Player Matchup

Chernobog
Chernobog
EgoKnox
Chernobog
Level 26
God Stats
25W - 17L
1,663 SR
Queue Stats
43W - 56L
1,361 Elo+
Party 1
Thanatos
Thanatos
ForlornCub913
Thanatos
Level 28
God Stats
9W - 13L
1,384 SR
Queue Stats
68W - 88L
1,422 Elo+
Party 1
Ares
Ares
GrandLovers
Ares
Level 16
God Stats
10W - 6L
1,678 SR
Queue Stats
33W - 32L
1,475 Elo+
Party 1
Sol
Sol
jack_10312002
Sol
Level 28
God Stats
15W - 9L
1,667 SR
Queue Stats
71W - 84L
1,401 Elo+
Party 1
Horus
Horus
tangkillero
Horus
Level 22
God Stats
15W - 25L
1,408 SR
Queue Stats
28W - 35L
1,425 Elo+
Party 1
Team Averages
Level 24
1,560 SR
1,417 Elo+

VS

Team Averages
Level 15
1,536 SR
1,528 Elo+
Ganesha
Ganesha
Jammmez
Ganesha
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
King_jonathan19
Hachiman
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
346W - 400L
1,391 Elo+
Solo
Eset
Eset
SharpyHarpie
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,681 Elo+
Party 2
Ravana
Ravana
burlysteak
Ravana
Level 29
God Stats
1W - 3L
1,460 SR
Queue Stats
5W - 6L
1,579 Elo+
Party 2
Pele
Pele
twtwtwtwtwtw
Pele
Level 9
God Stats
1W - 2L
1,719 SR
Queue Stats
5W - 7L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EgoKnox
Chernobog
9
4 / 1 / 1
5,485
549
4,637
4,645
1,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
ForlornCub913
Thanatos
9
2 / 1 / 0
5,313
531
1,300
5,095
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 6
5,610
561
2,636
8,001
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
8 / 0 / 1
7,165
717
5,779
3,993
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 0 / 3
5,697
570
3,114
5,643
2,427
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jammmez
Ganesha
6
0 / 3 / 0
3,974
397
1,630
6,492
3,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
7
1 / 1 / 0
4,397
440
3,726
4,426
861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 5 / 0
4,380
438
2,558
6,208
2,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
burlysteak
Ravana
9
1 / 4 / 0
5,249
525
2,923
5,553
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
4,923
492
3,182
5,484
1,253
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
15
Kills
2
2
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
EgoKnox
Chernobog
4
1
1
4.5
W
Thanatos
ForlornCub913
Thanatos
2
1
0
2
W
0
0
6
3
L
Ganesha
Jammmez
Ganesha
0
3
0
0
L
Hachiman
1
1
0
1
L
0
5
0
0
L
Ravana
burlysteak
Ravana
1
4
0
0.25
W
8
0
1
8.5
W
1
0
3
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,466
Damage
14,019
27,377
Taken
28,163
10,820
Mitigated
9,331
10,259
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
EgoKnox
Chernobog
4,637
2,688
0
473
4,645
1,520
28
1,710
2,935
0
25,887
W
Thanatos
ForlornCub913
Thanatos
1,300
259
0
4,233
5,095
1,853
0
80
5,015
0
27,988
W
2,636
463
0
919
8,001
4,010
0
1,796
6,165
14,160
0
L
Ganesha
Jammmez
Ganesha
1,630
70
165
430
6,492
3,300
0
1,445
5,047
5,687
0
L
Hachiman
3,726
2,194
272
1,940
4,426
861
0
511
3,915
0
17,561
L
2,558
441
0
1,172
6,208
2,086
0
3,614
2,594
15,875
0
L
Ravana
burlysteak
Ravana
2,923
838
0
1,583
5,553
1,831
0
2,038
3,515
0
26,571
W
5,779
2,704
0
2,294
3,993
1,010
838
562
3,431
37,755
0
W
3,114
1,514
0
2,340
5,643
2,427
610
36
5,607
0
20,461
L
3,182
455
0
1,501
5,484
1,253
0
807
4,677
83
22,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,270
Gold Earned
22,923
247
Minions Killed
168
0
Camps Cleared
0
938,452
Distance Traveled
911,943
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,485
549
56
6
0
180,777
0
W
Thanatos
5,313
531
57
6
0
198,749
1
W
Ares
5,610
561
20
2
0
212,741
1
L
Ganesha
3,974
397
0
0
0
171,248
2
L
Hachiman
4,397
440
37
4
0
162,341
1
L
Eset
4,380
438
30
3
0
160,213
0
L
Ravana
5,249
525
61
6
0
202,568
2
W
Sol
7,165
717
71
7
0
179,674
0
W
Horus
5,697
570
43
4
0
166,511
0
L
Pele
4,923
492
40
4
0
215,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role