Player Matchup

Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Platinum II
Arthitas
The Morrigan
Platinum II
Level 160
God Stats
2W - 0L
1,892 SR
Queue Stats
417W - 382L
1,782 MMR
Party 1
Izanami
Izanami
Gold III
Lëvvi
Izanami
Gold III
Level 141
God Stats
11W - 8L
1,679 SR
Queue Stats
143W - 156L
1,442 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,690 SR
1,574 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,435 SR
1,136 MMR
Kumbhakarna
Kumbhakarna
Bronze I
JEAN1100
Kumbhakarna
Bronze I
Level 104
God Stats
0W - 3L
1,289 SR
Queue Stats
14W - 45L
825 MMR
Solo
Anubis
Anubis
Gold I
MisterixYT
Anubis
Gold I
Level 137
God Stats
6W - 9L
1,616 SR
Queue Stats
193W - 270L
1,685 MMR
Solo
Hou Yi
Hou Yi
Silver IV
meansy
Hou Yi
Silver IV
Level 107
God Stats
6W - 12L
1,401 SR
Queue Stats
138W - 224L
896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 3 / 15
9,676
744
9,554
12,563
12,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Arthitas
The Morrigan
15
9 / 3 / 10
10,593
815
10,897
5,441
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Lëvvi
Izanami
15
8 / 0 / 11
10,758
828
14,959
8,921
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayThothPersephoneGilgameshTiamat

VS

Bans
SobekAresCabrakanCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JEAN1100
Kumbhakarna
11
0 / 7 / 4
7,514
578
3,561
17,392
17,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
MisterixYT
Anubis
11
0 / 8 / 6
8,051
619
5,967
11,301
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
meansy
Hou Yi
13
6 / 5 / 0
9,281
714
5,546
11,900
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
20
Kills
6
6
Deaths
20
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
15
3.5
W
The Morrigan
Arthitas
The Morrigan
9
3
10
4.67
L
Kumbhakarna
JEAN1100
Kumbhakarna
0
7
4
0.29
W
Izanami
Lëvvi
Izanami
8
0
11
13.5
L
Anubis
MisterixYT
Anubis
0
8
6
0.38
L
Hou Yi
meansy
Hou Yi
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,410
Damage
15,074
26,925
Taken
40,593
18,876
Mitigated
26,887
5,026
Healing
3,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,554
413
716
1,023
12,563
12,990
128
3,964
8,599
23,076
0
W
The Morrigan
Arthitas
The Morrigan
10,897
1,349
0
757
5,441
2,256
613
2,688
2,629
38,842
331
L
Kumbhakarna
JEAN1100
Kumbhakarna
3,561
315
45
122
17,392
17,319
100
6,103
10,637
13,914
0
W
Izanami
Lëvvi
Izanami
14,959
10,562
0
2,530
8,921
3,630
2,416
3,102
5,819
0
43,441
L
Anubis
MisterixYT
Anubis
5,967
408
0
1,865
11,301
4,940
0
6,490
4,338
36,867
0
L
Hou Yi
meansy
Hou Yi
5,546
2,438
0
1,301
11,900
4,628
697
6,372
5,307
0
30,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,027
Gold Earned
24,846
159
Minions Killed
134
8
Camps Cleared
3
727,718
Distance Traveled
650,785
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,676
744
19
1
0
257,944
6
W
The Morrigan
10,593
815
59
5
6
217,149
2
L
Kumbhakarna
7,514
578
10
1
0
242,532
4
W
Izanami
10,758
828
81
6
2
252,625
1
L
Anubis
8,051
619
65
5
2
194,987
6
L
Hou Yi
9,281
714
59
5
1
213,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role