Player Matchup

Sun Wukong
Sun Wukong
BAM32
Sun Wukong
Level 150
God Stats
4W - 4L
1,274 SR
Queue Stats
353W - 351L
1,523 Elo+
Solo
Da Ji
Da Ji
Cyberlink
Da Ji
Level 159
God Stats
5W - 1L
1,858 SR
Queue Stats
127W - 143L
1,556 Elo+
Party 2
Chronos
Chronos
Dcoun
Chronos
Level 127
God Stats
10W - 10L
1,535 SR
Queue Stats
392W - 365L
1,562 Elo+
Solo
Persephone
Persephone
Izzywar
Persephone
Level 157
God Stats
7W - 1L
1,895 SR
Queue Stats
170W - 186L
1,645 Elo+
Party 2
Hel
Hel
Sloppy_Firsts_
Hel
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,604 Elo+
Party 2
Team Averages
Level 138
1,612 SR
1,578 Elo+

VS

Team Averages
Level 129
1,461 SR
1,574 Elo+
Ah Puch
Ah Puch
DaddyLeftMe
Ah Puch
Level 96
God Stats
0W - 1L
1,422 SR
Queue Stats
6W - 11L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
ENDSHO
Xbalanque
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,615 Elo+
Party 1
Awilix
Awilix
GaySexHaver
Awilix
Level 147
God Stats
3W - 4L
1,528 SR
Queue Stats
101W - 80L
1,613 Elo+
Party 1
Hel
Hel
HShowers
Hel
Level 148
God Stats
0W - 2L
1,324 SR
Queue Stats
98W - 84L
1,585 Elo+
Party 1
Skadi
Skadi
elmo456hug765
Skadi
Level 129
God Stats
10W - 8L
1,531 SR
Queue Stats
709W - 739L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BAM32
Sun Wukong
20
3 / 6 / 22
15,837
587
17,111
37,713
55,302
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Cyberlink
Da Ji
20
6 / 9 / 16
15,736
583
18,394
28,665
15,433
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Dcoun
Chronos
20
9 / 7 / 13
17,359
643
22,540
30,309
13,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
Izzywar
Persephone
20
14 / 6 / 14
21,639
801
53,668
30,074
12,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 9 / 21
14,867
551
12,864
28,719
15,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaddyLeftMe
Ah Puch
20
4 / 6 / 17
15,258
565
34,412
26,369
11,544
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ENDSHO
Xbalanque
20
8 / 8 / 15
18,109
671
35,730
30,209
16,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
20
9 / 7 / 13
16,949
628
19,117
28,948
14,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 5 / 19
16,817
623
17,365
25,948
19,108
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 8 / 14
17,196
637
31,225
23,512
11,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
115
33
Kills
37
37
Deaths
34
86
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BAM32
Sun Wukong
3
6
22
2.33
W
Da Ji
Cyberlink
Da Ji
6
9
16
1.56
L
Ah Puch
DaddyLeftMe
Ah Puch
4
6
17
2.08
W
Chronos
Dcoun
Chronos
9
7
13
2.21
L
Xbalanque
ENDSHO
Xbalanque
8
8
15
1.94
L
Awilix
9
7
13
2.21
L
7
5
19
3.3
W
Persephone
Izzywar
Persephone
14
6
14
3.5
W
1
9
21
1.28
L
9
8
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,577
Damage
137,849
155,480
Taken
134,986
113,048
Mitigated
73,362
51,058
Healing
63,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BAM32
Sun Wukong
17,111
2,814
3,363
6,178
37,713
55,302
0
10,276
27,437
690
54,483
W
Da Ji
Cyberlink
Da Ji
18,394
2,636
1,657
1,115
28,665
15,433
270
9,031
19,634
3,147
26,352
L
Ah Puch
DaddyLeftMe
Ah Puch
34,412
2,561
859
8,423
26,369
11,544
1,248
17,463
8,906
65,182
0
W
Chronos
Dcoun
Chronos
22,540
3,730
387
2,845
30,309
13,993
2,493
13,615
16,694
47,808
0
L
Xbalanque
ENDSHO
Xbalanque
35,730
13,706
1,624
6,380
30,209
16,583
2,478
18,827
11,382
0
75,290
L
Awilix
19,117
6,068
2,783
2,625
28,948
14,882
93
19,060
9,888
0
46,495
L
17,365
370
24,068
13,810
25,948
19,108
238
20,068
5,880
39,153
0
W
Persephone
Izzywar
Persephone
53,668
1,913
1,049
4,519
30,074
12,466
2,501
9,803
20,265
125,224
0
W
12,864
199
20,224
9,721
28,719
15,854
0
9,052
19,667
26,559
0
L
31,225
11,348
1,393
1,037
23,512
11,245
1,543
14,977
8,535
0
62,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,438
Gold Earned
84,329
304
Minions Killed
305
0
Camps Cleared
0
2,238,330
Distance Traveled
2,299,101
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,837
587
44
2
0
460,994
0
W
Da Ji
15,736
583
14
1
0
387,626
0
L
Ah Puch
15,258
565
68
3
0
410,215
2
W
Chronos
17,359
643
66
2
0
415,724
0
L
Xbalanque
18,109
671
82
3
0
466,223
1
L
Awilix
16,949
628
54
2
0
463,115
0
L
Hel
16,817
623
53
2
0
493,199
2
W
Persephone
21,639
801
149
6
0
482,963
0
W
Hel
14,867
551
31
1
0
491,023
0
L
Skadi
17,196
637
48
2
0
466,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role