Player Matchup

Fafnir
Fafnir
AbyssalShadowz
Fafnir
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 15L
1,744 Elo+
Party 2
Merlin
Merlin
DeathsRemise
Merlin
Level 128
God Stats
10W - 4L
1,594 SR
Queue Stats
288W - 159L
1,613 Elo+
Party 2
Jing Wei
Jing Wei
GetnSchwifty
Jing Wei
Level 26
God Stats
0W - 3L
1,213 SR
Queue Stats
182W - 77L
1,692 Elo+
Party 2
Cabrakan
Cabrakan
POOPPYDIAPER
Cabrakan
Level 140
God Stats
13W - 9L
1,608 SR
Queue Stats
985W - 1,016L
1,493 Elo+
Solo
Cupid
Cupid
baddonkey189
Cupid
Level 67
God Stats
1W - 1L
1,730 SR
Queue Stats
129W - 72L
1,600 Elo+
Party 2
Team Averages
Level 94
1,529 SR
1,628 Elo+

VS

Team Averages
Level 78
1,581 SR
1,486 Elo+
The Morrigan
The Morrigan
AlexFatman
The Morrigan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
CTGLouchebag
Gilgamesh
Level 146
God Stats
1W - 0L
1,683 SR
Queue Stats
92W - 70L
1,517 Elo+
Party 1
Olorun
Olorun
DinhoBFC
Olorun
Level 68
God Stats
3W - 1L
1,679 SR
Queue Stats
40W - 44L
1,547 Elo+
Party 1
Chaac
Chaac
Lxstful
Chaac
Level 25
God Stats
2W - 0L
1,736 SR
Queue Stats
83W - 103L
1,400 Elo+
Solo
Neith
Neith
luis24minus
Neith
Level 128
God Stats
1W - 1L
1,309 SR
Queue Stats
175W - 166L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 11
10,591
706
8,276
19,310
25,423
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
20
9 / 4 / 6
13,157
877
24,291
13,628
7,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
GetnSchwifty
Jing Wei
16
4 / 6 / 8
10,151
677
12,859
16,271
7,254
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
POOPPYDIAPER
Cabrakan
14
2 / 9 / 5
9,209
614
7,015
17,949
20,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 4 / 10
10,798
720
11,581
13,955
6,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AlexFatman
The Morrigan
18
8 / 4 / 14
11,688
779
11,999
9,834
4,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
CTGLouchebag
Gilgamesh
18
7 / 2 / 17
13,030
869
20,988
19,824
20,725
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
DinhoBFC
Olorun
19
6 / 3 / 15
11,840
789
15,953
18,120
14,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Lxstful
Chaac
17
3 / 4 / 18
10,892
726
13,206
23,367
25,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 4 / 16
11,152
743
13,599
12,883
5,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
17
Kills
28
28
Deaths
17
40
Assists
80
Player
Kills
Deaths
Assists
KDA
L
0
5
11
1.1
W
The Morrigan
AlexFatman
The Morrigan
8
4
14
3.75
W
Gilgamesh
CTGLouchebag
Gilgamesh
7
2
17
7.75
L
Merlin
9
4
6
3
W
Olorun
DinhoBFC
Olorun
6
3
15
4.5
L
Jing Wei
GetnSchwifty
Jing Wei
4
6
8
1.33
W
Chaac
Lxstful
Chaac
3
4
18
3
L
Cabrakan
POOPPYDIAPER
Cabrakan
2
9
5
0.5
L
2
4
10
1.75
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,022
Damage
75,745
81,113
Taken
84,028
67,038
Mitigated
70,281
19,617
Healing
42,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,276
2,270
2,194
3,384
19,310
25,423
194
7,022
11,550
25,585
0
W
The Morrigan
AlexFatman
The Morrigan
11,999
2,237
866
2,217
9,834
4,175
1,045
5,745
4,089
14,490
1,963
W
Gilgamesh
CTGLouchebag
Gilgamesh
20,988
5,520
1,477
7,535
19,824
20,725
410
9,514
10,310
0
35,835
L
Merlin
24,291
1,270
1,650
1,992
13,628
7,119
914
4,417
8,831
60,074
0
W
Olorun
DinhoBFC
Olorun
15,953
7,578
4,093
10,844
18,120
14,193
2,218
9,778
8,342
56,693
0
L
Jing Wei
GetnSchwifty
Jing Wei
12,859
10,930
38
1,893
16,271
7,254
1,473
3,655
12,008
0
22,838
W
Chaac
Lxstful
Chaac
13,206
2,020
287
10,149
23,367
25,224
795
8,378
14,989
0
17,727
L
Cabrakan
POOPPYDIAPER
Cabrakan
7,015
865
119
807
17,949
20,358
0
8,307
8,991
11,622
0
L
11,581
3,661
4,061
3,479
13,955
6,884
1,139
3,560
9,833
0
24,761
W
13,599
4,928
1,106
3,976
12,883
5,964
2,504
6,167
6,716
0
34,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,906
Gold Earned
58,602
154
Minions Killed
162
0
Camps Cleared
0
1,228,666
Distance Traveled
1,402,912
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,591
706
31
2
0
258,016
4
W
The Morrigan
11,688
779
17
1
0
275,437
0
W
Gilgamesh
13,030
869
25
2
0
325,986
0
L
Merlin
13,157
877
72
5
0
273,709
0
W
Olorun
11,840
789
57
4
0
268,920
0
L
Jing Wei
10,151
677
17
1
0
241,833
0
W
Chaac
10,892
726
17
1
0
312,435
0
L
Cabrakan
9,209
614
10
1
0
213,388
0
L
Cupid
10,798
720
24
2
0
241,720
0
W
Neith
11,152
743
46
3
0
220,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role