Player Matchup

Apollo
Apollo
Balloy133
Apollo
Level 103
God Stats
4W - 6L
1,400 SR
Queue Stats
22W - 41L
1,446 Elo+
Solo
Horus
Horus
KiwiFox2368
Horus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 133L
1,407 Elo+
Party 2
Zhong Kui
Zhong Kui
VividLeath
Zhong Kui
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,407 Elo+
Party 2
Team Averages
Level 54
1,467 SR
1,420 Elo+

VS

Team Averages
Level 50
1,518 SR
1,349 Elo+
Jing Wei
Jing Wei
ASAPZey
Jing Wei
Level 18
God Stats
16W - 15L
1,504 SR
Queue Stats
25W - 29L
1,366 Elo+
Party 1
Bakasura
Bakasura
CH33ZYSPR1NKLES
Bakasura
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 24L
1,341 Elo+
Solo
Hades
Hades
superkilljoy
Hades
Level 26
God Stats
39W - 21L
1,551 SR
Queue Stats
71W - 71L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Balloy133
Apollo
9
0 / 4 / 1
6,761
563
2,953
6,449
2,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 1
6,854
571
6,712
16,391
10,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
VividLeath
Zhong Kui
10
2 / 8 / 0
7,769
647
11,349
11,673
5,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASAPZey
Jing Wei
13
4 / 1 / 9
8,826
736
9,011
9,268
3,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
13
8 / 1 / 8
9,683
807
9,380
11,901
6,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 0 / 12
9,420
785
10,260
10,142
5,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
17
17
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ASAPZey
Jing Wei
4
1
9
8.5
L
Apollo
Balloy133
Apollo
0
4
1
0.13
W
Bakasura
8
1
8
12
L
0
5
1
0.1
L
Zhong Kui
VividLeath
Zhong Kui
2
8
0
0.25
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,014
Damage
28,651
34,513
Taken
31,311
18,435
Mitigated
15,584
3,691
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ASAPZey
Jing Wei
9,011
4,970
629
2,224
9,268
3,222
756
4,577
4,691
0
36,826
L
Apollo
Balloy133
Apollo
2,953
1,206
0
0
6,449
2,077
0
2,284
4,089
0
14,844
W
Bakasura
9,380
6,253
490
5,034
11,901
6,879
830
4,159
7,742
0
27,284
L
6,712
3,756
779
1,650
16,391
10,464
0
4,234
11,712
0
19,464
L
Zhong Kui
VividLeath
Zhong Kui
11,349
1,378
108
1,154
11,673
5,894
0
3,742
7,656
29,983
0
W
10,260
1,122
812
6,785
10,142
5,483
935
3,871
6,271
32,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,384
Gold Earned
27,929
101
Minions Killed
149
1
Camps Cleared
9
529,657
Distance Traveled
690,290
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,826
736
47
4
2
219,627
0
L
Apollo
6,761
563
24
2
0
142,917
4
W
Bakasura
9,683
807
38
3
5
237,297
1
L
Horus
6,854
571
28
2
0
213,594
4
L
Zhong Kui
7,769
647
49
4
1
173,146
0
W
Hades
9,420
785
64
5
2
233,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role