Player Matchup

Medusa
Medusa
D3r3kR
Medusa
Level 29
God Stats
7W - 5L
1,430 SR
Queue Stats
135W - 144L
1,472 Elo+
Solo
Susano
Susano
Heroicsoldier
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,595 Elo+
Solo
Cerberus
Cerberus
SinNoodle
Cerberus
Level 29
God Stats
50W - 45L
1,730 SR
Queue Stats
364W - 415L
1,420 Elo+
Solo
Sol
Sol
SmiteThoughith
Sol
Level 30
God Stats
1W - 5L
1,706 SR
Queue Stats
107W - 115L
1,455 Elo+
Solo
Thor
Thor
WicJuice
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,448 Elo+
Solo
Team Averages
Level 21
1,573 SR
1,478 Elo+

VS

Team Averages
Level 28
1,470 SR
1,445 Elo+
Ao Kuang
Ao Kuang
ChickenBlocked
Ao Kuang
Level 27
God Stats
6W - 5L
1,519 SR
Queue Stats
88W - 105L
1,332 Elo+
Solo
Geb
Geb
Facupacha
Geb
Level 29
God Stats
2W - 1L
1,638 SR
Queue Stats
5W - 3L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
MikeKroegerNB
Kukulkan
Level 29
God Stats
2W - 0L
1,448 SR
Queue Stats
202W - 221L
1,482 Elo+
Party 2
Ymir
Ymir
N1vedd
Ymir
Level 25
God Stats
106W - 115L
1,503 SR
Queue Stats
128W - 136L
1,467 Elo+
Party 2
Ullr
Ullr
Tangram7
Ullr
Level 28
God Stats
4W - 5L
1,243 SR
Queue Stats
16W - 16L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D3r3kR
Medusa
12
2 / 2 / 1
7,234
426
7,482
7,879
2,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 0
7,381
434
4,779
8,574
3,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
SinNoodle
Cerberus
11
0 / 5 / 1
6,682
393
2,934
13,258
6,909
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 0 / 0
6,355
374
2,071
2,975
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
14
3 / 2 / 1
8,266
486
6,851
8,545
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
1 / 4 / 3
7,506
442
3,993
11,523
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 8
7,909
465
4,270
6,078
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MikeKroegerNB
Kukulkan
14
1 / 2 / 1
8,469
498
6,089
8,332
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
N1vedd
Ymir
16
3 / 1 / 1
9,612
565
5,132
8,499
6,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
5 / 1 / 4
8,739
514
7,047
7,657
2,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
9
Kills
11
11
Deaths
9
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
1
4
3
0.63
L
Medusa
D3r3kR
Medusa
2
2
1
1.25
W
1
1
8
5
L
3
2
0
1.5
W
Kukulkan
MikeKroegerNB
Kukulkan
1
2
1
0.75
W
Ymir
N1vedd
Ymir
3
1
1
3.5
L
Cerberus
SinNoodle
Cerberus
0
5
1
0.1
L
1
0
0
1
W
Ullr
5
1
4
7
L
Thor
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,117
Damage
26,531
41,231
Taken
42,089
17,572
Mitigated
19,717
8,192
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
3,993
1,525
0
4,178
11,523
4,420
789
1,259
10,264
34,349
11,800
L
Medusa
D3r3kR
Medusa
7,482
1,854
0
2,578
7,879
2,572
416
2,661
5,180
0
44,743
W
4,270
474
0
908
6,078
3,512
434
1,035
5,043
11,730
0
L
4,779
1,075
0
857
8,574
3,431
0
5,113
3,417
0
30,063
W
Kukulkan
MikeKroegerNB
Kukulkan
6,089
332
0
1,377
8,332
2,942
1,458
1,754
6,578
48,176
0
W
Ymir
N1vedd
Ymir
5,132
802
0
3,374
8,499
6,525
270
199
8,300
65,609
0
L
Cerberus
SinNoodle
Cerberus
2,934
67
0
1,469
13,258
6,909
214
6,528
6,714
27,637
0
L
2,071
925
0
1,758
2,975
773
547
1,320
1,465
22,652
0
W
Ullr
7,047
3,500
0
508
7,657
2,318
1,307
758
6,899
0
53,081
L
Thor
6,851
1,669
0
1,530
8,545
3,887
0
2,992
5,409
0
59,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,918
Gold Earned
42,235
325
Minions Killed
434
0
Camps Cleared
0
1,391,170
Distance Traveled
1,553,128
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,506
442
75
4
0
298,445
1
L
Medusa
7,234
426
66
4
0
302,818
5
W
Geb
7,909
465
8
0
0
364,028
2
L
Susano
7,381
434
52
3
0
300,675
2
W
Kukulkan
8,469
498
107
6
0
292,910
5
W
Ymir
9,612
565
130
8
0
280,577
4
L
Cerberus
6,682
393
56
3
0
282,753
0
L
Sol
6,355
374
43
3
0
148,186
3
W
Ullr
8,739
514
114
7
0
317,168
1
L
Thor
8,266
486
108
6
0
356,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role