Player Matchup

Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
MaruseiBudda
Awilix
Level 139
God Stats
11W - 10L
1,590 SR
Queue Stats
731W - 730L
1,435 Elo+
Party 2
King Arthur
King Arthur
Moosekc
King Arthur
Level 45
God Stats
1W - 1L
1,294 SR
Queue Stats
73W - 50L
1,523 Elo+
Party 2
Artio
Artio
PeppermintSaki
Artio
Level 88
God Stats
5W - 1L
1,531 SR
Queue Stats
204W - 206L
1,473 Elo+
Party 2
Sol
Sol
nunderhill
Sol
Level 65
God Stats
3W - 4L
1,461 SR
Queue Stats
87W - 67L
1,528 Elo+
Party 2
Team Averages
Level 97
1,475 SR
1,492 Elo+

VS

Team Averages
Level 57
1,366 SR
1,308 Elo+
Neith
Neith
Essale
Neith
Level 18
God Stats
5W - 14L
1,301 SR
Queue Stats
29W - 52L
1,198 Elo+
Party 1
Ne Zha
Ne Zha
GreedyLing
Ne Zha
Level 68
God Stats
1W - 3L
1,383 SR
Queue Stats
53W - 67L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
RagnarK_56
Sun Wukong
Level 84
God Stats
17W - 17L
1,364 SR
Queue Stats
206W - 206L
1,329 Elo+
Solo
Jing Wei
Jing Wei
RtN Anthro
Jing Wei
Level 54
God Stats
3W - 8L
1,288 SR
Queue Stats
149W - 158L
1,338 Elo+
Solo
Sol
Sol
epicness_to_epic
Sol
Level 62
God Stats
1W - 2L
1,492 SR
Queue Stats
13W - 16L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
4 / 1 / 3
5,587
621
3,230
3,391
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
10
3 / 0 / 1
5,769
641
2,797
4,189
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Moosekc
King Arthur
8
0 / 3 / 1
4,783
531
2,554
6,906
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

8
3 / 0 / 1
5,243
583
2,185
5,376
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 1
4,154
462
709
1,453
293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Essale
Neith
7
2 / 1 / 0
4,559
507
1,435
2,903
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
GreedyLing
Ne Zha
8
0 / 2 / 2
4,502
500
1,641
4,714
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
RagnarK_56
Sun Wukong
9
3 / 1 / 0
5,271
586
2,680
6,587
4,079
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
RtN Anthro
Jing Wei
7
0 / 5 / 0
4,335
482
3,050
6,015
1,549
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 1 / 0
3,210
357
0
525
87
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
5
5
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
3
5.5
L
Neith
Essale
Neith
2
1
0
2
L
Ne Zha
GreedyLing
Ne Zha
0
2
2
0.5
W
Awilix
3
0
1
3.5
W
King Arthur
Moosekc
King Arthur
0
3
1
0.17
W
3
0
1
3.5
L
Sun Wukong
RagnarK_56
Sun Wukong
3
1
0
3
L
Jing Wei
RtN Anthro
Jing Wei
0
5
0
0
L
0
1
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,475
Damage
8,806
21,315
Taken
20,744
8,889
Mitigated
8,007
5,267
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,230
383
0
405
3,391
719
761
0
3,391
22,697
0
L
Neith
Essale
Neith
1,435
531
0
662
2,903
761
129
1,901
870
0
8,675
L
Ne Zha
GreedyLing
Ne Zha
1,641
260
0
1,120
4,714
1,531
0
548
4,120
0
19,748
W
Awilix
2,797
728
0
1,832
4,189
1,248
702
0
4,189
0
24,085
W
King Arthur
Moosekc
King Arthur
2,554
761
0
0
6,906
2,738
77
0
6,906
0
16,806
W
2,185
499
275
2,478
5,376
3,891
158
0
5,376
11,344
0
L
Sun Wukong
RagnarK_56
Sun Wukong
2,680
742
0
2,388
6,587
4,079
39
0
6,587
0
24,797
L
Jing Wei
RtN Anthro
Jing Wei
3,050
1,353
0
854
6,015
1,549
44
3,279
2,558
0
22,164
L
0
0
0
0
525
87
0
28
485
564
0
W
709
65
0
277
1,453
293
845
0
1,453
8,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
21,877
159
Minions Killed
158
0
Camps Cleared
0
828,192
Distance Traveled
681,837
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,587
621
32
4
0
163,175
2
L
Neith
4,559
507
27
3
0
153,976
0
L
Ne Zha
4,502
500
40
4
0
184,290
2
W
Awilix
5,769
641
58
6
0
206,797
1
W
King Arthur
4,783
531
30
3
0
163,251
1
W
Artio
5,243
583
17
2
0
181,023
3
L
Sun Wukong
5,271
586
55
6
0
166,196
0
L
Jing Wei
4,335
482
35
4
0
148,918
4
L
Sol
3,210
357
1
0
0
28,457
0
W
Sol
4,154
462
22
2
0
113,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role