Player Matchup

Agni
Agni
Gold II
 
Agni
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Bronze III
MiracIeWhip
Camazotz
Bronze III
Level 144
God Stats
1W - 1L
1,949 SR
Queue Stats
3W - 4L
1,575 MMR
Party 1
Nike
Nike
Bronze III
Pharone
Nike
Bronze III
Level 129
God Stats
0W - 1L
1,754 SR
Queue Stats
3W - 4L
1,575 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,734 SR
1,550 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,765 SR
1,602 MMR
Fenrir
Fenrir
Silver II
Rayn3Ruin
Fenrir
Silver II
Level 158
God Stats
1W - 2L
1,974 SR
Queue Stats
14W - 15L
1,447 MMR
Party 2
Bacchus
Bacchus
Bronze III
Skalers
Bacchus
Bronze III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
goClutch
Sol
Platinum V
Level 160
God Stats
5W - 0L
1,820 SR
Queue Stats
17W - 5L
1,860 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 8 / 5
8,709
726
9,073
12,049
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
MiracIeWhip
Camazotz
12
3 / 6 / 4
8,567
714
8,531
17,592
8,862
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Pharone
Nike
13
4 / 5 / 6
9,118
760
10,636
14,326
10,101
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
GilgameshOdinMorgan Le FayArtioThoth

VS

Bans
HerculesAchillesGebMedusaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rayn3Ruin
Fenrir
14
6 / 2 / 12
9,439
787
10,340
10,842
8,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Skalers
Bacchus
12
0 / 5 / 17
8,730
728
3,862
10,273
10,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
13 / 4 / 6
10,673
889
22,880
17,185
12,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
10
Kills
19
19
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
8
5
0.69
L
Camazotz
MiracIeWhip
Camazotz
3
6
4
0.83
L
Nike
Pharone
Nike
4
5
6
1.4
W
Fenrir
Rayn3Ruin
Fenrir
6
2
12
6
W
Bacchus
Skalers
Bacchus
0
5
17
1.7
W
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
37,082
43,967
Taken
38,300
23,369
Mitigated
31,369
7,088
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,073
639
0
1,208
12,049
4,406
0
6,185
5,864
24,084
0
L
Camazotz
MiracIeWhip
Camazotz
8,531
2,424
0
5,435
17,592
8,862
0
9,994
7,598
0
25,520
L
Nike
Pharone
Nike
10,636
1,789
0
445
14,326
10,101
0
7,832
6,494
0
25,168
W
Fenrir
Rayn3Ruin
Fenrir
10,340
2,344
1,041
1,687
10,842
8,533
328
3,340
7,258
212
22,858
W
Bacchus
Skalers
Bacchus
3,862
463
450
345
10,273
10,636
86
1,082
9,032
13,457
0
W
22,880
10,672
0
9,591
17,185
12,200
2,779
4,057
12,675
51,883
6,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,394
Gold Earned
28,842
118
Minions Killed
128
5
Camps Cleared
5
632,499
Distance Traveled
706,201
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,709
726
49
4
1
184,526
5
L
Camazotz
8,567
714
39
3
2
229,107
1
L
Nike
9,118
760
30
3
2
218,866
4
W
Fenrir
9,439
787
31
3
4
258,812
2
W
Bacchus
8,730
728
19
2
0
243,908
5
W
Sol
10,673
889
78
7
1
203,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role