Player Matchup

Olorun
Olorun
ClysterLover
Olorun
Level 22
God Stats
3W - 1L
1,826 SR
Queue Stats
69W - 34L
1,765 Elo+
Party 1
Thanatos
Thanatos
CrYsTaLizZ
Thanatos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 7L
1,762 Elo+
Solo
Rama
Rama
K1ndaAv3rage
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 109L
1,611 Elo+
Solo
Thor
Thor
MRSILENCIO
Thor
Level 7
God Stats
0W - 2L
1,129 SR
Queue Stats
7W - 6L
1,610 Elo+
Solo
Agni
Agni
Tiddiebounce
Agni
Level 24
God Stats
13W - 8L
1,545 SR
Queue Stats
210W - 142L
1,750 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,699 Elo+

VS

Team Averages
Level 26
1,730 SR
1,725 Elo+
Ra
Ra
ElChuerk1665
Ra
Level 7
God Stats
4W - 0L
1,840 SR
Queue Stats
13W - 2L
1,980 Elo+
Party 2
Fenrir
Fenrir
IMThecarringnow
Fenrir
Level 16
God Stats
10W - 3L
1,846 SR
Queue Stats
86W - 42L
1,778 Elo+
Solo
Danzaburou
Danzaburou
Luxiny
Danzaburou
Level 26
God Stats
101W - 83L
1,602 SR
Queue Stats
211W - 185L
1,598 Elo+
Solo
Heimdallr
Heimdallr
Papitew369
Heimdallr
Level 69
God Stats
189W - 156L
1,576 SR
Queue Stats
196W - 172L
1,594 Elo+
Party 2
Cabrakan
Cabrakan
hellmode160
Cabrakan
Level 14
God Stats
13W - 6L
1,784 SR
Queue Stats
37W - 22L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
3 / 5 / 0
6,513
592
8,403
8,029
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
CrYsTaLizZ
Thanatos
3
0 / 0 / 1
4,046
368
754
2,745
686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 6 / 1
5,676
516
1,990
8,529
2,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 2 / 2
5,948
541
2,387
5,816
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 2
6,031
548
6,635
6,225
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,424
584
1,468
4,454
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 2 / 2
7,302
664
7,543
12,986
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Luxiny
Danzaburou
11
1 / 0 / 4
6,858
623
4,035
4,749
1,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Papitew369
Heimdallr
12
4 / 4 / 2
7,190
654
5,273
7,718
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
hellmode160
Cabrakan
12
3 / 3 / 2
6,768
615
4,024
8,469
9,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
14
14
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
5
0
0.6
L
Thanatos
CrYsTaLizZ
Thanatos
0
0
1
0.5
W
0
1
1
0.5
W
6
2
2
3.5
L
1
6
1
0.25
W
Danzaburou
Luxiny
Danzaburou
1
0
4
3
L
2
2
2
1.5
W
Heimdallr
Papitew369
Heimdallr
4
4
2
1.25
L
2
1
2
3
W
Cabrakan
hellmode160
Cabrakan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,169
Damage
22,343
31,344
Taken
38,376
9,758
Mitigated
22,205
9,067
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,403
3,820
0
2,316
8,029
3,548
68
2,813
5,216
32,848
4,393
L
Thanatos
CrYsTaLizZ
Thanatos
754
68
0
1,892
2,745
686
0
0
2,745
0
2,705
W
1,468
141
833
1,998
4,454
1,557
726
1,760
2,566
47,289
0
W
7,543
2,070
207
5,009
12,986
6,458
0
3,870
8,977
0
25,109
L
1,990
1,247
0
1,732
8,529
2,112
0
0
8,529
0
26,960
W
Danzaburou
Luxiny
Danzaburou
4,035
1,334
0
2,156
4,749
1,565
2,273
0
4,749
0
38,267
L
2,387
427
0
2,445
5,816
1,528
0
682
5,134
0
23,521
W
Heimdallr
Papitew369
Heimdallr
5,273
2,530
0
1,784
7,718
3,268
481
2,739
4,835
0
46,345
L
6,635
378
0
682
6,225
1,884
0
1,997
4,228
32,771
0
W
Cabrakan
hellmode160
Cabrakan
4,024
328
0
2,902
8,469
9,357
0
4,854
3,538
33,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,214
Gold Earned
34,542
256
Minions Killed
377
0
Camps Cleared
0
886,965
Distance Traveled
1,045,012
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,513
592
65
6
0
200,153
2
L
Thanatos
4,046
368
6
1
0
61,721
1
W
Ra
6,424
584
94
9
0
213,375
4
W
Fenrir
7,302
664
44
4
0
238,510
2
L
Rama
5,676
516
57
5
0
197,396
2
W
Danzaburou
6,858
623
81
7
0
207,473
0
L
Thor
5,948
541
57
5
0
201,123
0
W
Heimdallr
7,190
654
88
8
0
194,354
1
L
Agni
6,031
548
71
6
0
226,572
5
W
Cabrakan
6,768
615
70
6
0
191,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role