Player Matchup

Vulcan
Vulcan
ChogPamp
Vulcan
Level 26
God Stats
2W - 1L
1,578 SR
Queue Stats
74W - 72L
1,647 Elo+
Party 3
Fenrir
Fenrir
Destonian
Fenrir
Level 28
God Stats
3W - 1L
1,845 SR
Queue Stats
40W - 28L
1,596 Elo+
Party 1
Heimdallr
Heimdallr
Reactionz10
Heimdallr
Level 79
God Stats
66W - 63L
1,592 SR
Queue Stats
416W - 351L
1,609 Elo+
Party 3
Ravana
Ravana
XxOddesyxX
Ravana
Level 75
God Stats
2W - 1L
1,580 SR
Queue Stats
244W - 199L
1,630 Elo+
Party 1
Bacchus
Bacchus
x100xcotton
Bacchus
Level 152
God Stats
5W - 4L
1,812 SR
Queue Stats
334W - 286L
1,657 Elo+
Party 1
Team Averages
Level 72
1,681 SR
1,628 Elo+

VS

Team Averages
Level 63
1,546 SR
1,572 Elo+
Xing Tian
Xing Tian
FINWEJIM
Xing Tian
Level 39
God Stats
23W - 27L
1,545 SR
Queue Stats
98W - 103L
1,446 Elo+
Party 4
Chang'e
Chang'e
Ordizzle
Chang'e
Level 154
God Stats
2W - 5L
1,570 SR
Queue Stats
210W - 194L
1,677 Elo+
Party 2
Ah Puch
Ah Puch
SanSabaSongBird2
Ah Puch
Level 47
God Stats
0W - 2L
1,359 SR
Queue Stats
43W - 27L
1,708 Elo+
Solo
Nemesis
Nemesis
SurvivorMaki
Nemesis
Level 46
God Stats
9W - 9L
1,692 SR
Queue Stats
121W - 111L
1,587 Elo+
Party 2
Artemis
Artemis
jbush_678
Artemis
Level 29
God Stats
41W - 32L
1,563 SR
Queue Stats
70W - 63L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChogPamp
Vulcan
20
6 / 8 / 8
13,892
556
18,694
14,737
4,885
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Destonian
Fenrir
18
1 / 6 / 14
11,805
472
6,799
19,039
9,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Reactionz10
Heimdallr
20
12 / 2 / 10
15,663
627
23,652
15,407
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
XxOddesyxX
Ravana
20
11 / 4 / 7
15,667
627
24,098
20,021
22,877
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
x100xcotton
Bacchus
17
1 / 7 / 19
12,895
516
12,762
27,052
37,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FINWEJIM
Xing Tian
15
3 / 6 / 8
10,392
416
6,890
25,776
30,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
Ordizzle
Chang'e
19
11 / 8 / 9
13,482
539
21,093
24,853
9,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 6 / 7
11,760
470
14,987
21,499
15,340
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
SurvivorMaki
Nemesis
19
11 / 7 / 8
13,080
523
18,613
25,965
13,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
jbush_678
Artemis
20
0 / 4 / 3
11,717
469
7,556
15,491
5,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
62
31
Kills
27
27
Deaths
31
58
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ChogPamp
Vulcan
6
8
8
1.25
W
Fenrir
Destonian
Fenrir
1
6
14
1.33
L
Xing Tian
FINWEJIM
Xing Tian
3
6
8
1.17
L
Chang'e
Ordizzle
Chang'e
11
8
9
1.94
W
Heimdallr
Reactionz10
Heimdallr
12
2
10
8.5
L
2
6
7
0.92
L
Nemesis
SurvivorMaki
Nemesis
11
7
8
2.14
W
Ravana
XxOddesyxX
Ravana
11
4
7
3.63
L
Artemis
jbush_678
Artemis
0
4
3
0.38
W
Bacchus
x100xcotton
Bacchus
1
7
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,005
Damage
69,139
96,256
Taken
113,584
80,653
Mitigated
74,118
28,571
Healing
34,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ChogPamp
Vulcan
18,694
3,045
0
2,615
14,737
4,885
0
7,415
7,322
103,278
0
W
Fenrir
Destonian
Fenrir
6,799
926
1,035
6,554
19,039
9,429
1,284
8,099
10,940
0
74,100
L
Xing Tian
FINWEJIM
Xing Tian
6,890
779
1,138
3,761
25,776
30,197
0
8,293
17,321
21,431
0
L
Chang'e
Ordizzle
Chang'e
21,093
2,432
3,158
8,525
24,853
9,213
372
8,454
16,201
89,300
0
W
Heimdallr
Reactionz10
Heimdallr
23,652
11,305
0
9,006
15,407
6,130
3,203
6,138
9,269
0
139,145
L
14,987
1,143
0
8,460
21,499
15,340
588
5,066
16,361
81,059
0
L
Nemesis
SurvivorMaki
Nemesis
18,613
8,123
0
5,957
25,965
13,396
314
9,042
16,584
0
92,952
W
Ravana
XxOddesyxX
Ravana
24,098
6,598
0
5,051
20,021
22,877
1,429
9,208
10,813
10,069
103,467
L
Artemis
jbush_678
Artemis
7,556
1,826
0
3,289
15,491
5,972
1,557
2,587
12,863
0
101,582
W
Bacchus
x100xcotton
Bacchus
12,762
915
0
4,310
27,052
37,332
404
12,178
14,874
36,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,922
Gold Earned
60,431
674
Minions Killed
601
0
Camps Cleared
0
2,426,351
Distance Traveled
2,431,214
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,892
556
169
7
0
503,455
5
W
Fenrir
11,805
472
92
4
0
494,532
1
L
Xing Tian
10,392
416
34
1
0
510,801
8
L
Chang'e
13,482
539
141
6
0
457,038
8
W
Heimdallr
15,663
627
182
7
0
476,655
7
L
Ah Puch
11,760
470
140
6
0
428,724
4
L
Nemesis
13,080
523
111
4
0
586,826
5
W
Ravana
15,667
627
205
8
0
490,431
0
L
Artemis
11,717
469
175
7
0
447,825
2
W
Bacchus
12,895
516
26
1
0
461,278
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role