - 4L
1,753 SR
Queue Stats
416W - 351L
1,619 Elo+
Party 3
Sol
Sol
ShaftCheeseVegan
Sol
Level 149
God Stats
5W - 4L
1,705 SR
Queue Stats
292W - 263L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chardmanduu
Hercules
12
3 / 8 / 2
9,158
482
5,778
18,524
14,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
DezignatedNoob
Persephone
13
1 / 9 / 3
9,068
477
5,486
12,874
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
FmlFox
Tsukuyomi
14
3 / 8 / 2
9,197
484
12,445
16,189
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
Just-Lumin
Olorun
16
5 / 6 / 0
10,380
546
15,681
16,764
13,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Th3RizingBirch
Xbalanque
16
4 / 6 / 6
10,635
560
14,174
16,611
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BuffBabby
Mercury
18
14 / 2 / 11
12,471
656
11,085
15,434
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
ChogPamp
Chaac
17
2 / 3 / 7
10,481
552
6,481
19,135
16,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Miienx
Neith
15
5 / 4 / 7
10,017
527
5,579
10,402
2,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Reactionz10
Ganesha
15
0 / 3 / 23
10,561
556
6,354
18,685
17,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
15 / 4 / 14
12,958
682
26,383
20,767
8,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
16
Kills
36
37
Deaths
16
13
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Mercury
BuffBabby
Mercury
14
2
11
9.75
L
Hercules
Chardmanduu
Hercules
3
8
2
0.5
W
Chaac
ChogPamp
Chaac
2
3
7
1.83
L
Persephone
DezignatedNoob
Persephone
1
9
3
0.28
L
Tsukuyomi
FmlFox
Tsukuyomi
3
8
2
0.5
L
Olorun
Just-Lumin
Olorun
5
6
0
0.83
W
Neith
Miienx
Neith
5
4
7
2.13
W
Ganesha
Reactionz10
Ganesha
0
3
23
3.83
W
15
4
14
5.5
L
Xbalanque
Th3RizingBirch
Xbalanque
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,564
Damage
55,882
80,962
Taken
84,423
44,038
Mitigated
50,508
18,653
Healing
39,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BuffBabby
Mercury
11,085
4,422
0
5,166
15,434
5,278
1,928
1,535
13,793
0
73,901
L
Hercules
Chardmanduu
Hercules
5,778
1,192
0
4,242
18,524
14,701
258
7,119
11,405
0
32,394
W
Chaac
ChogPamp
Chaac
6,481
1,812
0
8,886
19,135
16,403
1,076
7,739
11,374
913
59,362
L
Persephone
DezignatedNoob
Persephone
5,486
405
81
2,455
12,874
4,020
247
8,257
4,608
39,406
0
L
Tsukuyomi
FmlFox
Tsukuyomi
12,445
2,943
0
3,102
16,189
5,257
331
6,395
9,794
0
55,480
L
Olorun
Just-Lumin
Olorun
15,681
7,642
508
4,762
16,764
13,661
31
4,498
12,266
67,626
8,750
W
Neith
Miienx
Neith
5,579
2,300
0
3,356
10,402
2,517
3,112
1,331
8,965
0
40,658
W
Ganesha
Reactionz10
Ganesha
6,354
806
2,984
5,880
18,685
17,747
200
4,694
13,869
26,039
0
W
26,383
7,899
0
13,096
20,767
8,563
5,681
3,763
16,882
81,743
7,454
L
Xbalanque
Th3RizingBirch
Xbalanque
14,174
6,295
0
3,503
16,611
6,399
2,074
5,070
11,541
0
81,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
56,488
446
Minions Killed
445
0
Camps Cleared
0
1,636,504
Distance Traveled
1,867,851
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,471
656
100
5
0
423,360
2
L
Hercules
9,158
482
54
3
0
298,962
4
W
Chaac
10,481
552
125
7
0
376,957
1
L
Persephone
9,068
477
77
4
0
342,057
4
L
Tsukuyomi
9,197
484
79
4
0
374,624
2
L
Olorun
10,380
546
116
6
0
310,872
1
W
Neith
10,017
527
83
4
0
344,955
2
W
Ganesha
10,561
556
12
1
0
382,299
4
W
Sol
12,958
682
125
7
0
340,280
3
L
Xbalanque
10,635
560
120
6
0
309,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role