Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold I
PijaLinda
Sol
Gold I
Level 97
God Stats
3W - 3L
1,455 SR
Queue Stats
89W - 74L
1,678 MMR
Solo
Tyr
Tyr
Gold I
RastaVibess
Tyr
Gold I
Level 118
God Stats
3W - 1L
1,663 SR
Queue Stats
25W - 26L
1,642 MMR
Solo
Ymir
Ymir
Platinum III
Ríejh
Ymir
Platinum III
Level 91
God Stats
1W - 1L
1,431 SR
Queue Stats
107W - 103L
1,694 MMR
Solo
Camazotz
Camazotz
Diamond II
Sevnnnn
Camazotz
Diamond II
Level 160
God Stats
12W - 10L
1,631 SR
Queue Stats
256W - 229L
2,291 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,536 SR
1,761 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,523 SR
1,602 MMR
Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Platinum III
 
Jing Wei
Platinum III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
Gableuh
Thanatos
Gold III
Level 137
God Stats
1W - 2L
1,519 SR
Queue Stats
34W - 36L
1,595 MMR
Solo
Chaac
Chaac
Platinum V
v7yy
Chaac
Platinum V
Level 120
God Stats
8W - 7L
1,596 SR
Queue Stats
470W - 475L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
3 / 2 / 0
8,181
629
9,317
9,678
3,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 3
8,112
624
9,668
5,616
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 0 / 0
8,244
634
1,407
6,923
6,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Ríejh
Ymir
11
0 / 0 / 5
6,839
526
4,123
9,451
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Sevnnnn
Camazotz
15
3 / 0 / 2
8,293
638
3,078
7,755
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TiamatGebLokiArtioOdin

VS

Bans
SetAthenaSobekThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 0 / 0
6,716
517
3,482
4,061
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
 
Zhong Kui
12
0 / 1 / 1
6,499
500
4,551
6,300
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
 
Jing Wei
12
0 / 2 / 1
6,179
475
3,020
8,329
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Gableuh
Thanatos
10
1 / 4 / 1
5,890
453
3,553
5,925
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
v7yy
Chaac
10
1 / 4 / 0
6,375
490
2,307
14,189
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
2
2
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
2
0
1.5
L
Scylla
 
Scylla
0
0
0
0
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
L
Jing Wei
 
Jing Wei
0
2
1
0.25
L
Thanatos
Gableuh
Thanatos
1
4
1
0.38
W
4
0
3
5.5
W
1
0
0
1
W
Ymir
Ríejh
Ymir
0
0
5
2.5
W
Camazotz
Sevnnnn
Camazotz
3
0
2
4
L
Chaac
v7yy
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,593
Damage
16,913
39,423
Taken
38,804
22,958
Mitigated
17,369
20,738
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,317
5,813
0
2,770
9,678
3,571
680
370
9,284
0
62,566
L
Scylla
 
Scylla
3,482
302
0
625
4,061
916
0
1,489
2,572
56,185
0
L
Zhong Kui
 
Zhong Kui
4,551
738
0
3,039
6,300
4,188
0
2,623
3,677
33,899
0
L
Jing Wei
 
Jing Wei
3,020
2,674
0
2,093
8,329
1,231
0
330
7,999
0
37,754
L
Thanatos
Gableuh
Thanatos
3,553
847
0
4,102
5,925
1,781
0
509
5,416
0
29,453
W
9,668
4,212
0
3,749
5,616
3,131
1,060
2,200
3,209
57,564
6,284
W
1,407
42
0
4,398
6,923
6,327
468
2,564
4,129
0
45,362
W
Ymir
Ríejh
Ymir
4,123
881
376
2,462
9,451
7,468
0
2,300
7,013
20,881
0
W
Camazotz
Sevnnnn
Camazotz
3,078
728
0
6,983
7,755
2,461
0
0
7,755
0
67,393
L
Chaac
v7yy
Chaac
2,307
48
0
3,591
14,189
9,253
0
7,692
6,497
0
16,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,669
Gold Earned
31,659
544
Minions Killed
388
0
Camps Cleared
0
1,386,362
Distance Traveled
1,210,320
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,181
629
125
10
0
252,705
3
L
Scylla
6,716
517
121
9
0
263,571
5
L
Zhong Kui
6,499
500
90
7
0
225,385
6
L
Jing Wei
6,179
475
92
7
0
236,991
5
L
Thanatos
5,890
453
61
5
0
266,656
5
W
Sol
8,112
624
121
9
0
265,309
8
W
Tyr
8,244
634
130
10
0
259,706
5
W
Ymir
6,839
526
38
3
0
268,870
5
W
Camazotz
8,293
638
130
10
0
339,772
6
L
Chaac
6,375
490
24
2
0
217,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role