Player Matchup

Serqet
Serqet
SpyroDA
Serqet
Level 135
God Stats
1W - 4L
1,456 SR
Queue Stats
262W - 289L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
UG Kelso
Kukulkan
Level 145
God Stats
0W - 1L
1,704 SR
Queue Stats
100W - 110L
1,432 Elo+
Party 2
Chaac
Chaac
benjymon2000
Chaac
Level 29
God Stats
37W - 37L
1,397 SR
Queue Stats
123W - 131L
1,346 Elo+
Party 1
Charybdis
Charybdis
superslink6
Charybdis
Level 129
God Stats
6W - 10L
1,308 SR
Queue Stats
65W - 76L
1,421 Elo+
Party 2
Ares
Ares
unity ops1
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,469 Elo+
Party 1
Team Averages
Level 91
1,473 SR
1,401 Elo+

VS

Team Averages
Level 98
1,602 SR
1,566 Elo+
Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BIGMACTIME
Medusa
Level 48
God Stats
5W - 1L
1,650 SR
Queue Stats
9W - 3L
1,641 Elo+
Party 3
Achilles
Achilles
GingerNinji
Achilles
Level 108
God Stats
28W - 21L
1,567 SR
Queue Stats
102W - 67L
1,625 Elo+
Party 3
Ne Zha
Ne Zha
LordSoggy
Ne Zha
Level 83
God Stats
1W - 0L
1,619 SR
Queue Stats
11W - 8L
1,663 Elo+
Party 3
Cerberus
Cerberus
Modrzew
Cerberus
Level 128
God Stats
2W - 0L
1,675 SR
Queue Stats
24W - 28L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
SpyroDA
Serqet
18
8 / 1 / 1
11,604
829
10,259
11,390
5,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
UG Kelso
Kukulkan
17
2 / 4 / 5
9,950
711
14,213
12,698
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 6
9,384
670
11,235
14,872
11,754
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
superslink6
Charybdis
16
2 / 6 / 5
10,035
717
12,296
14,266
5,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 2
8,577
613
3,759
15,635
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 3 / 11
10,408
743
10,271
13,495
5,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
BIGMACTIME
Medusa
17
2 / 4 / 12
10,366
740
8,869
11,546
4,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
GingerNinji
Achilles
17
4 / 5 / 11
10,927
781
11,985
15,003
15,410
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
LordSoggy
Ne Zha
19
10 / 1 / 6
13,093
935
21,351
10,967
5,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Modrzew
Cerberus
17
2 / 1 / 8
10,688
763
8,368
18,652
14,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
14
Kills
20
20
Deaths
14
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
3
11
2.5
W
Medusa
BIGMACTIME
Medusa
2
4
12
2
W
Achilles
GingerNinji
Achilles
4
5
11
1.9
W
Ne Zha
LordSoggy
Ne Zha
10
1
6
13
W
Cerberus
Modrzew
Cerberus
2
1
8
6
L
Serqet
SpyroDA
Serqet
8
1
1
8.5
L
Kukulkan
UG Kelso
Kukulkan
2
4
5
1.13
L
2
4
6
1.25
L
Charybdis
superslink6
Charybdis
2
6
5
0.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,762
Damage
60,844
68,861
Taken
69,663
41,904
Mitigated
44,816
8,612
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,271
1,075
77
2,258
13,495
5,869
338
1,260
11,715
40,558
0
W
Medusa
BIGMACTIME
Medusa
8,869
3,836
0
813
11,546
4,159
1,885
3,750
7,484
0
23,996
W
Achilles
GingerNinji
Achilles
11,985
4,004
0
1,243
15,003
15,410
803
4,671
10,060
1
32,845
W
Ne Zha
LordSoggy
Ne Zha
21,351
4,769
0
2,576
10,967
5,240
2,357
3,323
7,644
0
54,616
W
Cerberus
Modrzew
Cerberus
8,368
466
1,677
4,096
18,652
14,138
70
5,133
13,519
39,759
0
L
Serqet
SpyroDA
Serqet
10,259
3,885
0
958
11,390
5,075
0
3,836
7,554
0
31,882
L
Kukulkan
UG Kelso
Kukulkan
14,213
375
0
476
12,698
4,500
1
1,919
10,779
44,199
0
L
11,235
1,898
0
3,306
14,872
11,754
0
4,407
10,465
0
25,182
L
Charybdis
superslink6
Charybdis
12,296
6,435
0
3,192
14,266
5,158
0
5,049
9,217
0
45,438
L
3,759
126
0
680
15,635
15,417
0
3,510
12,125
11,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,550
Gold Earned
55,482
286
Minions Killed
356
6
Camps Cleared
8
1,298,010
Distance Traveled
1,346,924
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,408
743
79
6
1
236,941
2
W
Medusa
10,366
740
36
3
4
274,405
5
W
Achilles
10,927
781
73
5
0
261,393
3
W
Ne Zha
13,093
935
74
5
0
302,127
2
W
Cerberus
10,688
763
94
7
3
272,058
0
L
Serqet
11,604
829
56
4
5
293,348
4
L
Kukulkan
9,950
711
99
7
0
231,712
4
L
Chaac
9,384
670
28
2
0
275,147
0
L
Charybdis
10,035
717
93
7
1
221,911
2
L
Ares
8,577
613
10
1
0
275,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role