Player Matchup

Athena
Athena
Platinum II
Ghostboyee1
Athena
Platinum II
Level 155
God Stats
3W - 4L
1,665 SR
Queue Stats
132W - 163L
2,004 MMR
Solo
Neith
Neith
Gold IV
ProGamer319
Neith
Gold IV
Level 135
God Stats
3W - 5L
1,689 SR
Queue Stats
16W - 12L
1,797 MMR
Party 2
Raijin
Raijin
Gold IV
ProJustt
Raijin
Gold IV
Level 108
God Stats
5W - 2L
1,695 SR
Queue Stats
19W - 12L
1,797 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,683 SR
1,866 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,665 SR
1,794 MMR
Odin
Odin
Platinum III
BJORN_____x
Odin
Platinum III
Level 107
God Stats
18W - 5L
1,738 SR
Queue Stats
207W - 205L
1,810 MMR
Party 1
Chaac
Chaac
Platinum III
KoLoKo_
Chaac
Platinum III
Level 84
God Stats
53W - 45L
1,647 SR
Queue Stats
191W - 178L
1,825 MMR
Party 1
Sol
Sol
Gold V
fireslapper0829
Sol
Gold V
Level 123
God Stats
2W - 0L
1,610 SR
Queue Stats
7W - 3L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 3 / 1
9,536
596
3,305
17,220
17,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 2 / 2
8,597
537
5,478
8,997
3,079
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
ProJustt
Raijin
12
1 / 3 / 1
8,736
546
3,817
8,987
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArtioAchillesGilgameshCabrakanMedusa

VS

Bans
AphroditePersephoneNoxScyllaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
9,600
600
4,875
11,673
12,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
KoLoKo_
Chaac
15
3 / 0 / 5
10,281
643
16,126
12,766
8,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 0 / 4
10,214
638
9,802
8,795
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
8
8
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Athena
1
3
1
0.5
W
Chaac
KoLoKo_
Chaac
3
0
5
5.5
L
0
2
2
0.5
L
Raijin
ProJustt
Raijin
1
3
1
0.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,600
Damage
30,803
35,204
Taken
33,234
23,746
Mitigated
24,539
8,901
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,875
356
0
2,202
11,673
12,618
32
2,111
9,562
180
18,474
L
Athena
3,305
1,069
0
4,141
17,220
17,758
0
5,969
10,758
14,743
0
W
Chaac
KoLoKo_
Chaac
16,126
718
0
5,587
12,766
8,808
480
2,216
10,550
0
57,748
L
5,478
2,910
0
2,729
8,997
3,079
0
1,368
7,547
0
25,424
L
Raijin
ProJustt
Raijin
3,817
338
0
2,031
8,987
2,909
0
2,191
6,626
33,432
0
W
9,802
2,216
0
5,587
8,795
3,113
2,177
3,224
5,571
46,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,869
Gold Earned
30,095
158
Minions Killed
199
3
Camps Cleared
10
841,554
Distance Traveled
938,778
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,600
600
30
2
1
297,137
5
L
Athena
9,536
596
23
1
0
283,310
7
W
Chaac
10,281
643
94
6
5
333,320
4
L
Neith
8,597
537
58
4
2
286,601
6
L
Raijin
8,736
546
77
5
1
271,643
3
W
Sol
10,214
638
75
5
4
308,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role