Player Matchup

Jing Wei
Jing Wei
Arrms
Jing Wei
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,594 Elo+
Party 1
Zeus
Zeus
CNZAlucard
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,608 Elo+
Party 1
Odin
Odin
CNZiceman
Odin
Level 89
God Stats
1W - 0L
1,668 SR
Queue Stats
51W - 56L
1,520 Elo+
Party 1
Skadi
Skadi
HeartMatters
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,233 Elo+
Party 1
Hercules
Hercules
catbutt
Hercules
Level 118
God Stats
2W - 1L
1,672 SR
Queue Stats
104W - 111L
1,524 Elo+
Party 1
Team Averages
Level 85
1,568 SR
1,496 Elo+

VS

Team Averages
Level 95
1,570 SR
1,557 Elo+
Artemis
Artemis
JFHkarmy17
Artemis
Level 122
God Stats
0W - 1L
1,349 SR
Queue Stats
23W - 21L
1,571 Elo+
Party 2
Artio
Artio
Peanutmm
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,752 Elo+
Party 2
Cliodhna
Cliodhna
StratoCastar
Cliodhna
Level 69
God Stats
0W - 1L
1,738 SR
Queue Stats
39W - 45L
1,506 Elo+
Party 2
Kuzenbo
Kuzenbo
WindRiderXX
Kuzenbo
Level 128
God Stats
0W - 1L
1,756 SR
Queue Stats
58W - 52L
1,572 Elo+
Party 2
Apollo
Apollo
lleweid45
Apollo
Level 140
God Stats
0W - 2L
1,508 SR
Queue Stats
42W - 62L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arrms
Jing Wei
16
5 / 1 / 15
9,210
921
11,809
6,711
2,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

15
6 / 1 / 14
9,043
904
12,774
4,438
1,688
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
15
4 / 1 / 15
8,722
872
9,579
8,040
7,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
7 / 3 / 7
9,084
908
8,589
7,402
3,261
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
catbutt
Hercules
16
3 / 1 / 18
8,992
899
9,030
14,906
16,302
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JFHkarmy17
Artemis
12
0 / 5 / 2
6,335
634
8,739
9,535
4,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Peanutmm
Artio
13
3 / 5 / 1
7,737
774
3,539
15,842
11,786
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
StratoCastar
Cliodhna
15
3 / 4 / 0
8,074
807
10,657
9,285
4,055
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
WindRiderXX
Kuzenbo
13
0 / 4 / 3
6,972
697
4,462
11,838
16,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
lleweid45
Apollo
12
0 / 7 / 1
6,633
663
3,818
9,959
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
13
25
Kills
6
7
Deaths
25
69
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Arrms
Jing Wei
5
1
15
12.5
W
6
1
14
13
W
Odin
4
1
15
11.5
W
7
3
7
3.5
L
Artemis
JFHkarmy17
Artemis
0
5
2
0.2
L
Artio
Peanutmm
Artio
3
5
1
0.7
L
Cliodhna
StratoCastar
Cliodhna
3
4
0
0.75
L
Kuzenbo
WindRiderXX
Kuzenbo
0
4
3
0.38
W
Hercules
catbutt
Hercules
3
1
18
12
L
Apollo
lleweid45
Apollo
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,781
Damage
31,215
41,497
Taken
56,459
31,339
Mitigated
40,981
15,651
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Arrms
Jing Wei
11,809
9,167
974
1,956
6,711
2,799
1,811
1,410
5,301
0
26,330
W
12,774
1,370
1,410
417
4,438
1,688
680
1,363
3,075
27,164
0
W
Odin
9,579
1,325
1,271
660
8,040
7,289
268
1,940
6,100
0
16,521
W
8,589
4,359
293
573
7,402
3,261
1,739
1,103
6,299
0
17,044
L
Artemis
JFHkarmy17
Artemis
8,739
2,754
863
1,834
9,535
4,283
0
1,907
7,628
0
15,868
L
Artio
Peanutmm
Artio
3,539
215
270
2,363
15,842
11,786
0
3,130
12,712
7,575
0
L
Cliodhna
StratoCastar
Cliodhna
10,657
119
1,103
1,138
9,285
4,055
0
1,223
8,062
0
23,572
L
Kuzenbo
WindRiderXX
Kuzenbo
4,462
1,242
1,428
2,047
11,838
16,085
0
4,439
7,399
7,095
0
W
Hercules
catbutt
Hercules
9,030
1,822
1,568
6,529
14,906
16,302
555
2,185
12,721
0
11,731
L
Apollo
lleweid45
Apollo
3,818
1,216
631
439
9,959
4,772
0
2,075
7,884
0
12,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,051
Gold Earned
35,751
110
Minions Killed
86
0
Camps Cleared
0
971,062
Distance Traveled
872,835
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,210
921
40
4
0
190,926
3
W
Zeus
9,043
904
34
3
0
186,815
0
W
Odin
8,722
872
13
1
0
223,232
0
W
Skadi
9,084
908
19
2
0
155,500
1
L
Artemis
6,335
634
16
2
0
163,485
0
L
Artio
7,737
774
8
1
0
174,054
1
L
Cliodhna
8,074
807
35
4
0
205,204
1
L
Kuzenbo
6,972
697
4
0
0
147,992
0
W
Hercules
8,992
899
4
0
0
214,589
3
L
Apollo
6,633
663
23
2
0
182,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role