Player Matchup

Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
GG IM GUAN
Raijin
Level 62
God Stats
1W - 4L
1,243 SR
Queue Stats
184W - 121L
1,571 Elo+
Party 2
Ullr
Ullr
Great Nateee
Ullr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,558 Elo+
Party 2
Jormungandr
Jormungandr
Grifful 666
Jormungandr
Level 100
God Stats
0W - 2L
1,245 SR
Queue Stats
7W - 15L
1,283 Elo+
Party 2
Ra
Ra
TooStamped
Ra
Level 64
God Stats
2W - 1L
1,729 SR
Queue Stats
154W - 87L
1,561 Elo+
Party 2
Team Averages
Level 95
1,443 SR
1,495 Elo+

VS

Team Averages
Level 117
1,426 SR
1,501 Elo+
Skadi
Skadi
AllenDiggsTD
Skadi
Level 103
God Stats
12W - 8L
1,462 SR
Queue Stats
236W - 213L
1,528 Elo+
Party 1
Vulcan
Vulcan
MicroJohn69
Vulcan
Level 143
God Stats
4W - 3L
1,363 SR
Queue Stats
166W - 158L
1,499 Elo+
Party 1
Horus
Horus
S1LV3RBLAZE
Horus
Level 131
God Stats
1W - 4L
1,114 SR
Queue Stats
136W - 132L
1,521 Elo+
Party 1
Discordia
Discordia
TrumpsBabyHandz
Discordia
Level 83
God Stats
7W - 6L
1,694 SR
Queue Stats
412W - 454L
1,489 Elo+
Party 1
Geb
Geb
iZyphr
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 82L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
5 / 4 / 4
11,697
688
12,638
13,454
6,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
GG IM GUAN
Raijin
18
1 / 3 / 9
10,857
639
7,097
17,611
16,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 6 / 6
11,566
680
10,667
18,946
9,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Grifful 666
Jormungandr
19
1 / 5 / 11
11,099
653
12,185
23,274
29,795
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 7 / 4
10,328
608
9,615
18,785
9,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 8
13,986
823
25,942
13,190
6,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
20
4 / 2 / 12
12,479
734
21,204
9,426
4,579
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 2 / 19
11,163
657
4,505
22,704
29,680
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
TrumpsBabyHandz
Discordia
18
5 / 2 / 9
11,944
703
17,697
8,665
3,724
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
iZyphr
Geb
16
0 / 5 / 19
10,653
627
13,551
19,764
20,714
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
92
13
Kills
25
25
Deaths
13
34
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
4
4
1.75
W
15
2
8
9.5
L
Raijin
GG IM GUAN
Raijin
1
3
9
1.83
L
3
6
6
1
L
Jormungandr
Grifful 666
Jormungandr
1
5
11
1.3
W
Vulcan
4
2
12
5
W
1
2
19
5.25
L
3
7
4
0.71
W
Discordia
TrumpsBabyHandz
Discordia
5
2
9
4.75
W
Geb
iZyphr
Geb
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,202
Damage
82,899
92,070
Taken
73,749
72,196
Mitigated
64,981
36,436
Healing
38,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,638
148
1,669
1,504
13,454
6,327
702
8,485
4,969
29,468
0
W
25,942
9,138
2,122
2,958
13,190
6,284
2,860
8,601
4,589
0
57,902
L
Raijin
GG IM GUAN
Raijin
7,097
961
1,705
1,835
17,611
16,671
319
7,943
9,668
24,336
0
L
10,667
3,879
1,423
867
18,946
9,620
2,415
12,899
6,047
0
33,481
L
Jormungandr
Grifful 666
Jormungandr
12,185
1,577
2,605
1,644
23,274
29,795
572
12,144
11,130
31,659
0
W
Vulcan
21,204
7,943
3,090
1,623
9,426
4,579
1,142
6,735
2,691
54,792
0
W
4,505
1,788
7,032
11,295
22,704
29,680
172
12,282
10,422
0
6,880
L
9,615
135
16,335
6,849
18,785
9,783
653
10,981
7,804
22,991
0
W
Discordia
TrumpsBabyHandz
Discordia
17,697
306
3,485
922
8,665
3,724
652
5,352
3,313
33,793
0
W
Geb
iZyphr
Geb
13,551
1,635
2,233
4,150
19,764
20,714
360
8,565
11,199
23,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,547
Gold Earned
60,225
192
Minions Killed
188
0
Camps Cleared
0
1,490,445
Distance Traveled
1,673,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,697
688
37
2
0
295,433
0
W
Skadi
13,986
823
57
3
0
283,623
0
L
Raijin
10,857
639
47
3
0
292,173
0
L
Ullr
11,566
680
50
3
0
280,225
0
L
Jormungandr
11,099
653
28
2
0
308,075
0
W
Vulcan
12,479
734
79
5
0
380,330
0
W
Horus
11,163
657
1
0
0
332,967
0
L
Ra
10,328
608
30
2
0
314,539
0
W
Discordia
11,944
703
40
2
0
322,582
0
W
Geb
10,653
627
11
1
0
353,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role