Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Na_Huyong
Susano
Level 146
God Stats
2W - 4L
1,523 SR
Queue Stats
80W - 87L
1,443 Elo+
Party 1
Anubis
Anubis
SektualChocolate
Anubis
Level 103
God Stats
102W - 65L
1,584 SR
Queue Stats
166W - 145L
1,508 Elo+
Party 1
Hercules
Hercules
Soggy_wet_lumpia
Hercules
Level 107
God Stats
11W - 15L
1,560 SR
Queue Stats
80W - 81L
1,439 Elo+
Party 1
Team Averages
Level 131
1,533 SR
1,478 Elo+

VS

Team Averages
Level 91
1,482 SR
1,464 Elo+
Sylvanus
Sylvanus
CHICKKENMaN
Sylvanus
Level 124
God Stats
1W - 1L
1,495 SR
Queue Stats
5W - 8L
1,434 Elo+
Party 3
Zeus
Zeus
Finatic_Chaos
Zeus
Level 79
God Stats
70W - 49L
1,482 SR
Queue Stats
396W - 430L
1,555 Elo+
Party 2
Chiron
Chiron
G_leirda
Chiron
Level 107
God Stats
2W - 2L
1,435 SR
Queue Stats
375W - 433L
1,539 Elo+
Party 2
Fenrir
Fenrir
Xmphies
Fenrir
Level 89
God Stats
0W - 3L
1,542 SR
Queue Stats
8W - 12L
1,393 Elo+
Party 3
Gilgamesh
Gilgamesh
slayer_of_puss44
Gilgamesh
Level 57
God Stats
8W - 11L
1,457 SR
Queue Stats
174W - 204L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 1 / 0
6,637
664
5,142
9,967
4,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
 
Charybdis
10
5 / 1 / 2
6,312
631
3,916
5,339
1,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Na_Huyong
Susano
9
4 / 0 / 0
5,769
577
4,022
5,807
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 6
5,957
596
5,192
7,999
3,430
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
4 / 1 / 5
5,819
582
3,884
9,395
4,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CHICKKENMaN
Sylvanus
7
0 / 3 / 2
4,582
458
3,412
6,119
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 6 / 2
5,633
563
7,957
8,255
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
G_leirda
Chiron
9
2 / 3 / 0
5,417
542
3,636
6,854
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Xmphies
Fenrir
9
2 / 4 / 1
5,723
572
3,203
7,741
2,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
9
0 / 2 / 0
5,045
505
4,108
6,204
4,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
5
5
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
0
4
W
Charybdis
 
Charybdis
5
1
2
6
L
Sylvanus
CHICKKENMaN
Sylvanus
0
3
2
0.33
L
1
6
2
0.33
L
Chiron
G_leirda
Chiron
2
3
0
0.67
W
Susano
Na_Huyong
Susano
4
0
0
4
W
1
2
6
2
W
4
1
5
6.5
L
Fenrir
Xmphies
Fenrir
2
4
1
0.63
L
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,156
Damage
22,316
38,507
Taken
35,173
16,255
Mitigated
14,171
13,911
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,142
1,283
0
3,126
9,967
4,232
105
702
9,265
0
33,533
W
Charybdis
 
Charybdis
3,916
2,707
0
1,828
5,339
1,528
567
1,969
3,344
0
34,460
L
Sylvanus
CHICKKENMaN
Sylvanus
3,412
1,740
424
1,669
6,119
3,728
0
926
5,193
14,720
0
L
7,957
1,298
0
1,806
8,255
1,566
0
4,266
3,989
30,606
0
L
Chiron
G_leirda
Chiron
3,636
1,419
382
2,970
6,854
1,361
0
310
6,544
0
21,511
W
Susano
Na_Huyong
Susano
4,022
1,218
0
1,827
5,807
2,196
0
1,896
3,819
0
27,892
W
5,192
213
0
4,028
7,999
3,430
0
5,467
2,068
30,835
0
W
3,884
1,833
300
2,802
9,395
4,869
0
1,538
7,857
0
9,497
L
Fenrir
Xmphies
Fenrir
3,203
781
132
2,295
7,741
2,547
0
0
7,741
0
28,748
L
Gilgamesh
4,108
669
0
533
6,204
4,969
275
0
6,204
5,589
17,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,494
Gold Earned
26,400
276
Minions Killed
236
0
Camps Cleared
0
1,012,669
Distance Traveled
946,677
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,637
664
86
9
0
187,161
4
W
Charybdis
6,312
631
75
8
0
193,654
3
L
Sylvanus
4,582
458
27
3
0
173,880
2
L
Zeus
5,633
563
57
6
0
158,377
3
L
Chiron
5,417
542
36
4
0
194,490
1
W
Susano
5,769
577
52
5
0
233,740
0
W
Anubis
5,957
596
47
5
0
189,677
1
W
Hercules
5,819
582
16
2
0
208,437
4
L
Fenrir
5,723
572
67
7
0
212,290
1
L
Gilgamesh
5,045
505
49
5
0
207,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role