Player Matchup

Loki
Loki
Ev0lushin
Loki
Level 44
God Stats
20W - 17L
1,832 SR
Queue Stats
218W - 264L
1,465 Elo+
Solo
Discordia
Discordia
MinkV2
Discordia
Level 87
God Stats
4W - 1L
1,830 SR
Queue Stats
148W - 111L
1,624 Elo+
Party 1
Achilles
Achilles
ShaneTheCreator
Achilles
Level 120
God Stats
3W - 6L
1,482 SR
Queue Stats
189W - 153L
1,625 Elo+
Party 1
Rama
Rama
Smithty
Rama
Level 87
God Stats
4W - 4L
1,276 SR
Queue Stats
98W - 73L
1,586 Elo+
Party 1
Athena
Athena
Syndaiko
Athena
Level 24
God Stats
16W - 8L
1,706 SR
Queue Stats
59W - 39L
1,623 Elo+
Party 1
Team Averages
Level 72
1,625 SR
1,584 Elo+

VS

Team Averages
Level 75
1,479 SR
1,587 Elo+
Skadi
Skadi
CoomerWaifu69
Skadi
Level 54
God Stats
2W - 6L
1,237 SR
Queue Stats
177W - 209L
1,516 Elo+
Solo
Da Ji
Da Ji
Sn0wd0ge
Da Ji
Level 95
God Stats
8W - 6L
1,584 SR
Queue Stats
160W - 128L
1,587 Elo+
Party 2
Chaac
Chaac
browniebro
Chaac
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 18L
1,654 Elo+
Party 2
Ymir
Ymir
frosty4papajohn
Ymir
Level 108
God Stats
2W - 2L
1,543 SR
Queue Stats
139W - 116L
1,592 Elo+
Party 2
Janus
Janus
spqreagle797
Janus
Level 106
God Stats
0W - 5L
1,531 SR
Queue Stats
126W - 108L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 4 / 4
7,847
523
4,101
10,481
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
MinkV2
Discordia
16
5 / 2 / 4
9,170
611
10,038
7,854
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
15
8 / 1 / 2
9,283
619
9,722
9,031
7,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Smithty
Rama
14
2 / 1 / 5
8,506
567
8,291
7,166
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Syndaiko
Athena
12
1 / 1 / 7
7,424
495
3,223
9,624
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,910
527
5,052
7,043
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Sn0wd0ge
Da Ji
11
3 / 6 / 2
7,034
469
7,026
11,766
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
12
2 / 2 / 1
7,101
473
3,909
9,868
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 5 / 2
6,002
400
3,915
12,515
8,737
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 4
8,111
541
6,514
9,512
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
9
9
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Loki
2
4
4
1
W
Discordia
MinkV2
Discordia
5
2
4
3.5
W
Achilles
8
1
2
9
W
Rama
Smithty
Rama
2
1
5
4.5
L
Da Ji
Sn0wd0ge
Da Ji
3
6
2
0.67
W
Athena
Syndaiko
Athena
1
1
7
4.5
L
Chaac
2
2
1
1.25
L
1
5
2
0.4
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,375
Damage
26,416
44,156
Taken
50,704
23,841
Mitigated
25,063
14,887
Healing
15,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,052
1,801
0
2,227
7,043
2,452
1,024
1,074
5,935
0
50,095
W
Loki
4,101
430
0
3,534
10,481
3,143
0
1,197
9,164
0
42,636
W
Discordia
MinkV2
Discordia
10,038
457
79
2,214
7,854
2,621
0
3,817
3,865
64,667
0
W
Achilles
9,722
1,910
0
3,201
9,031
7,131
156
1,393
7,076
7,087
37,166
W
Rama
Smithty
Rama
8,291
7,620
0
3,462
7,166
2,709
352
1,525
5,637
0
65,184
L
Da Ji
Sn0wd0ge
Da Ji
7,026
2,241
0
2,809
11,766
3,979
0
2,725
8,847
0
35,172
W
Athena
Syndaiko
Athena
3,223
1,180
0
2,397
9,624
8,237
122
2,536
7,002
25,069
0
L
Chaac
3,909
414
0
4,266
9,868
6,735
0
1,055
8,813
4,183
29,697
L
3,915
719
10
2,550
12,515
8,737
152
4,635
7,708
21,141
0
L
6,514
249
0
3,178
9,512
3,160
196
4,632
4,462
56,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,230
Gold Earned
36,158
454
Minions Killed
402
0
Camps Cleared
0
1,495,865
Distance Traveled
1,370,194
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,910
527
102
7
0
286,631
10
W
Loki
7,847
523
77
5
0
301,090
5
W
Discordia
9,170
611
122
8
0
295,527
4
W
Achilles
9,283
619
91
6
0
305,038
1
W
Rama
8,506
567
118
8
0
277,298
3
L
Da Ji
7,034
469
65
4
0
273,177
7
W
Athena
7,424
495
46
3
0
316,912
4
L
Chaac
7,101
473
80
5
0
271,616
1
L
Ymir
6,002
400
36
2
0
260,036
5
L
Janus
8,111
541
119
8
0
278,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role