Player Matchup

Thoth
Thoth
ItsFragator
Thoth
Level 125
God Stats
2W - 0L
1,894 SR
Queue Stats
161W - 158L
1,545 Elo+
Party 3
Horus
Horus
JustinPick
Horus
Level 109
God Stats
6W - 4L
1,468 SR
Queue Stats
309W - 293L
1,487 Elo+
Party 3
The Morrigan
The Morrigan
OculusMortis
The Morrigan
Level 125
God Stats
5W - 1L
1,751 SR
Queue Stats
80W - 82L
1,494 Elo+
Solo
Tiamat
Tiamat
Vígílance
Tiamat
Level 147
God Stats
3W - 0L
1,418 SR
Queue Stats
107W - 102L
1,471 Elo+
Solo
Cliodhna
Cliodhna
uRiich
Cliodhna
Level 123
God Stats
3W - 1L
1,556 SR
Queue Stats
257W - 251L
1,496 Elo+
Solo
Team Averages
Level 126
1,617 SR
1,499 Elo+

VS

Team Averages
Level 68
1,569 SR
1,498 Elo+
Bacchus
Bacchus
DeathHorsey
Bacchus
Level 84
God Stats
1W - 2L
1,473 SR
Queue Stats
32W - 26L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
ItsEsper
Sylvanus
Level 82
God Stats
0W - 1L
1,708 SR
Queue Stats
37W - 31L
1,524 Elo+
Party 2
Hachiman
Hachiman
Jon0
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 2
Scylla
Scylla
Lysmay
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
OldCherokee
Kuzenbo
Level 120
God Stats
2W - 2L
1,662 SR
Queue Stats
149W - 142L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 3 / 8
11,051
1,105
17,603
8,083
3,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
14
3 / 4 / 15
9,226
923
4,373
13,727
13,990
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
OculusMortis
The Morrigan
15
1 / 2 / 19
8,883
888
9,948
7,357
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
15
2 / 2 / 14
8,614
861
9,618
9,090
17,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
uRiich
Cliodhna
16
6 / 4 / 17
9,956
996
15,303
12,464
5,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeathHorsey
Bacchus
15
3 / 5 / 8
8,801
880
7,623
11,384
7,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
ItsEsper
Sylvanus
16
3 / 4 / 9
9,206
921
7,026
13,464
11,453
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
Jon0
Hachiman
16
6 / 5 / 5
9,246
925
10,114
12,466
4,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Lysmay
Scylla
13
1 / 7 / 8
7,556
756
6,371
11,443
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
OldCherokee
Kuzenbo
13
2 / 7 / 11
8,357
836
7,533
15,618
17,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
56
28
Kills
15
15
Deaths
28
73
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DeathHorsey
Bacchus
3
5
8
1.4
L
Sylvanus
ItsEsper
Sylvanus
3
4
9
1.88
W
16
3
8
6.67
L
Hachiman
Jon0
Hachiman
6
5
5
1.7
W
Horus
3
4
15
2.63
L
Scylla
Lysmay
Scylla
1
7
8
0.71
W
The Morrigan
OculusMortis
The Morrigan
1
2
19
5.25
L
Kuzenbo
OldCherokee
Kuzenbo
2
7
11
1.07
W
Tiamat
2
2
14
4.5
W
Cliodhna
uRiich
Cliodhna
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,845
Damage
38,667
50,721
Taken
64,375
42,428
Mitigated
43,125
22,327
Healing
21,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DeathHorsey
Bacchus
7,623
826
2,734
1,727
11,384
7,111
497
6,481
4,903
10,382
0
L
Sylvanus
ItsEsper
Sylvanus
7,026
3,770
6,995
4,417
13,464
11,453
517
7,797
5,667
22,841
0
W
17,603
1,388
707
812
8,083
3,345
1,350
4,123
3,960
37,434
0
L
Hachiman
Jon0
Hachiman
10,114
7,802
43
1,492
12,466
4,010
728
8,119
4,347
0
25,662
W
Horus
4,373
1,918
5,221
3,817
13,727
13,990
238
8,584
5,143
0
7,309
L
Scylla
Lysmay
Scylla
6,371
1,197
36
637
11,443
3,505
0
5,844
5,599
13,670
0
W
The Morrigan
OculusMortis
The Morrigan
9,948
573
1,292
1,875
7,357
2,762
594
5,171
2,186
23,664
0
L
Kuzenbo
OldCherokee
Kuzenbo
7,533
2,501
994
2,190
15,618
17,046
90
8,928
6,690
17,008
0
W
Tiamat
9,618
1,006
597
3,253
9,090
17,168
694
4,265
4,825
16,180
0
W
Cliodhna
uRiich
Cliodhna
15,303
2,081
1,189
3,564
12,464
5,163
1,872
6,410
6,054
0
29,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,730
Gold Earned
43,166
119
Minions Killed
97
0
Camps Cleared
0
956,015
Distance Traveled
841,682
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,801
880
8
1
0
178,739
0
L
Sylvanus
9,206
921
30
3
0
156,956
0
W
Thoth
11,051
1,105
47
5
0
184,376
0
L
Hachiman
9,246
925
31
3
0
159,465
0
W
Horus
9,226
923
5
1
0
183,737
0
L
Scylla
7,556
756
18
2
0
169,223
0
W
The Morrigan
8,883
888
31
3
0
185,640
0
L
Kuzenbo
8,357
836
10
1
0
177,299
4
W
Tiamat
8,614
861
15
2
0
186,352
0
W
Cliodhna
9,956
996
21
2
0
215,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role