Player Matchup

Morgan Le Fay
Morgan Le Fay
CeleneMoonsong
Morgan Le Fay
Level 75
God Stats
2W - 3L
1,569 SR
Queue Stats
14W - 20L
1,441 Elo+
Solo
Fenrir
Fenrir
FIdioGardena
Fenrir
Level 129
God Stats
203W - 177L
1,569 SR
Queue Stats
471W - 496L
1,497 Elo+
Solo
Zeus
Zeus
MutantGeeko
Zeus
Level 48
God Stats
11W - 8L
1,594 SR
Queue Stats
21W - 22L
1,506 Elo+
Party 2
Cupid
Cupid
MutantRanger
Cupid
Level 88
God Stats
0W - 1L
1,270 SR
Queue Stats
14W - 10L
1,560 Elo+
Party 2
Chaac
Chaac
ozwal25
Chaac
Level 44
God Stats
14W - 15L
1,155 SR
Queue Stats
167W - 194L
1,376 Elo+
Solo
Team Averages
Level 77
1,431 SR
1,476 Elo+

VS

Team Averages
Level 87
1,611 SR
1,574 Elo+
Baron Samedi
Baron Samedi
COVERTSHIFTY
Baron Samedi
Level 104
God Stats
1W - 0L
1,480 SR
Queue Stats
38W - 26L
1,581 Elo+
Party 1
Ra
Ra
CryptoErmis
Ra
Level 129
God Stats
3W - 0L
1,709 SR
Queue Stats
35W - 19L
1,626 Elo+
Party 1
Artemis
Artemis
D4nes0rt3
Artemis
Level 108
God Stats
4W - 0L
1,772 SR
Queue Stats
9W - 2L
1,707 Elo+
Solo
Kumbhakarna
Kumbhakarna
FULLDIDA
Kumbhakarna
Level 54
God Stats
13W - 9L
1,687 SR
Queue Stats
58W - 50L
1,528 Elo+
Solo
Cliodhna
Cliodhna
WorseCookie
Cliodhna
Level 40
God Stats
3W - 1L
1,407 SR
Queue Stats
8W - 6L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CeleneMoonsong
Morgan Le Fay
17
1 / 10 / 7
11,145
929
8,292
20,093
8,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
19
9 / 11 / 7
13,541
1,128
14,977
25,933
13,742
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 10 / 5
11,662
972
15,249
15,213
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 8 / 11
11,832
986
8,769
19,183
6,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
ozwal25
Chaac
18
1 / 5 / 10
12,105
1,009
11,544
26,558
30,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
COVERTSHIFTY
Baron Samedi
20
12 / 2 / 23
14,519
1,210
24,700
13,013
6,900
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 6 / 16
14,345
1,195
23,279
14,272
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
D4nes0rt3
Artemis
20
13 / 5 / 21
14,864
1,239
32,510
15,080
6,324
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
FULLDIDA
Kumbhakarna
19
1 / 2 / 23
11,740
978
4,737
16,694
24,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
WorseCookie
Cliodhna
19
6 / 4 / 10
12,270
1,023
17,102
12,128
4,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
137
19
Kills
44
44
Deaths
19
40
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
COVERTSHIFTY
Baron Samedi
12
2
23
11.75
L
Morgan Le Fay
CeleneMoonsong
Morgan Le Fay
1
10
7
0.45
W
12
6
16
3.33
W
Artemis
D4nes0rt3
Artemis
13
5
21
4.7
L
Fenrir
9
11
7
1.14
W
Kumbhakarna
FULLDIDA
Kumbhakarna
1
2
23
6.25
L
6
10
5
0.85
L
2
8
11
0.94
W
Cliodhna
WorseCookie
Cliodhna
6
4
10
2.75
L
Chaac
ozwal25
Chaac
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,831
Damage
102,328
106,980
Taken
71,187
63,309
Mitigated
47,691
8,197
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
COVERTSHIFTY
Baron Samedi
24,700
782
4,583
4,258
13,013
6,900
0
5,445
7,308
36,534
0
L
Morgan Le Fay
CeleneMoonsong
Morgan Le Fay
8,292
944
322
1,816
20,093
8,301
0
11,652
8,223
27,215
0
W
23,279
4,159
875
1,918
14,272
5,082
0
2,829
11,308
37,622
0
W
Artemis
D4nes0rt3
Artemis
32,510
22,880
0
2,703
15,080
6,324
0
5,310
9,438
0
56,817
L
Fenrir
14,977
3,173
0
250
25,933
13,742
0
14,448
11,124
0
23,349
W
Kumbhakarna
FULLDIDA
Kumbhakarna
4,737
300
0
0
16,694
24,618
0
6,945
9,525
13,597
0
L
15,249
1,643
0
223
15,213
4,235
0
5,837
9,316
32,346
0
L
8,769
4,661
263
511
19,183
6,452
0
9,533
9,444
0
20,891
W
Cliodhna
WorseCookie
Cliodhna
17,102
1,338
293
1,327
12,128
4,767
0
3,012
8,972
0
43,765
L
Chaac
ozwal25
Chaac
11,544
1,234
518
4,294
26,558
30,579
0
10,113
16,157
0
42,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,285
Gold Earned
67,738
178
Minions Killed
216
8
Camps Cleared
7
958,533
Distance Traveled
1,114,694
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,519
1,210
42
4
1
237,008
0
L
Morgan Le Fay
11,145
929
38
3
2
164,351
0
W
Ra
14,345
1,195
32
3
0
195,353
0
W
Artemis
14,864
1,239
69
6
0
196,684
0
L
Fenrir
13,541
1,128
13
1
3
223,926
2
W
Kumbhakarna
11,740
978
17
1
2
269,227
2
L
Zeus
11,662
972
40
3
0
134,083
1
L
Cupid
11,832
986
24
2
2
200,710
0
W
Cliodhna
12,270
1,023
56
5
4
216,422
2
L
Chaac
12,105
1,009
63
5
1
235,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role