Player Matchup

Jing Wei
Jing Wei
Bossdena789
Jing Wei
Level 16
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
RedRingOfDeath58
Heimdallr
Level 27
God Stats
19W - 16L
1,498 SR
Queue Stats
39W - 34L
1,349 Elo+
Party 1
Hera
Hera
SniperG00seJR
Hera
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
76W - 68L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
rock-5001
Gilgamesh
Level 27
God Stats
2W - 2L
1,773 SR
Queue Stats
56W - 52L
1,380 Elo+
Party 1
Sol
Sol
sky_jacob10
Sol
Level 7
God Stats
4W - 6L
1,648 SR
Queue Stats
7W - 8L
1,457 Elo+
Party 1
Team Averages
Level 21
1,533 SR
1,455 Elo+

VS

Team Averages
Level 17
1,543 SR
1,449 Elo+
Hades
Hades
CapnCucumber1421
Hades
Level 28
God Stats
22W - 26L
1,520 SR
Queue Stats
56W - 61L
1,438 Elo+
Solo
Ymir
Ymir
IndomitableDante
Ymir
Level 16
God Stats
29W - 19L
1,779 SR
Queue Stats
58W - 60L
1,525 Elo+
Solo
Kukulkan
Kukulkan
Spazzy7151
Kukulkan
Level 15
God Stats
8W - 8L
1,419 SR
Queue Stats
31W - 37L
1,344 Elo+
Solo
Medusa
Medusa
Turk75
Medusa
Level 22
God Stats
3W - 2L
1,497 SR
Queue Stats
57W - 48L
1,427 Elo+
Solo
Nemesis
Nemesis
alexgreco50
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bossdena789
Jing Wei
8
0 / 13 / 3
5,590
399
2,634
11,251
2,532
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
10
3 / 3 / 1
6,735
481
4,273
10,705
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
9 / 2 / 1
9,034
645
10,060
5,808
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
rock-5001
Gilgamesh
9
1 / 1 / 2
6,330
452
4,514
8,520
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 4 / 3
6,216
444
2,998
8,219
1,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,210
515
6,198
7,893
3,120
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 10
7,913
565
3,428
12,072
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Spazzy7151
Kukulkan
12
1 / 3 / 4
7,503
536
3,868
5,855
2,097
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Turk75
Medusa
12
10 / 5 / 5
8,273
591
10,752
10,361
3,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
alexgreco50
Nemesis
16
8 / 2 / 1
9,519
680
7,999
11,385
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
14
Kills
22
23
Deaths
15
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bossdena789
Jing Wei
0
13
3
0.12
W
1
3
2
0.67
W
2
2
10
3.5
L
Heimdallr
3
3
1
1.17
L
9
2
1
4.75
W
Kukulkan
Spazzy7151
Kukulkan
1
3
4
1
W
Medusa
Turk75
Medusa
10
5
5
2.5
W
Nemesis
alexgreco50
Nemesis
8
2
1
4.25
L
Gilgamesh
rock-5001
Gilgamesh
1
1
2
2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,479
Damage
32,245
44,503
Taken
47,566
13,069
Mitigated
25,107
7,994
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bossdena789
Jing Wei
2,634
2,431
0
203
11,251
2,532
410
2,592
8,659
0
10,537
W
6,198
646
0
2,062
7,893
3,120
520
899
6,994
30,242
0
W
3,428
679
379
3,233
12,072
11,830
154
5,209
6,673
29,100
0
L
Heimdallr
4,273
2,089
0
3,583
10,705
3,534
391
2,584
8,121
0
32,226
L
10,060
3,276
0
951
5,808
1,970
633
1,011
4,797
47,915
0
W
Kukulkan
Spazzy7151
Kukulkan
3,868
446
0
196
5,855
2,097
1,058
2,091
3,654
39,534
0
W
Medusa
Turk75
Medusa
10,752
4,305
0
2,066
10,361
3,535
748
2,884
7,397
0
53,446
W
Nemesis
alexgreco50
Nemesis
7,999
4,356
0
5,544
11,385
4,525
0
1,499
9,790
0
67,153
L
Gilgamesh
rock-5001
Gilgamesh
4,514
1,215
0
1,831
8,520
3,143
322
4,204
4,316
0
22,281
L
2,998
439
0
1,426
8,219
1,890
243
3,103
5,116
19,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
40,418
255
Minions Killed
390
0
Camps Cleared
0
1,353,067
Distance Traveled
1,363,557
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,590
399
22
2
0
285,489
0
W
Hades
7,210
515
61
4
0
242,689
5
W
Ymir
7,913
565
35
3
0
298,531
1
L
Heimdallr
6,735
481
59
4
0
272,732
0
L
Hera
9,034
645
91
7
0
267,852
0
W
Kukulkan
7,503
536
80
6
0
253,129
0
W
Medusa
8,273
591
77
6
0
254,342
4
W
Nemesis
9,519
680
137
10
0
314,866
5
L
Gilgamesh
6,330
452
44
3
0
268,776
1
L
Sol
6,216
444
39
3
0
258,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role