Player Matchup

Ravana
Ravana
Asapkaito
Ravana
Level 101
God Stats
1W - 1L
1,264 SR
Queue Stats
160W - 221L
1,332 Elo+
Solo
Cerberus
Cerberus
OnboardCub5
Cerberus
Level 102
God Stats
6W - 12L
1,351 SR
Queue Stats
342W - 374L
1,529 Elo+
Party 2
Merlin
Merlin
RetroRain95
Merlin
Level 146
God Stats
3W - 4L
1,248 SR
Queue Stats
568W - 626L
1,528 Elo+
Party 2
Team Averages
Level 116
1,287 SR
1,463 Elo+

VS

Team Averages
Level 79
1,342 SR
1,309 Elo+
Fenrir
Fenrir
Good_OlDadyNigel
Fenrir
Level 89
God Stats
1W - 5L
1,285 SR
Queue Stats
155W - 223L
1,338 Elo+
Solo
Anubis
Anubis
Itsallogre1
Anubis
Level 87
God Stats
6W - 11L
1,358 SR
Queue Stats
15W - 27L
1,256 Elo+
Party 1
Neith
Neith
MechyCornz
Neith
Level 62
God Stats
15W - 24L
1,383 SR
Queue Stats
19W - 30L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Asapkaito
Ravana
13
5 / 5 / 12
9,325
717
6,964
9,985
4,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
OnboardCub5
Cerberus
15
5 / 0 / 18
10,808
831
5,736
8,801
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
16
14 / 1 / 9
11,299
869
18,897
9,335
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
8,713
670
6,607
16,350
8,187
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
1 / 10 / 3
7,590
584
7,010
11,441
4,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
2 / 6 / 3
8,216
632
6,840
8,151
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
24
Kills
6
6
Deaths
24
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
Asapkaito
Ravana
5
5
12
2.2
L
3
8
3
0.56
L
Anubis
1
10
3
0.25
L
Neith
2
6
3
0.58
W
Cerberus
OnboardCub5
Cerberus
5
0
18
14
W
Merlin
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
20,457
28,121
Taken
35,942
18,805
Mitigated
14,427
7,008
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Asapkaito
Ravana
6,964
1,768
0
522
9,985
4,247
178
3,517
6,468
0
19,896
L
6,607
303
462
1,094
16,350
8,187
0
10,941
4,991
0
15,230
L
Anubis
7,010
86
0
1,114
11,441
4,124
0
8,035
3,062
19,627
0
L
Neith
6,840
2,176
0
1,006
8,151
2,116
0
4,792
3,039
0
28,369
W
Cerberus
OnboardCub5
Cerberus
5,736
107
0
3,146
8,801
10,305
386
2,421
6,380
15,502
0
W
Merlin
18,897
1,447
465
2,875
9,335
4,253
1,907
1,749
7,586
69,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
24,519
179
Minions Killed
106
10
Camps Cleared
1
702,201
Distance Traveled
639,664
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,325
717
21
2
1
218,711
1
L
Fenrir
8,713
670
27
2
1
224,953
1
L
Anubis
7,590
584
32
2
0
178,088
2
L
Neith
8,216
632
47
4
0
236,623
1
W
Cerberus
10,808
831
34
3
4
268,643
1
W
Merlin
11,299
869
124
10
5
214,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role