Player Matchup

Cupid
Cupid
FafaRose
Cupid
Level 128
God Stats
0W - 1L
1,859 SR
Queue Stats
11W - 7L
1,628 Elo+
Party 1
Ra
Ra
Moshiimoo
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,604 Elo+
Party 1
Apollo
Apollo
No 1 but Elite
Apollo
Level 103
God Stats
1W - 1L
1,203 SR
Queue Stats
18W - 17L
1,533 Elo+
Party 1
Rama
Rama
SonMako
Rama
Level 119
God Stats
3W - 3L
1,520 SR
Queue Stats
75W - 69L
1,598 Elo+
Party 1
Yemoja
Yemoja
VulcanKaldr
Yemoja
Level 129
God Stats
1W - 3L
1,422 SR
Queue Stats
80W - 80L
1,540 Elo+
Party 1
Team Averages
Level 102
1,501 SR
1,581 Elo+

VS

Team Averages
Level 59
1,438 SR
1,392 Elo+
Chaac
Chaac
AnubidTTV
Chaac
Level 35
God Stats
20W - 23L
1,406 SR
Queue Stats
77W - 105L
1,419 Elo+
Party 3
Scylla
Scylla
Purple Peri
Scylla
Level 89
God Stats
10W - 8L
1,623 SR
Queue Stats
95W - 113L
1,427 Elo+
Party 3
Izanami
Izanami
Sileket
Izanami
Level 65
God Stats
16W - 17L
1,399 SR
Queue Stats
48W - 50L
1,371 Elo+
Party 2
Medusa
Medusa
Silyon
Medusa
Level 16
God Stats
2W - 3L
1,287 SR
Queue Stats
43W - 52L
1,294 Elo+
Party 2
Ao Kuang
Ao Kuang
Zikeny
Ao Kuang
Level 89
God Stats
17W - 16L
1,476 SR
Queue Stats
81W - 93L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FafaRose
Cupid
18
3 / 5 / 6
11,501
885
10,944
16,844
6,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 11 / 8
11,157
858
17,544
26,413
11,874
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 9 / 6
12,269
944
18,134
20,434
8,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
SonMako
Rama
18
2 / 7 / 6
11,121
855
9,920
18,915
7,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
19
1 / 4 / 11
11,658
897
7,843
27,392
32,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AnubidTTV
Chaac
20
2 / 1 / 16
12,108
931
9,044
16,827
18,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
20
2 / 2 / 21
12,501
962
20,338
11,254
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Sileket
Izanami
20
18 / 2 / 12
15,635
1,203
46,402
17,890
8,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Silyon
Medusa
20
1 / 6 / 14
11,918
917
13,123
12,291
5,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Zikeny
Ao Kuang
20
13 / 1 / 12
14,641
1,126
16,531
12,993
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
12
Kills
36
36
Deaths
12
37
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chaac
AnubidTTV
Chaac
2
1
16
10
L
Cupid
FafaRose
Cupid
3
5
6
1.2
L
1
11
8
0.45
L
5
9
6
0.89
W
Scylla
2
2
21
6.25
W
Izanami
Sileket
Izanami
18
2
12
12
W
Medusa
Silyon
Medusa
1
6
14
1.33
L
Rama
SonMako
Rama
2
7
6
0.71
L
Yemoja
1
4
11
1.63
W
Ao Kuang
Zikeny
Ao Kuang
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,385
Damage
105,438
109,998
Taken
71,255
67,735
Mitigated
44,062
10,420
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AnubidTTV
Chaac
9,044
588
0
6,499
16,827
18,794
0
8,192
8,635
0
36,879
L
Cupid
FafaRose
Cupid
10,944
3,704
118
617
16,844
6,851
0
6,759
10,085
0
28,081
L
17,544
1,089
1,450
1,445
26,413
11,874
0
6,716
19,697
46,949
0
L
18,134
7,903
0
140
20,434
8,676
0
8,896
11,538
0
33,726
W
Scylla
20,338
2,100
204
1,632
11,254
4,736
0
4,827
6,427
43,298
0
W
Izanami
Sileket
Izanami
46,402
37,868
0
6,813
17,890
8,544
0
5,839
12,051
0
76,402
W
Medusa
Silyon
Medusa
13,123
4,889
0
1,107
12,291
5,602
0
3,055
9,236
0
35,421
L
Rama
SonMako
Rama
9,920
7,060
0
4,451
18,915
7,611
0
7,225
11,690
0
41,504
L
Yemoja
7,843
2,394
1,654
545
27,392
32,723
0
7,273
20,119
19,319
0
W
Ao Kuang
Zikeny
Ao Kuang
16,531
5,495
0
3,768
12,993
6,386
0
3,474
9,519
32,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,706
Gold Earned
66,803
213
Minions Killed
276
3
Camps Cleared
13
1,176,102
Distance Traveled
1,242,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,108
931
44
3
1
276,164
0
L
Cupid
11,501
885
23
2
2
203,203
0
L
Ra
11,157
858
71
5
0
272,317
0
L
Apollo
12,269
944
31
2
1
241,489
0
W
Scylla
12,501
962
68
5
1
242,764
0
W
Izanami
15,635
1,203
76
6
5
241,992
0
W
Medusa
11,918
917
65
5
1
211,450
0
L
Rama
11,121
855
67
5
0
202,829
0
L
Yemoja
11,658
897
21
2
0
256,264
0
W
Ao Kuang
14,641
1,126
23
2
5
270,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role