Player Matchup

Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
NoUpsetsNoHow
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,661 Elo+
Solo
Thanatos
Thanatos
Tusuk
Thanatos
Level 5
God Stats
1W - 1L
1,202 SR
Queue Stats
6W - 8L
1,366 Elo+
Party 1
Arachne
Arachne
aldebaran2389
Arachne
Level 28
God Stats
9W - 6L
1,683 SR
Queue Stats
155W - 207L
1,382 Elo+
Solo
Scylla
Scylla
fpc555red
Scylla
Level 9
God Stats
8W - 7L
1,454 SR
Queue Stats
12W - 11L
1,404 Elo+
Solo
Team Averages
Level 33
1,468 SR
1,463 Elo+

VS

Team Averages
Level 15
1,477 SR
1,477 Elo+
Olorun
Olorun
ChocoBills
Olorun
Level 21
God Stats
6W - 5L
1,307 SR
Queue Stats
99W - 101L
1,331 Elo+
Solo
Mercury
Mercury
Diosy
Mercury
Level 20
God Stats
1W - 7L
1,579 SR
Queue Stats
12W - 13L
1,486 Elo+
Solo
Amaterasu
Amaterasu
FaolanPaw
Amaterasu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,431 Elo+
Solo
Medusa
Medusa
Matyga
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,424 Elo+
Solo
Nemesis
Nemesis
TeddiBear4
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
3 / 2 / 9
6,062
551
3,667
9,201
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
7 / 1 / 3
6,975
634
6,019
8,308
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Tusuk
Thanatos
11
5 / 1 / 2
6,642
604
5,264
6,814
2,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
9
2 / 1 / 2
5,583
508
1,284
5,765
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
fpc555red
Scylla
10
4 / 2 / 4
5,911
537
5,110
3,907
1,252
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChocoBills
Olorun
10
2 / 2 / 2
6,070
552
2,829
6,042
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
Diosy
Mercury
9
4 / 2 / 0
6,242
567
6,038
6,779
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
FaolanPaw
Amaterasu
6
0 / 5 / 0
4,349
395
1,260
5,336
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Matyga
Medusa
10
1 / 3 / 2
6,175
561
1,928
6,074
1,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
TeddiBear4
Nemesis
7
0 / 9 / 2
4,890
445
4,114
8,622
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
21
Kills
7
7
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
2
9
3.75
L
Olorun
ChocoBills
Olorun
2
2
2
1.5
L
Mercury
Diosy
Mercury
4
2
0
2
L
Amaterasu
FaolanPaw
Amaterasu
0
5
0
0
L
Medusa
Matyga
Medusa
1
3
2
0.67
W
7
1
3
8.5
L
Nemesis
TeddiBear4
Nemesis
0
9
2
0.11
W
Thanatos
Tusuk
Thanatos
5
1
2
6
W
Arachne
2
1
2
3
W
Scylla
fpc555red
Scylla
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,344
Damage
16,169
33,995
Taken
32,853
15,075
Mitigated
11,427
15,739
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,667
760
449
3,015
9,201
5,498
0
1,635
7,566
12,065
0
L
Olorun
ChocoBills
Olorun
2,829
1,535
377
2,312
6,042
1,743
0
3,133
2,677
23,016
0
L
Mercury
Diosy
Mercury
6,038
2,990
0
1,451
6,779
2,332
0
1,401
5,296
0
25,568
L
Amaterasu
FaolanPaw
Amaterasu
1,260
390
0
360
5,336
2,815
0
559
4,741
0
9,648
L
Medusa
Matyga
Medusa
1,928
689
0
1,141
6,074
1,519
1,092
882
5,148
0
24,672
W
6,019
1,668
0
4,247
8,308
4,329
0
284
8,024
1,776
37,284
L
Nemesis
TeddiBear4
Nemesis
4,114
2,054
0
882
8,622
3,018
0
2,908
5,604
0
15,564
W
Thanatos
Tusuk
Thanatos
5,264
789
0
6,298
6,814
2,396
0
464
6,301
0
33,389
W
Arachne
1,284
903
0
860
5,765
1,600
0
271
5,494
0
27,523
W
Scylla
fpc555red
Scylla
5,110
759
0
870
3,907
1,252
127
175
3,689
22,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,173
Gold Earned
27,726
243
Minions Killed
187
0
Camps Cleared
0
1,042,339
Distance Traveled
974,097
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,062
551
20
2
0
233,414
2
L
Olorun
6,070
552
42
4
0
180,820
4
L
Mercury
6,242
567
49
4
0
244,097
3
L
Amaterasu
4,349
395
16
1
0
157,781
1
L
Medusa
6,175
561
53
5
0
193,137
0
W
Pele
6,975
634
72
7
0
221,458
3
L
Nemesis
4,890
445
27
2
0
198,262
0
W
Thanatos
6,642
604
62
6
0
218,750
1
W
Arachne
5,583
508
57
5
0
189,949
0
W
Scylla
5,911
537
32
3
0
178,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role