Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
HeyItsZombro
Morgan Le Fay
Masters
Level 160
God Stats
15W - 8L
1,730 SR
Queue Stats
499W - 501L
2,641 MMR
Solo
Achilles
Achilles
Masters
Jcupz
Achilles
Masters
Level 129
God Stats
15W - 10L
1,827 SR
Queue Stats
278W - 248L
2,745 MMR
Solo
Apollo
Apollo
Masters
Megadeth675
Apollo
Masters
Level 144
God Stats
9W - 5L
1,822 SR
Queue Stats
120W - 86L
2,718 MMR
Party 2
Susano
Susano
Masters
NerfBeads
Susano
Masters
Level 160
God Stats
6W - 2L
1,544 SR
Queue Stats
140W - 117L
2,499 MMR
Party 2
Fenrir
Fenrir
Masters
SakSZN
Fenrir
Masters
Level 156
God Stats
12W - 15L
1,558 SR
Queue Stats
676W - 650L
2,672 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 150
1,696 SR
2,655 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,654 SR
2,641 MMR
Rama
Rama
Diamond III
Gucci Cody
Rama
Diamond III
Level 107
God Stats
2W - 8L
1,210 SR
Queue Stats
365W - 354L
2,336 MMR
Solo
Xing Tian
Xing Tian
Masters
MoneyBagSim
Xing Tian
Masters
Level 107
God Stats
8W - 7L
1,668 SR
Queue Stats
227W - 221L
2,572 MMR
Solo
Discordia
Discordia
Masters
PiccoloSlayss
Discordia
Masters
Level 126
God Stats
2W - 1L
1,963 SR
Queue Stats
152W - 136L
2,488 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
Warigod
Tsukuyomi
Masters
Level 159
God Stats
5W - 7L
1,676 SR
Queue Stats
135W - 120L
2,579 MMR
Party 1
Hades
Hades
Masters
xx Temerity xx
Hades
Masters
Level 149
God Stats
8W - 6L
1,752 SR
Queue Stats
181W - 138L
3,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HeyItsZombro
Morgan Le Fay
12
2 / 0 / 9
7,187
653
5,231
3,806
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Jcupz
Achilles
12
2 / 0 / 1
6,561
596
4,845
7,781
5,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
13
6 / 1 / 5
7,719
702
6,790
8,930
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
NerfBeads
Susano
11
4 / 1 / 6
6,574
598
5,058
6,823
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
SakSZN
Fenrir
10
4 / 3 / 7
6,381
580
4,405
9,818
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
OdinLokiArtioSetTiamat

VS

Bans
GebThe MorriganSolTerraMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,448
495
4,686
7,327
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
MoneyBagSim
Xing Tian
7
0 / 6 / 2
4,765
433
1,497
9,967
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
PiccoloSlayss
Discordia
11
0 / 3 / 2
6,008
546
3,492
4,366
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Warigod
Tsukuyomi
11
3 / 2 / 1
6,285
571
5,329
6,626
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 1
7,111
646
7,035
7,864
4,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
5
5
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Morgan Le Fay
HeyItsZombro
Morgan Le Fay
2
0
9
6.5
W
Achilles
Jcupz
Achilles
2
0
1
2.5
W
Apollo
6
1
5
8.5
L
Xing Tian
MoneyBagSim
Xing Tian
0
6
2
0.17
W
Susano
NerfBeads
Susano
4
1
6
7
L
Discordia
PiccoloSlayss
Discordia
0
3
2
0.33
W
Fenrir
SakSZN
Fenrir
4
3
7
2.5
L
Tsukuyomi
Warigod
Tsukuyomi
3
2
1
1.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,329
Damage
22,039
37,158
Taken
36,150
18,027
Mitigated
14,047
14,821
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,686
3,557
0
1,759
7,327
1,380
0
0
7,327
0
33,752
W
Morgan Le Fay
HeyItsZombro
Morgan Le Fay
5,231
485
79
1,757
3,806
1,196
0
1,240
2,410
43,637
0
W
Achilles
Jcupz
Achilles
4,845
1,358
0
3,363
7,781
5,504
598
3,965
3,792
356
36,060
W
Apollo
6,790
4,439
0
4,098
8,930
2,750
220
1,287
7,631
0
55,703
L
Xing Tian
MoneyBagSim
Xing Tian
1,497
77
0
413
9,967
5,197
0
1,416
8,467
8,943
0
W
Susano
NerfBeads
Susano
5,058
1,197
0
2,500
6,823
2,228
0
1,845
4,926
0
34,295
L
Discordia
PiccoloSlayss
Discordia
3,492
168
0
644
4,366
1,140
0
1,207
3,047
34,342
0
W
Fenrir
SakSZN
Fenrir
4,405
1,706
344
2,680
9,818
6,349
0
3,355
6,313
0
11,873
L
Tsukuyomi
Warigod
Tsukuyomi
5,329
824
0
2,682
6,626
1,747
0
823
5,703
0
36,863
L
7,035
1,377
159
4,495
7,864
4,583
0
1,514
6,280
39,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
29,617
369
Minions Killed
315
0
Camps Cleared
0
1,175,103
Distance Traveled
1,055,086
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,448
495
60
5
0
193,357
1
W
Morgan Le Fay
7,187
653
102
9
0
232,415
2
W
Achilles
6,561
596
74
7
0
241,722
2
W
Apollo
7,719
702
113
10
0
216,027
3
L
Xing Tian
4,765
433
11
1
0
210,987
4
W
Susano
6,574
598
72
7
0
254,723
5
L
Discordia
6,008
546
73
7
0
202,643
2
W
Fenrir
6,381
580
8
1
0
230,216
3
L
Tsukuyomi
6,285
571
80
7
0
259,722
4
L
Hades
7,111
646
91
8
0
188,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role